Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | Add a method to determine the count of packets in a throttle | Melanie | 2009-10-01 | 3 | -0/+27 | |
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| | * | | | Add "dump asset" command to remote asset connector (the only one that uses a | Melanie | 2009-10-01 | 1 | -0/+44 | |
| | | | | | | | | | | | | | | | | | | | | cache at all) | |||||
| | * | | | Add OnQueueEmpty event to the packet layers. No user functinality yet | Melanie | 2009-10-01 | 3 | -2/+66 | |
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| * | | | | * Rewrote LLImageManager to use a real priority queue and hold minimal state | John Hurliman | 2009-10-01 | 5 | -449/+338 | |
| |/ / / | | | | | | | | | | | | | | | | | * Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself) | |||||
| * | | | Fixing LLClientView memory leak | James J Greensky | 2009-10-01 | 6 | -10/+33 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixing LLClientView memory leak by disposing of all timers utilized in LLClientView as they contain references to the callback method. This required the use of the Terminate and Close infrastructure that was already in place but was not being utilized. | |||||
| * | | | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there. | Diva Canto | 2009-09-30 | 1 | -0/+14 | |
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| * | | | Taking the opportunity to delete unnecessary text files from the Prebuild ↵ | John Hurliman | 2009-09-30 | 9 | -1309/+0 | |
| | | | | | | | | | | | | | | | | folder (the license information is already in the appropriate place in the OpenSim distro) | |||||
| * | | | * Change the signature of the agent set appearance callback to prevent ↵ | John Hurliman | 2009-09-30 | 8 | -41/+51 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes * Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures * Properly handle appearance updates that do not have a TextureEntry set | |||||
| * | | | Prevent null data being sent to the decoder | Melanie | 2009-09-30 | 1 | -2/+5 | |
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| * | | | Limit the number of packet data blocks to 50, as packets are already limited | Melanie | 2009-09-30 | 1 | -1/+2 | |
| | | | | | | | | | | | | | | | | | | | | This is enough to prevent the fast back and forth of allocation and release the pool is meant to prevent, but not too much so we don't hog memory | |||||
| * | | | Add RebakeAvatarTexturesPacket to the client view | Melanie | 2009-09-30 | 8 | -0/+36 | |
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| * | | | Remove predecode-j2k and it's assoaciated logic | Melanie | 2009-09-30 | 2 | -142/+0 | |
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| * | | | Remove the settings for the J2KDecoder, since they are now obsolete (thank god!) | Melanie | 2009-09-30 | 1 | -9/+0 | |
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| * | | | Squelch the debug noise from diva's patch | Melanie | 2009-09-30 | 1 | -1/+1 | |
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| * | | | Attempting to improve the robustness of texture decoding by always ignoring ↵ | John Hurliman | 2009-09-30 | 7 | -534/+166 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K * Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes | |||||
| * | | | Revert "Attempting to improve the robustness of texture decoding by always ↵ | Melanie | 2009-09-30 | 3 | -69/+168 | |
| | | | | | | | | | | | | | | | | | | | | | | | | ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" This reverts commit 22cc31135e2989df28e0756eb3b03f85530d5555. | |||||
| * | | | Remove more tests that don't apply to this build | Melanie | 2009-09-30 | 2 | -114/+0 | |
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| * | | | Remove the dll for the removed tests | Melanie | 2009-09-30 | 1 | -29/+0 | |
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| * | | | Remove some tests that no longer apply | Melanie | 2009-09-30 | 4 | -413/+0 | |
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| * | | | Attempting to improve the robustness of texture decoding by always ignoring ↵ | John Hurliman | 2009-09-30 | 3 | -168/+69 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K | |||||
| * | | | This releases the texture assets from LLImageManager cache, and re-requests ↵ | Diva Canto | 2009-09-30 | 2 | -12/+48 | |
| | | | | | | | | | | | | | | | | them later if the client asks for them again. Needs more testing in texture-rich sims. | |||||
* | | | | Merge branch 'master' into vehicles | Melanie | 2009-10-02 | 34 | -450/+651 | |
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| * | | | Added a default for grid services in standalone. | Diva Canto | 2009-10-02 | 1 | -0/+4 | |
