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2008-11-20Update CONTRIBUTORSidb1-1/+1
2008-11-03* mionr: correct CONTRIBUTORS file for PlughJustin Clarke Casey1-1/+1
2008-10-26Update CONTRIBUTORSMelanie Thielker1-0/+2
2008-10-15* Add Vytek tooJustin Clarke Casey1-0/+1
2008-10-15* Add Salahzar Stenvaag to contributorsJustin Clarke Casey1-0/+1
2008-10-09* Update CONTRIBUTORS with quite a few people from the last few monthsJustin Clarke Casey1-0/+14
* If you want a slightly different entry in this file please feel free to bug us (or at least, bug me :)
2008-09-16* Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)Justin Clarke Casey1-1/+1
* Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine. * Thanks Y. Nitta!
2008-09-16* Add Y. Nitta to OpenSim contributorsJustin Clarke Casey1-18/+18
* possibly annoy people by rearranging contributors alphabetically - it was really bothering me that they weren't in order...
2008-09-12* minor: CONTRIBUTORS adjustmentsJustin Clarke Casey1-3/+4
2008-09-06* Add SampleMoneyModule patch from mantis #2079Justin Clarke Casey1-1/+2
* Thanks noralbion
2008-08-30* Apply cmickeyb's patch from mantis 2068Justin Clarke Casey1-1/+2
* llParseString functions throw exception when passed a list of variables * Thanks!
2008-08-25* Added Zha to Contributors for OGP patch.Teravus Ovares1-0/+1
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares1-1/+1
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-22* Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares1-0/+1
* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
2008-07-21Clean up Meshmerizer.cs a bit to make it more readableDahlia Trimble1-0/+1
2008-07-18Treat LSL_Types as special cases in llList2Integer and llList2Float. This ↵Mike Mazur1-0/+1
could be implemented many other places, but let's do that on a case-by-case basis.
2008-06-22Changed the kickuser command to use the new console RegisterCmd feature.Dahlia Trimble1-1/+1
2008-06-10Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke1-0/+1
xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames1-5/+5
2008-05-09* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵Teravus Ovares1-0/+1
orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details!
2008-05-05* A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares1-0/+1
attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
2008-04-29* Applying Xantor's patch 0001089 - Added llRot2Angle, ↵Teravus Ovares1-0/+1
llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
2008-04-27* Patch from XenReborn to make remove-region work properly without needing ↵Teravus Ovares1-0/+1
to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
2008-04-23* Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares1-0/+1
the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23* Add NUnit to CONTRIBUTORS fileJustin Clarke Casey1-0/+1
2008-04-10Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option Teravus Ovares1-0/+1
Thanks lulurun!
2008-04-08* Following A_Biondi's suggestion, going to try returning a version number ↵Justin Clarke Casey1-0/+1
of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket * Can't hurt - it doesn't appear to cause any problems in a quick test.
2008-03-19* Documentation patch from krtaylor. Thanks!Justin Clarke Casey1-0/+2
2008-03-04think I finally fixed this hg sync issueSean Dague1-1/+0
2008-03-04one more test for good luckSean Dague1-0/+1
2008-03-04simple test to attempt to fix hgsyncSean Dague1-1/+0
2008-03-04update contributors listSean Dague1-5/+6
use short form for IBM
2008-03-03* Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares1-0/+1
* ODE: Added support for larger box stacks. (they're slow, but they work) * ODEPlugin no longer tries to 'catch up' with the simulator frame rate if it gets behind. Catching up was causing a lot of problems with larger box stacks and other things that stall the simulator (like saving prim in the datastore)
2008-02-25Initial patch for llSensor*Tedd Hansen1-1/+2
llSensor, llSensorRepeat, llSensorRemove, llDetectedName, llDetectedKey, llDetectedOwner, llDetectedType, llDetectedPos, llDetectedVel, llDetectedRot Thank you very much kinoc! :)
2008-02-22* Improve alignment of packet queue stats headignsJustin Clarke Casey1-0/+1
* Correct asset cache stats table heading * Correct spelling mistake in AssetCache (thanks ChrisD!)
2008-02-20* Found the land bug, yayTeravus Ovares1-0/+1
2008-02-18Update CONTRIBUTORSJustin Clarke Casey1-0/+4
2008-02-15Add Dr Scofield's name to CONTRIBUTORSJustin Clarke Casey1-0/+1
2008-02-13* Added openlifegrid.com to testers and patcherslbsa711-1/+9
2008-02-04* Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtendTeravus Ovares1-0/+1
2008-02-04* Chat Message format patch from kinoc (#443) Thanks!Adam Frisby1-2/+2
2008-02-03Added daTwitch into the CONTRIBUTORS.txt file.Charles Krinke1-1/+2
2008-01-29Thanks kinoc for your improved IRC Gateway patch as referenced in mantis ↵Teravus Ovares1-0/+1
issue 390.
2008-01-26Updated contributors list.Jeff Ames1-5/+7
2008-01-07* Added Tribal Media to CONTRIBUTORS.txtlbsa711-1/+1
* Ignored some genned files
2008-01-07* Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵Teravus Ovares1-0/+2
on OpenSim again.
2008-01-07Shameless self-promotion :)Johan Berntsson1-0/+1
2008-01-05Thank you, CharlieO for: miscellaneous folders for inventory filesCharles Krinke1-0/+7
2007-12-22Thank you, Alondria for:Charles Krinke1-0/+2
Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
2007-12-22* Added smoother handling of interpenetrating physical objects.Teravus Ovares1-0/+1
* Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity