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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
add MonoSqlite storage module, this might break windows folks, need
Sean Dague
2007-08-08
1
-0
/
+25
*
sigh, Data ... not Date. I'm dumb
Sean Dague
2007-08-08
1
-0
/
+0
*
name changes in MonoSqliteData store
Sean Dague
2007-08-08
1
-2
/
+2
*
rename to MonoSqliteDataStore
Sean Dague
2007-08-08
1
-0
/
+0
*
screwed up the move, removing this file to give us proper history tracking
Sean Dague
2007-08-08
1
-213
/
+0
*
missed this file
MW
2007-08-08
1
-1
/
+2
*
Fixed the asset download problem I think, solution might not be ideal but wor...
MW
2007-08-08
1
-12
/
+9
*
moving to new namespace as this is mono only
Sean Dague
2007-08-08
2
-0
/
+213
*
This chunk of code actually properly saves out some parameters of
Sean Dague
2007-08-08
1
-6
/
+9
*
Hopefully improved texture downloading (including the speed at which they dow...
MW
2007-08-08
1
-35
/
+83
*
when teleporting to a non-adjacent region, client was not getting new neighbours
Brian McBee
2007-08-08
1
-1
/
+1
*
databits are actually flowing to disk
Sean Dague
2007-08-08
1
-34
/
+50
*
Added checks to the last commit to make sure the xml files exist before it tr...
MW
2007-08-08
2
-2
/
+8
*
The startup set of assets in the local asset server can now be set from a xml...
MW
2007-08-08
6
-6
/
+99
*
* upgraded Tedd to 'developer'
lbsa71
2007-08-08
1
-1
/
+1
*
updated to latest version
Sean Dague
2007-08-08
1
-3
/
+2
*
Commit works?
Tedd Hansen
2007-08-08
1
-0
/
+1
*
update prebuild to work with new script stuff
Sean Dague
2007-08-08
1
-7
/
+10
*
* Prebuild vs2005 target will now skip project with name "OpenSim.DataStore.M...
lbsa71
2007-08-08
2
-0
/
+6
*
Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it did...
MW
2007-08-08
2
-2
/
+1
*
Rotated the terrain textures that are created for world map by 90 degree as s...
MW
2007-08-08
1
-1
/
+1
*
Added ScriptEngine to solution (prebuild.xml)
Tedd Hansen
2007-08-08
4
-3352
/
+65
*
Added ScriptEngine.DotNetEngine
Tedd Hansen
2007-08-08
29
-0
/
+8188
*
* Got SimpleApp working again
lbsa71
2007-08-08
2
-42
/
+53
*
CAPS should now be working in standalone mode. Texture uploads will work even...
Brian McBee
2007-08-08
2
-10
/
+26
*
Whoops! left this out. second part of r1541
Brian McBee
2007-08-08
1
-3
/
+4
*
OGS1GridServices.cs
Brian McBee
2007-08-08
1
-0
/
+8
*
Grid/GridServer/GridManager.cs
Brian McBee
2007-08-08
1
-9
/
+16
*
starting to push some of the actual sql commands to get this to disk.
Sean Dague
2007-08-07
1
-5
/
+52
*
Some more work on new Sceneobject.
MW
2007-08-07
3
-22
/
+91
*
* koncept bugfix
lbsa71
2007-08-07
2
-0
/
+24
*
a couple of changes in the new Sceneobject classes, just committing so things...
MW
2007-08-07
4
-12
/
+27
*
* Removed duplicated Script residue
lbsa71
2007-08-07
3
-98
/
+0
*
actually transfer some data to the row definition. Going to hook
Sean Dague
2007-08-07
1
-3
/
+21
*
actually get sqlite stuff to compile. This isn't connected to the
Sean Dague
2007-08-07
1
-21
/
+5
*
some more sqlite stuff. Checking in to get it to another computer
Sean Dague
2007-08-07
1
-1
/
+30
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-2
/
+2
*
adding shell of SqliteDataStore
Sean Dague
2007-08-06
1
-0
/
+116
*
added rest of the fields the prims have
Sean Dague
2007-08-06
1
-0
/
+15
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+1
*
first bits of updating sqlite to definition based on new objects
Sean Dague
2007-08-06
1
-4
/
+11
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-43
/
+26
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+18
*
Re-added Grid mode. (which had got removed/disabled in revision 1515)
MW
2007-08-06
3
-12
/
+21
*
* yet another mini-shape-commit
lbsa71
2007-08-06
1
-0
/
+21
*
* commands are done foreach instead of by [i]
lbsa71
2007-08-06
3
-13
/
+22
*
* renamed some scene to world
lbsa71
2007-08-06
5
-112
/
+16
*
* The empty Regions dir now back in svn
lbsa71
2007-08-06
0
-0
/
+0
*
* encapsulated firstname/lastname on ScenePresence
lbsa71
2007-08-06
7
-55
/
+65
*
* minor refactorings
lbsa71
2007-08-06
7
-14
/
+14
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