Commit message (Collapse) | Author | Files | Lines | ||
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2007-04-30 | It kinda works... | gareth | 1 | -2/+2 | |
Loads assets across the network, body shape still broken and not displaying properly in grid mode | |||||
2007-04-30 | Done some more conversion work on the asset server | gareth | 2 | -11/+5 | |
2007-04-29 | Copied gridserver ready to convert to asset server | gareth | 2 | -92/+92 | |
I'M THAT NUTS!!!!!!!! | |||||
2007-04-25 | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 2 | -0/+7 | |
viewer 1.15.02, due to big changes in the message templates. | |||||
2007-04-25 | Small clean up of files and directories | MW | 4 | -14/+14 | |
2007-04-22 | === Dedicated to Jesse. === | lbsa71 | 2 | -91/+91 | |
* Deleted empty directory | |||||
2007-04-21 | Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵ | gareth | 2 | -91/+91 | |
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory | |||||
2007-04-15 | W00t! multiple sims! | gareth | 2 | -3/+21 | |
Misc bugfixes Child agents!!!!!! General sexy stuff | |||||
2007-04-11 | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2 | -91/+91 | |
scripting Engines. Added the work in progress JVM scripting engine. | |||||
2007-04-11 | Added POST handler for /sims/ in the grid server | gareth | 2 | -91/+91 | |
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments | |||||
2007-04-11 | * built binaries, pdb's and user files should not be under version control. | lbsa71 | 2 | -91/+91 | |
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files | |||||
2007-04-10 | Fixed "teh bug" | gareth | 2 | -91/+91 | |
2007-04-04 | * Added Primitive2 to vs2005 solution | lbsa71 | 2 | -91/+91 | |
* Apparently, Prebuild thinks DEBUG should be in there. | |||||
2007-04-03 | Finished initial sim<>Grid login (kinda) | gareth | 4 | -96/+116 | |
Can login but no config data sent/updated yet | |||||
2007-04-02 | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2 | -91/+91 | |
configuration method, so that it is easier to load configuration data from a ogs server | |||||
2007-04-02 | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2 | -216/+216 | |
same database as in world prims are stored. | |||||
2007-04-02 | Added OpenUser.Config project | gareth | 2 | -216/+216 | |
2007-04-02 | Fixed VS2005 solution/project files | MW | 2 | -216/+216 | |
2007-04-02 | Added new REST protocol (partially complete) | gareth | 4 | -307/+307 | |
Made sim profiles load from DB Updated build files for grid server Added sim login | |||||
2007-03-29 | * Naaw, -realphysx is too much to ask | lbsa71 | 2 | -6/+6 | |
* Genning proj Guids from name hash, for great justice | |||||
2007-03-28 | RIP OpenSimRoot. (removed) | MW | 1 | -45/+85 | |
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | |||||
2007-03-27 | * revert the revert - begin the beguine | lbsa71 | 4 | -10/+10 | |
2007-03-27 | * Reverting todays work. It was worth a try. | lbsa71 | 4 | -10/+10 | |
2007-03-27 | * vaseline + duct-tape. | lbsa71 | 4 | -10/+10 | |
2007-03-27 | * Fixed yet another project ref fuck-up in Prebuild. | lbsa71 | 2 | -4/+4 | |
2007-03-27 | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 2 | -6/+6 | |
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | |||||
2007-03-27 | * Prebuild breaks nant build if project is empty. Quick fix : add dummy file | lbsa71 | 2 | -6/+6 | |
2007-03-27 | * Enabled the OpenSim.Servers project | lbsa71 | 2 | -6/+6 | |
2007-03-27 | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 4 | -97/+97 | |
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | |||||
2007-03-27 | ODE plugin now can fly but sinks through ground when walking (?!!!??!??!) | gareth | 2 | -91/+91 | |
2007-03-26 | * Added Prebuild exe (just delete the old one) | lbsa71 | 2 | -91/+91 | |
* Reverted faulty build files | |||||
2007-03-26 | Fresh prebuild + nant sets | gareth | 2 | -91/+91 | |
2007-03-26 | * fixed buildfiles | lbsa71 | 4 | -97/+97 | |
2007-03-26 | Added -ode parameter | gareth | 2 | -91/+91 | |
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) | |||||
2007-03-25 | * Hopefully it builds again... | lbsa71 | 2 | -6/+6 | |
2007-03-25 | (no commit message) | MW | 2 | -91/+91 | |
2007-03-24 | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2 | -91/+91 | |
2007-03-24 | * Added separate exe project | lbsa71 | 4 | -8/+8 | |
* Prebuild exe is now built in /bin dir | |||||
2007-03-23 | * whoops - missing project... | lbsa71 | 2 | -6/+6 | |
2007-03-23 | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 2 | -15/+26 | |
2007-03-22 | brought zircon branch into trunk | gareth | 10 | -0/+980 | |