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* Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-182-4/+61
| | | | | | | llRot2Left and llRot2Up functions modified, using fast algebric calculations instead of vectors and quaternions products. The accuracy is the same. Normalization is now implemented.
* Patch adds bool IsManager(LLUUID) to IEstateModule.Melanie Thielker2008-07-182-0/+13
| | | | | | | | Returns true whenever the LLUUID references a user who is either an EM or the region owner. Please note that ownership is region-scoped, while EM is estate-scoped.
* fixing copy & paste artefact.Dr Scofield2008-07-181-2/+2
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* add some locks back into the sqlite asset path, as something changedSean Dague2008-07-181-49/+56
| | | | | | | that is causing a lot of out of order execution on asset fetches on multi region sims.
* simplifying OSHTtpHandler (a bit), adding query string matching,Dr Scofield2008-07-183-120/+118
| | | | | | | | | adapting OSHttpXmlRpcHandler accordingly. NOTE: this code is not live.
* remove all the odd quoting, on the off chance this was causing someSean Dague2008-07-181-90/+90
| | | | | | of the issue.
* put the entire thing inside a transaction. This probably doesn'tSean Dague2008-07-181-0/+4
| | | | | | help much, but it might.
* fix typo in create index that caused the entire migration to fail.Sean Dague2008-07-181-1/+12
| | | | | | | | put some drop table if exist clauses in here to hopefully let this migration work for people that are in an intermediary broken state right now.
* found a better pattern for SaveOrUpdate with nhibernateSean Dague2008-07-182-52/+49
| | | | | | cleaned up the asset path a bit
* * refactor: break out sog loading code into two parts so that ↵Justin Clarke Casey2008-07-185-24/+22
| | | | post-deserialization changes can be carried out before adding it to a scene
* force Culture to en-US in BaseHttpserver.HandleRequest() --- thisDr Scofield2008-07-181-0/+3
| | | | | | | fixes mantis #1748 and #1771.
* additional patterns for .hgignoreDr Scofield2008-07-181-0/+5
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* remove NHPrim, this turned out to be a bad ideaSean Dague2008-07-181-46/+0
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* * Fix http://opensimulator.org/mantis/view.php?id=1761Justin Clarke Casey2008-07-182-2/+2
| | | | | | * Now llGetLinkNumber() returns 0 if the prim is not linked, instead of 1
* * Try new ruth avatar settings correction suggested by jenni in ↵Justin Clarke Casey2008-07-181-1/+1
| | | | | | | | http://opensimulator.org/mantis/view.php?id=1769 * Thanks jenni
* squashing further warnings.Dr Scofield2008-07-183-21/+21
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* fixing warnings in EstateSettings and correcting coding style:Dr Scofield2008-07-181-20/+20
| | | | | | | | | | * warning was: OpenSim/Framework/EstateSettings.cs(277): warning CS0472: The result of comparing `libsecondlife.LLUUID' against null is always `false'. This operation is undocumented and it is temporary supported for compatibility reasons only * coding style: space before flow control statements please! http://blogs.msdn.com/brada/articles/361363.aspx
* Commented out a readline that was preventing the sim from shutting down in ↵Dahlia Trimble2008-07-181-1/+1
| | | | some cases
* Implement cast to LSL_Types.LSLInteger from double. Fix issue 1770.Mike Mazur2008-07-182-0/+10
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* Thanks, sempuki, for a patch that moves all grid plugins to new PluginLoader ↵Mike Mazur2008-07-1816-208/+314
| | | | (issue 1763).
* Make scripts LSL compliant.Mike Mazur2008-07-183-80/+81
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* masks MySQL password from console startup messagesDahlia Trimble2008-07-182-3/+47
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* Patch #9151Melanie Thielker2008-07-1827-809/+1568
| | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
* added region port number to output of "show regions" commandDahlia Trimble2008-07-181-1/+1
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* Treat LSL_Types as special cases in llList2Integer and llList2Float. This ↵Mike Mazur2008-07-183-0/+37
| | | | could be implemented many other places, but let's do that on a case-by-case basis.
* Mantis#1768. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-182-2/+30
| | | | | | | llRot2Fwd function modified, using fast algebric calculations instead of vectors and quaternions products. The accuracy is the same. Normalization is now implemented.
* refactor - commenting out needsMeshing() and all references as createMesh() ↵Dahlia Trimble2008-07-182-179/+297
| | | | has the same logic and obsoletes the need for it.
* fix build breakSean Dague2008-07-171-1/+1
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* terrain is close to working, but I still end up at the bottom of the seaSean Dague2008-07-173-17/+25
| | | | | | right now.
* need to synchronize the terrain updatesSean Dague2008-07-171-4/+6
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* first pass at Terrain implementationSean Dague2008-07-174-13/+44
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* add a Terrain object for the purpose of mapping. This may make senseSean Dague2008-07-172-0/+129
| | | | | | | to stick up in framework later, but for now we'll just keep it close to the data.
* if no texture, make it plywoodSean Dague2008-07-171-1/+2
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* add plywood texture as a constant, as we need it in a couple of placesSean Dague2008-07-171-0/+1
| | | | | | and it's super cryptic to have random UUIDs hanging out.
* Mantis#1598. Thank you kindly, Matth for a patch that addresses:Charles Krinke2008-07-172-55/+105
| | | | | | | | | | | The previous implementation of llEuler2Rot was not mathematically incorrect, but it was an awkward way of posing the problem that led to a few degenerate cases which were not handled correctly - for example, PI rotations around X and Z axes were wrong. I put some comments in the source about how I arrived at the current implementation, which I think is easier to read, and gives results that match SL.
* Revert "git merge"Sean Dague2008-07-174-5/+69
| | | | | | This reverts commit 80e1c3742a3ba7eb9aa1686a242b36f64331095a.
* git mergeSean Dague2008-07-174-69/+5
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* finish NHibernate mapping for prims, and it even seems to workSean Dague2008-07-171-1/+20
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* fix the null case for deep copySean Dague2008-07-171-2/+10
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* more safety checksSean Dague2008-07-171-1/+7
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* add a null check for safetySean Dague2008-07-171-0/+3
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* got basic region object saves working time for lunchSean Dague2008-07-171-1/+29
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* early remove callsSean Dague2008-07-171-7/+38
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* rearranging variables in OSHttpRequest and adding Query property.Dr Scofield2008-07-171-22/+45
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* Mantis#1736. Thank you kindly, StrawberryFride for a patch that:Charles Krinke2008-07-178-709/+780
| | | | | | | | | Many issues with handling connections in MSSQL, have rearchitected to ensure that connections are always opened and closed in a timely fashion & disposed of cleanly, and removed unnecessary lock statements. SQL Server performance seems to have improved considerably as a result, and various timeout errors seem to have been fixed.
* morphing OSHttpHandler interface into an abstract base class. addingDr Scofield2008-07-173-109/+108
| | | | | | | | | HTTP method matching support. adapting OSHttpXmlRpcHandler accordingly. dropping OSHttpXmlProcessor delegate in favour of good old XmlRpcMethodHandler delegate (was the same signature).
* added index to ParentID on prims, as this is sorted on for prim loading.Sean Dague2008-07-161-0/+5
| | | | | | This should speed up initial load of prims, especially on primy regions.
* clean up mappings for parent idSean Dague2008-07-161-1/+2
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* getting close on saving prims via nhibernateSean Dague2008-07-162-7/+36
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* make ParentUUID be a cached value, but allow setting it forSean Dague2008-07-161-2/+11
| | | | | | short term storage (needed to rebuild SOGs)