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* If this is what it takes, then finemingchen2007-06-062-3/+3
| | | | | *Adding every .build and .csproj to get ccnet working (hopefully)
* * Finished adding licensing declarations to everything (3/3)Adam Frisby2007-06-052-8/+10
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* * Weird didnt commit inventory beforeAdam Frisby2007-06-052-2/+2
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* Prebuild and stuffAdam Frisby2007-06-042-154/+154
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* * Some commenting on asset server (needs completing)Adam Frisby2007-06-021-0/+26
| | | | | | * Removed strip2.png - added defaultstripe.png * World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
* * Documented SQLite grid interfacesAdam Frisby2007-06-022-0/+63
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* Rebuilt the build filesgareth2007-05-302-154/+154
| | | | | | Added some more prompts and stuff to ServiceManager
* * Rebuilt PrebuildAdam Frisby2007-05-291-46/+46
| | | | | | | * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
* FIXED THE TRUNK!gareth2007-05-271-46/+46
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* * re-prebuiltlbsa712007-05-241-12/+0
| | | | | * deleted all those *.user - ignore them next time!
* Stage 2: GridServices build files should be fixed now, Someone will need to ↵MW2007-05-242-10/+10
| | | | | | | test it under nant, and the releng scripts might need updating as we now have two solutions. Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
* Renamed the new Directories. (removed the "-Source" from the end of them)MW2007-05-246-0/+509