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| * | | | reducing script engine log spam | dr scofield (aka dirk husemann) | 2009-10-02 | 1 | -4/+4 | |
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| * | | | reducing region DB log spam | dr scofield (aka dirk husemann) | 2009-10-02 | 2 | -2/+2 | |
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| * | | | fixing TestLandChannel to let it return empty List<ILandObject>() (as | dr scofield (aka dirk husemann) | 2009-10-02 | 2 | -6/+42 | |
| | | | | | | | | | | | | | | | | does the real LandChannel), percolating to SceneSetupHelpers. | |||||
| * | | | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 2009-10-02 | 24 | -384/+429 | |
| | |/ | |/| | | | | | | | - adding LandDataSerializer to OAR mechanics | |||||
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Adam Frisby | 2009-10-02 | 6 | -46/+28 | |
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| | * \ | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim | Melanie | 2009-10-02 | 2 | -14/+21 | |
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| | * | | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 6 | -46/+28 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
| * | | | | * Attempting to fix a issue with console commands & the estate module. Again. | Adam Frisby | 2009-10-02 | 1 | -4/+52 | |
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| * | | | Added messages to assertions in the failing tests, so that we know which ↵ | Diva Canto | 2009-10-01 | 1 | -12/+19 | |
| | | | | | | | | | | | | | | | | ones are failing. | |||||
| * | | | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2009-10-01 | 1 | -0/+44 | |
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| | * | | Add "dump asset" command to remote asset connector (the only one that uses a | Melanie | 2009-10-01 | 1 | -0/+44 | |
| | | | | | | | | | | | | | | | | cache at all) | |||||
| * | | | Switched log level of an annoying message in SQLite to Debug, and commented ↵ | Diva Canto | 2009-10-01 | 1 | -2/+2 | |
| |/ / | | | | | | | | | | it too. | |||||
| * | | Catch and print exceptions in MessagingService, to diagnose mysterious ↵ | Diva Canto | 2009-10-01 | 1 | -35/+51 | |
| | | | | | | | | | | | | disappearances of the Messaging server. | |||||
* | | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 6 | -46/+27 | |
| | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
* | | | Fix a merge conflict | Melanie | 2009-10-01 | 1 | -1/+1 | |
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* | | | Merge branch 'master' into vehicles | Melanie | 2009-10-01 | 307 | -5621/+3279 | |
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| * | | - adding new LandDataSerializer testcase to "test-xml" target as well | dr scofield (aka dirk husemann) | 2009-10-01 | 3 | -14/+57 | |
| | | | | | | | | | | | | - adding another LandDataSerializer testcase | |||||
| * | | fixing LandDataSerializer (yeah! for testcases) | dr scofield (aka dirk husemann) | 2009-10-01 | 2 | -19/+29 | |
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| * | | Merge branch 'oar-parcel' into x-opensim | dr scofield (aka dirk husemann) | 2009-10-01 | 1 | -1/+4 | |
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| | * | | adding meat to the LandDataSerializerTest cases. | dr scofield (aka dirk husemann) | 2009-10-01 | 1 | -1/+4 | |
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| * | | | Merge branch 'oar-parcel' into x-opensim | dr scofield (aka dirk husemann) | 2009-10-01 | 4 | -34/+126 | |
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| | * | | adding testcase for LandDataSerializer; fixing LandDataSerializer ;-) | dr scofield (aka dirk husemann) | 2009-10-01 | 4 | -34/+126 | |
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| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into x-opensim | dr scofield (aka dirk husemann) | 2009-10-01 | 233 | -1011/+973 | |
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| | * | | Removed an innefficent List.Contains lookup from UpdateQueue | James J Greensky | 2009-09-30 | 1 | -5/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Changed the underlying data structure used to detected duplicate in OpenSim.Region.Framework.Scenes.Types.UpdateQueue from a List to a Dictionary. | |||||
| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-09-30 | 36 | -48/+48 | |
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| | | * | | Formatting cleanup. | Jeff Ames | 2009-10-01 | 36 | -48/+48 | |
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| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-09-30 | 360 | -8153/+8372 | |
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