Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Small clean up of files and directories | MW | 2007-04-25 | 1 | -1/+1 |
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* | In the grid, there is life! | gareth | 2007-04-14 | 1 | -12/+4 |
| | | | | | | OGS now functional again, can login! w00t | ||||
* | Started to clean up/ rewrite Primitive class , currently the new version is ↵ | MW | 2007-04-04 | 1 | -1/+14 |
| | | | | called Primitive2 and not used, but once it is complete then it will replace the old version. | ||||
* | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2007-04-02 | 1 | -2/+1 |
| | | | | same database as in world prims are stored. | ||||
* | Can now Rez and DeRez objects (take to and from inventory). | MW | 2007-03-31 | 1 | -0/+21 |
| | | | | | Very much a work in progress and likely to be a number of bugs. | ||||
* | When you change the name of a inventory item, it should no longer revert ↵ | MW | 2007-03-29 | 1 | -1/+16 |
| | | | | after a logout / login | ||||
* | Fixed so Inventory structure is correct after a log out and re-login (in ↵ | MW | 2007-03-29 | 1 | -1/+2 |
| | | | | Sandbox accounts) | ||||
* | After hours of searching for a bug, it works - User accounts in sandbox ↵ | MW | 2007-03-28 | 1 | -3/+56 |
| | | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface | ||||
* | You want large textures, you shall have! - Xfer system now working for large ↵ | MW | 2007-03-25 | 1 | -0/+140 |
asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs |