Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added -ode parameter | gareth | 2007-03-26 | 1 | -63/+63 |
| | | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) | ||||
* | * Hopefully it builds again... | lbsa71 | 2007-03-25 | 1 | -21/+16 |
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* | (no commit message) | MW | 2007-03-25 | 1 | -2/+2 |
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* | You want large textures, you shall have! - Xfer system now working for large ↵ | MW | 2007-03-25 | 4 | -82/+113 |
| | | | | | | | | | asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs | ||||
* | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2007-03-24 | 1 | -63/+63 |
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* | * Added separate exe project | lbsa71 | 2007-03-24 | 2 | -3/+3 |
| | | | | | * Prebuild exe is now built in /bin dir | ||||
* | * whoops - missing project... | lbsa71 | 2007-03-23 | 1 | -1/+1 |
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* | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 2007-03-23 | 1 | -6/+9 |
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* | brought zircon branch into trunk | gareth | 2007-03-22 | 25 | -0/+1503 |