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* - corrects statement about {asset,user,inventory} source configurationDr Scofield2008-08-213-9/+34
| | | | | | | | | | | | | as those all work with MySQL (and are in fact required it seems); adds examples as well - adds region_file_template functionality for the create_region XmlRpc call of RemoteAdminPlugin - cleans up and fixes typo in UserProfileData
* fixing Rest/Inventory stuff again. changes somehow got lost locally.Dr Scofield2008-08-205-20/+11
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* oops. forgot.Dr Scofield2008-08-202-0/+289
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* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2008-08-206-895/+1573
| | | | | | cleanups of the REST inventory code.
* Adding unit test for issue 2006, though it's commented out as those compilerMike Mazur2008-08-201-1/+34
| | | | | | tests tend to tank on our continuous build server.
* Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker2008-08-208-9/+163
| | | | | | | | | | | the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
* Remove trailing whitespace in prebuild.xml.Mike Mazur2008-08-201-27/+27
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-194-5/+5
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* Fixes the previous commit of llMakeLink for Shared/Melanie Thielker2008-08-191-2/+2
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* Mantis #2001Melanie Thielker2008-08-192-2/+62
| | | | | | | | Thank you, nlin, for a patch that implements part of llCreateLink - DotNetEngine implementation by nlin. - Shared/ port by me.
* Add the default region texture UUIDS back in that were lost inMelanie Thielker2008-08-191-8/+32
| | | | | | | the shuffle. Translate LLUUID.Zero to the default textures on set. This should fix the default button in the viewer.
* Mantis #1999Melanie Thielker2008-08-191-0/+3
| | | | | | Allow the sim owner to add estate managers to any estate on the sim
* Packet type exclusion (Mantis #2004)Melanie Thielker2008-08-191-2/+4
| | | | | | Exclude SimStats packets from ack appending.
* Attachment persistence (Mantis #1711)Melanie Thielker2008-08-199-169/+52
| | | | | | | | | Change user server to handle attachment assets record properly. Ensure that attachments are not re-rezzed on region crossing. Persistence will NOT WORK with earliser UGAI!! Change region server to match.
* Moves one file to it's proper locationMelanie Thielker2008-08-191-1/+4
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* Fix region crossings and access to inventory after changing regions withinMelanie Thielker2008-08-194-7/+50
| | | | | | the same simulator
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-195-12/+11
| | | | | Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
* Correctly convert port to int.Mike Mazur2008-08-191-1/+1
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* Convert LoadBalancer and RegionProxy plugins to use XML manifests. FixesMike Mazur2008-08-195-17/+32
| | | | | | "Plugin Error: Node 'Type' not allowed" messages during region server startup.
* Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker2008-08-194-16/+61
| | | | | | Attachments now persist across logouts. Mostly untested.
* * This reverts a change where m_regions[RegionHandle] was replaced instead ↵Teravus Ovares2008-08-191-2/+7
| | | | of removed in LocalBackEndServices It used to be like the change above a long long time ago but we found that it caused intermittent neighbor connectivity issues. I added comments above it so that it's looked at more closely next time.
* Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs.Mike Mazur2008-08-192-91/+106
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* Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well.Mike Mazur2008-08-191-2/+94
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* Update svn properties, formatting cleanup.Jeff Ames2008-08-1917-176/+77
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* Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker2008-08-198-37/+120
| | | | | | Attachments now save to MySQL. No reattach on login yet.
* * If two regions have configuration information that conflicts (save xy ↵Justin Clarke Casey2008-08-182-2/+56
| | | | location, same uuid or same internal ip port) then complain loudly and don't start up
* * Properly dispose of the reader after readAttachments() has finished with ↵Justin Clarke Casey2008-08-181-2/+3
| | | | it in the Mysql User data manager
* * It appears that sometimes some IClientAPI reference is not being released, ↵Justin Clarke Casey2008-08-184-5/+87
| | | | | | | | | resulting in continual execution of the CheckConnectivity timer method * For now, just turn off this timer when we close the connection * Also some minor help refactoring creeps in to this revision.
* * osmantis test. Speak, we want you to.Teravus Ovares2008-08-181-1/+0
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* Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to ↵Melanie Thielker2008-08-183-9/+12
| | | | make the flag nature of this value more clear.
* Avatar Attachment persistence!! Patch #9168 (Mantis #1171)Melanie Thielker2008-08-185-0/+187
| | | | | | | Plumbs in attachment persistence and adds the tables. Currently MySQL only, no user functionality yet.
* Mantis#1992. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-181-2/+3
| | | | | Corrects accidental removal of tags in /bin/inventory/Libraries.xml
* * maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares2008-08-181-4/+7
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* * Slightly better implementation of prim volume drawing on the maptile using ↵Teravus Ovares2008-08-181-10/+177
| | | | projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
* * Maptile prim volume drawing change from manually drawing the rectangles ↵Teravus Ovares2008-08-181-20/+65
| | | | | | | using Bitmap.setpixel to a drawing2d graphics context. * Z-sort the prim volumes before drawing.
* * Text/comment cleanup in MapImageModuleTeravus Ovares2008-08-181-30/+6
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* Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames2008-08-182-78/+79
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* Thanks HomerHorwitz for a patch to remove old Common.Communications ↵Jeff Ames2008-08-181-2/+0
| | | | references from prebuild.xml (bug #1977)
* Fix compiler warning due to incomplete refactoring in r5901.Jeff Ames2008-08-181-4/+0
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* Formatting cleanup.Jeff Ames2008-08-18208-3149/+2966
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-175-49/+49
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* Change the deselect processing to prevent gratuituous full updateMelanie Thielker2008-08-171-14/+42
| | | | | | when an attachment is deselected.
* Mantis#1974. Thank you BlueWall for a patch that:Charles Krinke2008-08-171-0/+42
| | | | | | adds handling for PRIM_PHYSICS, PRIM_PHANTOM in llSetPrimitiveParams()
* Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-172-5/+4
| | | | | | | | Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
* Add some locking on m_undo in SceneObjectPartMelanie Thielker2008-08-171-15/+25
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* Add an invalidate method to the cache class.Melanie Thielker2008-08-171-0/+10
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* * Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares2008-08-172-100/+478
| | | | | | | | | generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
* Add the IInventoryModule interface and a sample method callMelanie Thielker2008-08-173-13/+72
| | | | | | to Scene.INventory.cs
* Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker2008-08-172-3/+11
| | | | | | and the permissions module
* * half of the attachmentpoint skull fixTeravus Ovares2008-08-171-0/+17
| | | | | * There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.