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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim-Source
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OpenSim.Terrain.BasicTerrain
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OpenSim.Terrain.BasicTerrain.csproj
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2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
1
-95
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-4
/
+0
2007-05-24
* Reduced effect of terraforming brushes by 1000%.
Adam Frisby
1
-0
/
+4
2007-05-17
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
1
-95
/
+95
2007-05-16
rebuilt build files
gareth
1
-95
/
+95
2007-04-11
* built binaries, pdb's and user files should not be under version control.
lbsa71
1
-31
/
+78
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
1
-3
/
+1
2007-04-07
Port to a 2D Heightmap complete
Adam Frisby
1
-0
/
+1
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-1
/
+3
2007-04-06
And now for some solution files...
Adam Frisby
1
-2
/
+2
2007-04-06
Shelling out a basic terrain manager using the BSD parts of libTerrain, with ...
Adam Frisby
1
-28
/
+12
2007-03-24
Brought in the OGS user server into the main trunk (in a rather messy way)
gareth
1
-0
/
+0
2007-03-22
brought zircon branch into trunk
gareth
1
-9
/
+4
2007-03-15
Created VS2005 Solution/Project files for the OGS apps
MW
1
-15
/
+24
2007-03-14
* /bin for Release as well
lbsa71
1
-1
/
+1
2007-03-14
* Made sure physics dlls end up in /bin/Physics
lbsa71
1
-2
/
+4
2007-03-14
Added the physics plugin projects to the VS solution.
MW
1
-0
/
+57