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* Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to ↵gareth2007-04-173-3/+7
| | | | | | | | | | be fixed soon) Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically
* W00t! multiple sims!gareth2007-04-152-1/+12
| | | | | | | | | Misc bugfixes Child agents!!!!!! General sexy stuff
* In the grid, there is life!gareth2007-04-145-40/+34
| | | | | | OGS now functional again, can login! w00t
* * Started on converting UserHTTPServer to BaseHttpServerlbsa712007-04-111-0/+16
| | | | | | * Added a 'param' param to the RestMethod * Added RestHandlerEntry to store more info about the 'rest' handler
* First basic test script now works in the jvm scripting engine. MW2007-04-113-0/+45
| | | | | | For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable. Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
* Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2007-04-113-69/+79
| | | | | | | scripting Engines. Added the work in progress JVM scripting engine.
* (no commit message)MW2007-04-111-3/+5
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* Added POST handler for /sims/ in the grid servergareth2007-04-113-72/+105
| | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-111-67/+67
| | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-2/+2
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* Fixed "teh bug"gareth2007-04-101-67/+67
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-2/+2
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* * Added Primitive2 to vs2005 solutionlbsa712007-04-041-67/+67
| | | | | * Apparently, Prebuild thinks DEBUG should be in there.
* Started to clean up/ rewrite Primitive class , currently the new version is ↵MW2007-04-041-1/+14
| | | | called Primitive2 and not used, but once it is complete then it will replace the old version.
* Finished initial sim<>Grid login (kinda)gareth2007-04-034-70/+70
| | | | | | | Can login but no config data sent/updated yet
* Temporary fix for the object taking bugMW2007-04-031-0/+4
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* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵MW2007-04-022-29/+48
| | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-022-66/+74
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* Added DB backing for user profilesgareth2007-04-021-2/+18
| | | | | | Added "create profile command"
* Finished adding Db4o support to user profile managergareth2007-04-022-4/+12
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* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-024-164/+163
| | | | same database as in world prims are stored.
* Added OpenUser.Config projectgareth2007-04-023-157/+219
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* Fixed VS2005 solution/project filesMW2007-04-022-158/+158
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* Moved grid configuration to Db4o databasegareth2007-04-022-0/+4
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* Copied OpenSim.Config ready to port for grid servergareth2007-04-021-0/+64
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* Added sim check timergareth2007-04-021-0/+1
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* Added new REST protocol (partially complete)gareth2007-04-022-217/+217
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* Can now Rez and DeRez objects (take to and from inventory).MW2007-03-312-1/+141
| | | | | Very much a work in progress and likely to be a number of bugs.
* Add back ParseXMLRPC() to UserProfileManager MW2007-03-311-0/+16
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* * cleared some unused code awaylbsa712007-03-311-182/+0
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* When you change the name of a inventory item, it should no longer revert ↵MW2007-03-291-1/+16
| | | | after a logout / login
* * Naaw, -realphysx is too much to asklbsa712007-03-291-1/+1
| | | | | * Genning proj Guids from name hash, for great justice
* Fixed so Inventory structure is correct after a log out and re-login (in ↵MW2007-03-292-1/+4
| | | | Sandbox accounts)
* Added lbsa71's http server changes. MW2007-03-291-140/+329
| | | | | | So it now has a single http listener that passes incoming requests to the correct handler. This means that logins (in sandbox mode) now go through this listener, which for now is listening on the port you set in startup (default 9000). (This needs changing so that the http listener and udp server are not using the same port)
* Fixed name quotes bugMW2007-03-281-2/+2
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* After hours of searching for a bug, it works - User accounts in sandbox ↵MW2007-03-285-8/+71
| | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface
* Who dropped my child_agent flag? It returnsgareth2007-03-271-0/+1
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* * revert the revert - begin the beguinelbsa712007-03-271-1/+1
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-1/+1
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* * vaseline + duct-tape.lbsa712007-03-271-1/+1
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-1/+1
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712007-03-271-1/+1
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-1/+1
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-272-64/+64
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2007-03-271-63/+63
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* Added a very very very basic Web front end for admin use - ready to be used ↵MW2007-03-261-1/+1
| | | | in sandbox mode for adding new accounts.
* * Added Prebuild exe (just delete the old one)lbsa712007-03-261-63/+63
| | | | | * Reverted faulty build files
* Fresh prebuild + nant setsgareth2007-03-261-63/+63
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* * fixed buildfileslbsa712007-03-262-64/+64
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* Added -ode parametergareth2007-03-261-63/+63
| | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)