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* Added new REST protocol (partially complete)gareth2007-04-021-63/+63
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-63/+63
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2007-03-271-63/+63
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* * Added Prebuild exe (just delete the old one)lbsa712007-03-261-63/+63
| | | | | * Reverted faulty build files
* Fresh prebuild + nant setsgareth2007-03-261-63/+63
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* * fixed buildfileslbsa712007-03-261-63/+63
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* Added -ode parametergareth2007-03-261-63/+63
| | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
* (no commit message)MW2007-03-251-2/+2
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* You want large textures, you shall have! - Xfer system now working for large ↵MW2007-03-251-63/+63
| | | | | | | | | asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
* Brought in the OGS user server into the main trunk (in a rather messy way)gareth2007-03-241-63/+63
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* * Added separate exe projectlbsa712007-03-241-2/+2
| | | | | * Prebuild exe is now built in /bin dir
* brought zircon branch into trunkgareth2007-03-221-0/+63