Commit message (Collapse) | Author | Files | Lines | ||
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2007-03-29 | * Naaw, -realphysx is too much to ask | lbsa71 | 1 | -3/+3 | |
* Genning proj Guids from name hash, for great justice | |||||
2007-03-27 | * revert the revert - begin the beguine | lbsa71 | 1 | -3/+3 | |
2007-03-27 | * Reverting todays work. It was worth a try. | lbsa71 | 1 | -3/+3 | |
2007-03-27 | * vaseline + duct-tape. | lbsa71 | 1 | -0/+114 | |
2007-03-27 | * Fixed yet another project ref fuck-up in Prebuild. | lbsa71 | 1 | -114/+0 | |
2007-03-27 | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 1 | -3/+3 | |
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | |||||
2007-03-27 | * Prebuild breaks nant build if project is empty. Quick fix : add dummy file | lbsa71 | 1 | -3/+3 | |
2007-03-27 | * Enabled the OpenSim.Servers project | lbsa71 | 1 | -3/+3 | |
2007-03-27 | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 1 | -3/+3 | |
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | |||||
2007-03-26 | * fixed buildfiles | lbsa71 | 1 | -3/+3 | |
2007-03-25 | * Hopefully it builds again... | lbsa71 | 1 | -3/+3 | |
2007-03-25 | (no commit message) | MW | 1 | -0/+0 | |
2007-03-25 | All shall become clear soon.... | gareth | 1 | -0/+0 | |
Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse | |||||
2007-03-24 | * Added separate exe project | lbsa71 | 1 | -3/+3 | |
* Prebuild exe is now built in /bin dir | |||||
2007-03-23 | * whoops - missing project... | lbsa71 | 1 | -3/+3 | |
2007-03-23 | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 1 | -9/+16 | |
2007-03-22 | brought zircon branch into trunk | gareth | 1 | -0/+107 | |