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My fork of OpenSim for IG and MG, called SledjChisl.
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Common-Source
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OpenSim.Framework
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Interfaces
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ILocalStorage.cs
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2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
1
-54
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-0
/
+0
2007-04-27
Major ass commit
Adam Frisby
1
-0
/
+1
2007-04-25
Small clean up of files and directories
MW
1
-1
/
+1
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
1
-2
/
+2
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-2
/
+2
2007-04-02
Moved database storage of the world map to the Db4LocalStorage so its in the ...
MW
1
-0
/
+2
2007-03-22
brought zircon branch into trunk
gareth
1
-8
/
+22
2007-03-20
Load XML for neighbourinfo from grid
gareth
1
-1
/
+1
2007-03-18
Added some sanity
gareth
1
-1
/
+1
2007-03-14
merged new OpenSim from branches/ogs-cs
gareth
1
-1
/
+1
2007-03-13
added movement etc from r191
gareth
1
-1
/
+1
2007-03-13
Rolled back all but the VS solution
gareth
1
-1
/
+1
2007-03-07
fixed last screwup
gareth
1
-0
/
+0
2007-03-07
Imported branch
gareth
1
-0
/
+37