| Commit message (Collapse) | Author | Age | Files | Lines |
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
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* World map textures are now checked against DBNull before returning
* MySQL now informs when it gets a connection
* "Fastmode" support added to world map queries (MySQL-only), disabled by default.
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MSVC#2005 solutions are broken.
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this):
Re-added a CLI "create user" command to the userserver, only currently works if using DB4o as the database provider.
Added Xml config files to both the UserServer and Gridserver (UserServerConfig.xml and GridServerConfig.xml), so that the database provider can be set in it. (both currently default to DB4o , so maybe Adam will want to change it back to defaulting to MySQL)
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for the database connection used by OGS.
* Added IniFile class (code imported from public example) to Framework.Data - may be worth moving to Util.
* Ran prebuild, updated solution files.
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* deleted all those *.user - ignore them next time!
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test it under nant, and the releng scripts might need updating as we now have two solutions.
Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
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