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path: root/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj (follow)
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* * Naaw, -realphysx is too much to asklbsa712007-03-291-3/+3
| | | | | * Genning proj Guids from name hash, for great justice
* * revert the revert - begin the beguinelbsa712007-03-271-3/+3
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-3/+3
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* * vaseline + duct-tape.lbsa712007-03-271-0/+114
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* * Fixed yet another project ref fuck-up in Prebuild.lbsa712007-03-271-114/+0
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-3/+3
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712007-03-271-3/+3
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-3/+3
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-3/+3
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* * fixed buildfileslbsa712007-03-261-3/+3
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* * Hopefully it builds again...lbsa712007-03-251-3/+3
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* (no commit message)MW2007-03-251-0/+114
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* All shall become clear soon....gareth2007-03-251-114/+0
| | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
* * Added separate exe projectlbsa712007-03-241-3/+3
| | | | | * Prebuild exe is now built in /bin dir
* * whoops - missing project...lbsa712007-03-231-3/+3
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* * Hopefully got vs2005 target to gen refs correctlylbsa712007-03-231-9/+16
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* brought zircon branch into trunkgareth2007-03-221-0/+107