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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-286-10/+10
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| * Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-286-10/+10
| | | | | | | | agent id anyway
* | Comment out xfer section in Scene.UpdateTaskInventory() which was causing ↵Justin Clark-Casey (justincc)2012-01-281-13/+20
|/ | | | | | | | | spurious errors and "script saved" messages when script properties were changed. Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes. It's unknown whether the commented out code was working for very old viewers or not. Code is commented out to reduce complexity and so that useful error messages don't need to be removed. If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited.
* Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-287-17/+83
| | | | | This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension). Wiki doc on this and other recent NPC functions will follow soon
* Increment LPS script stat for OSSL functions that were not already doing thisJustin Clark-Casey (justincc)2012-01-271-2/+41
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* Implement osIsNpc(key npc):integer. This return TRUE if the given key ↵Justin Clark-Casey (justincc)2012-01-273-0/+29
| | | | belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-278-17/+139
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| * HG Inventoty: Guard against items not found.Diva Canto2012-01-261-6/+7
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-261-0/+30
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| | * Support rejecting a teleport if a user is banned in all parcels that haveMelanie2012-01-261-0/+30
| | | | | | | | | | | | spawn points
| * | llManageEstateAccess implementation ↵PixelTomsen2012-01-265-0/+89
| |/ | | | | | | | | | | http://wiki.secondlife.com/wiki/LlManageEstateAccess Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Change references from sop to sog and add protection from null refBlueWall2012-01-261-11/+13
| | | | | | | | I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
* | Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵Justin Clark-Casey (justincc)2012-01-274-20/+56
|/ | | | | | | NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
* Add basic TestAddScript() regression testJustin Clark-Casey (justincc)2012-01-262-0/+87
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* Re-enable error logging associated with assembly and script loading failure ↵Justin Clark-Casey (justincc)2012-01-261-9/+19
| | | | | | in ScriptInstance. Swallowing exceptions just leads to more mysterious failures later on.
* refactor: change RezScriptFromAgentInventory(), RezNewScript() and ↵Justin Clark-Casey (justincc)2012-01-263-37/+40
| | | | | | AddInventoryItem() to accept an agent id rather than a full IClientAPI. This stops some code having to make spurious client == null checks and reduces regression test complexity.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-259-12/+38
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| * Update save oar and save iar help responses to reflect new -h|--homenebadon2012-01-252-4/+4
| | | | | | | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
| * Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams2012-01-257-8/+34
| | | | | | | | opensim-libs). Change BSScene to use new interface.
* | refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), ↵Justin Clark-Casey (justincc)2012-01-252-80/+97
|/ | | | RezNewScript() and rename one RezScript() to RezScriptFromPrim()
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-257-22/+100
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| * llGetParcelMusicURL implementation ↵Pixel Tomsen2012-01-255-1/+34
| | | | | | | | | | | | http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-252-8/+51
| |\ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| | * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-01-241-3/+51
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| | | * Telehub map items displayedBlueWall2012-01-241-3/+51
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| | * | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ↵Dan Lake2012-01-241-6/+0
| | | | | | | | | | | | | | | | ObjectCreateDelegate, ObjectDeleteDelegate
| * | | Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie2012-01-251-13/+15
| |/ / | | | | | | | | | cover a potential nullref
* | | minor: stop the WebStatsModule logging UPDATE or INSERT every time it ↵Justin Clark-Casey (justincc)2012-01-251-3/+3
| | | | | | | | | | | | updates bin/LocalUserStatistics.db
* | | Serialize calls to ODE Collide() function across OdeScene instances to ↵Justin Clark-Casey (justincc)2012-01-252-1/+32
|/ / | | | | | | | | | | | | | | | | prevent ODE crashes on simulators running more than one region. It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches. For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider. This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads. ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately.
* | Make errors reported by OpenSim when it halts because it can't find certain ↵Justin Clark-Casey (justincc)2012-01-243-20/+12
| | | | | | | | config sections or files a bit more user friendly.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-241-0/+18
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| * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-01-241-0/+18
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| | * Put Telehubs on the mapBlueWall2012-01-241-0/+18
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* | | Comment out asset statistics section from periodic stats as these have not ↵Justin Clark-Casey (justincc)2012-01-241-108/+109
|/ / | | | | | | | | | | | | been recorded for a very long time. Some might make a comeback in the future but others are of dubious usefuless for health check purposes, or the complexity of collection outweighs their usefulness. Some data is available via other means (e.g. "fcache status").
* | Fix "Abnormal client thread terminations" stat in period CONNECTION ↵Justin Clark-Casey (justincc)2012-01-241-0/+1
| | | | | | | | | | | | STATISTICS to count the number of times clients are disconnected due to ack timeouts. This has been broken for a long period and would only ever show 0.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-241-13/+0
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| * | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, ↵Dan Lake2012-01-241-13/+0
| | | | | | | | | | | | OnObjectDuplicate
* | | Comment out inventory statistics section from periodic stats, since this ↵Justin Clark-Casey (justincc)2012-01-241-14/+15
|/ / | | | | | | only contained the now uncollected and irrelevant inventory cache number.
* | minor: correct text and usage for "image queues show" reigon console command.Justin Clark-Casey (justincc)2012-01-241-2/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-2413-9/+481
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| * Teleport routing, part 1Melanie2012-01-241-0/+53
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| * Simplify and streamline telehub editing code. Verify rotations and fixMelanie2012-01-243-59/+31
| | | | | | | | spwan point positioning on rotated telehubs.
| * Reverse the spawn point distance vectorMelanie2012-01-242-4/+4
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| * Correct a coordinate to make the viewer like itMelanie2012-01-242-3/+3
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| * Add a forgotten parameterMelanie2012-01-241-1/+1
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| * Change Telehubs to store only the data that is really needed and notMelanie2012-01-244-194/+123
| | | | | | | | additional redundant information.
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-231-4/+11
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| | * Merge branch 'master' of /home/opensim/var/repo/opensim into telehubBlueWall2012-01-232-2/+5
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| | * | Add update to Telehub position and rotation before adding SpawnPointsBlueWall2012-01-231-4/+11
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| * | | IMPORTANT!!!!! Please READ. DO NOT Use this version or any before it since theMelanie2012-01-231-12/+3
| | |/ | |/| | | | | | | | | | | | | Telehub commits! They will eat your babies and corrupt your database while they munch. DO NOT use anything from the first Telehub commit to this one. FIRST GOOD COMMIT is the one FOLLOWING this one. You have been warned.