| Commit message (Collapse) | Author | Files | Lines |
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should make sure the wiki is updated.
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*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
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* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though)
* removed last traces of old rest handling
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* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
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* Implemented RestStreamHandler
* Some caps functions now use it
* Moved out RestMethodEntry from httpserver
* The IStreamHandler interface now reports required method and Content-Type
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* Sugilite grid server now works with older regions properly (using it on deepgrid for testing)
* Sugilite user server still broken with sugilite region server
* Reduced the number of compiler warnings to zero
Region Servers:
* Added debug information to OGS1 Comms to help debug user server connectivity issues.
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*OGS1 doesnt crash on startup anymore
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*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
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www.opensimulator.org rather than lbsa71's being there.
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which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
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in sandbox mode)
*Various small renamings
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*Added base support for setting up a master user
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*NameSpaceChanges branch now fully compiles!
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*SQL file coming soon (as soon as I can figure out how to get the
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userserver.
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To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used).
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Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
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* made them work (yay!)
* some cleanup
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that in the OpenSim solution.
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
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* Rebuilt project files
* ignored some bins
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* Updated vs2005 files as well
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*Updated prebuild.xml
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* Removed GridInterface reference from AssetServer
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corner, water height, region flags, etc basic settings
*Parcel now sends ParcelProperties when the owner changes information as soon as the information is changed
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RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers
*Fixed a filename typo
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* Converted to new console interfaces
* Fixed other minor issues which somehow snuck in
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Added some more prompts and stuff to ServiceManager
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
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this):
Re-added a CLI "create user" command to the userserver, only currently works if using DB4o as the database provider.
Added Xml config files to both the UserServer and Gridserver (UserServerConfig.xml and GridServerConfig.xml), so that the database provider can be set in it. (both currently default to DB4o , so maybe Adam will want to change it back to defaulting to MySQL)
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* deleted all those *.user - ignore them next time!
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test it under nant, and the releng scripts might need updating as we now have two solutions.
Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
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