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* Fixed "teh bug"gareth2007-04-101-48/+48
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* Began adding POST handler for /sims REST stuffgareth2007-04-061-3/+10
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* Added SimUUIDgareth2007-04-041-0/+2
| | | | | | Added empty POST for /sims in REST on gridserver
* * Added Primitive2 to vs2005 solutionlbsa712007-04-041-48/+48
| | | | | * Apparently, Prebuild thinks DEBUG should be in there.
* Finished initial sim<>Grid login (kinda)gareth2007-04-032-49/+48
| | | | | | | Can login but no config data sent/updated yet
* * Script prototypelbsa712007-04-032-5/+0
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* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-021-49/+49
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* minor buggareth2007-04-021-1/+1
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* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-021-121/+121
| | | | same database as in world prims are stored.
* Added OpenUser.Config projectgareth2007-04-021-121/+121
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* Fixed VS2005 solution/project filesMW2007-04-021-121/+121
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* Moved grid configuration to Db4o databasegareth2007-04-023-15/+40
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* Added sim check timergareth2007-04-021-2/+38
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* Added new REST protocol (partially complete)gareth2007-04-025-222/+283
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * fixed some Framework refslbsa712007-03-311-4/+6
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* * Naaw, -realphysx is too much to asklbsa712007-03-291-2/+2
| | | | | * Genning proj Guids from name hash, for great justice
* Doh! need to return the responsegareth2007-03-281-1/+1
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* Added neighbours codegareth2007-03-281-0/+16
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* Added more infrastructure for OGSgareth2007-03-282-0/+19
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* * log file name conflictlbsa712007-03-281-1/+1
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* * revert the revert - begin the beguinelbsa712007-03-271-5/+7
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-1/+1
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* * vaseline + duct-tape.lbsa712007-03-271-1/+1
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-1/+1
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712007-03-271-1/+1
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-1/+1
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-276-321/+143
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2007-03-271-49/+49
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* * Added Prebuild exe (just delete the old one)lbsa712007-03-261-49/+49
| | | | | * Reverted faulty build files
* Fresh prebuild + nant setsgareth2007-03-261-49/+49
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* * fixed buildfileslbsa712007-03-262-50/+50
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* Added -ode parametergareth2007-03-261-49/+49
| | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
* * Hopefully it builds again...lbsa712007-03-252-1/+117
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* (no commit message)MW2007-03-251-49/+49
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* Finished adding the grid server to prebuildgareth2007-03-259-221/+286
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* Moved gridserver into main trunk (but no prebuild yet)gareth2007-03-247-0/+591