| Commit message (Collapse) | Author | Files | Lines |
|
|
|
is to not specify encoding at all. Or 'null' when sending an Encoder.
|
|
|
|
* Updated vs2005 files as well
|
|
* And, as always, some bin ignores
|
|
|
|
*Updated prebuild.xml
|
|
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
|
|
classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
|
|
*Adding every .build and .csproj to get ccnet working (hopefully)
|
|
|
|
|
|
Added some more prompts and stuff to ServiceManager
|
|
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
|
|
|
|
|
|
* deleted all those *.user - ignore them next time!
|
|
should now be okay. Now onto the Grid servers...
|
|
|