Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | - implement and load NullMetrics module in AssetInventoryServer | Mike Mazur | 2009-02-16 | 7 | -187/+117 |
| | | | | | - update AssetBase de/serialization in AssetInventoryServer | ||||
* | - IAssetProviderPlugin was changed to IAssetDataPlugin | Mike Mazur | 2009-02-16 | 3 | -15/+9 |
| | | | | | - Use OpenSim.Data.DataPluginFactory to load data plugins | ||||
* | AssetInventoryServer plugins can't be a dependency for the ↵ | Mike Mazur | 2009-02-16 | 1 | -1/+0 |
| | | | | OpenSim.Data.MySQL addin. | ||||
* | Converted to Linux newlines. | Mike Mazur | 2009-02-16 | 22 | -5968/+5968 |
| | |||||
* | Added OpenSim asset frontend plugin. | Mike Mazur | 2009-02-16 | 5 | -54/+322 |
| | |||||
* | Rename NewAssetServer AssetInventoryServer and fully qualify with | Mike Mazur | 2009-02-16 | 28 | -119/+120 |
| | | | | | OpenSim.Grid.AssetInventoryServer. | ||||
* | - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for ↵ | Mike Mazur | 2009-02-16 | 5 | -2/+36 |
| | | | | | | | | OpenSim.Data.*.addin.xml - remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml - add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll | ||||
* | - add section to prebuild.xml for building | Mike Mazur | 2009-02-16 | 1 | -0/+95 |
| | | | | | OpenSim.Grid.NewAssetServer.exe | ||||
* | Adding | Mike Mazur | 2009-02-16 | 24 | -0/+5893 |
| | | | | | | | - NewAssetServer code - NewAssetServer addin manifest - example AssetServer.ini file | ||||
* | Thank you, cmickeyb, for a patch to ass two string functions | Melanie Thielker | 2009-02-16 | 3 | -0/+67 |
| | | | | | | | to OSSL. Fixes Mantis #3173 | ||||
* | Thank you, patnad, for a patch that adds 3 new discovery functions | Melanie Thielker | 2009-02-16 | 3 | -0/+59 |
| | | | | | | | | to OSSL. Applied with changes. Fixes Mantis #3172 | ||||
* | More guards around SetHeight. | diva | 2009-02-15 | 1 | -2/+3 |
| | |||||
* | Fix exception when standing up. | idb | 2009-02-15 | 1 | -1/+1 |
| | | | | | Fixes Mantis #3170 | ||||
* | Thank you, Vytek, for a patch that streamlines the delay in the email | Melanie Thielker | 2009-02-15 | 1 | -11/+16 |
| | | | | | | | module and changes SMTP authentication (applied with changes) Fixes Mantis #3168 | ||||
* | Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain ↵ | diva | 2009-02-15 | 1 | -1/+1 |
| | | | | when it's 0. | ||||
* | Moving SendInitialData sort of back to where it was before, so that it ↵ | diva | 2009-02-15 | 1 | -4/+5 |
| | | | | doesn't interfere with the unit tests. | ||||
* | This started as way to correct Mantis #3158, which I believe should be fixed ↵ | diva | 2009-02-15 | 9 | -37/+47 |
| | | | | now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. | ||||
* | Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150 | Dahlia Trimble | 2009-02-15 | 1 | -0/+8 |
| | |||||
* | Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmail | Melanie Thielker | 2009-02-15 | 2 | -37/+107 |
| | | | | | | | issues. Fixes Mantis #3145. | ||||
* | Mantis 3164. Thank you kindly, TLaukkan (Tommil) for a patch that: | Charles Krinke | 2009-02-14 | 3 | -88/+494 |
| | | | | | | | | | * Added tests for manager, user and group lists. * Added test for ban list. The test had to be left as ignored as native MySQL throws exception when ban is saved. * Added utility class to support parametrized unit tests for range checking. | ||||
* | Restores the HGWorldMap functionality that has been reduced since a recent ↵ | diva | 2009-02-14 | 1 | -1/+9 |
| | | | | refactoring of the WorldMapModule. | ||||
* | Thank you, DoranZemlja, for a patch that implements local inter-object email | Melanie Thielker | 2009-02-14 | 2 | -40/+135 |
| | | | | | | | delivery. Leaving Mantis #3145 open so that more code can be added. | ||||
* | Remove the "?" that I inadvertently got into the first line | Charles Krinke | 2009-02-14 | 1 | -1/+1 |
| | | | | | of EstateRegionLink.cs | ||||
* | Thank you kindly, TLaukkan (Tommil) for a patch that: | Charles Krinke | 2009-02-14 | 20 | -57/+803 |
| | | | | | | | | | | | | | | | | | | | * Created value object for EstateRegionLink for storing the estate region relationship. * Refactored slightly NHibernateManager and NHibernateXXXXData implementations for accesing nhibernate generated ID on insert. ** Changed NHibernateManager.Save method name to Insert as it does Insert. ** Changed NHibernateManager.Save return value object as ID can be both UUID and uint currently. ** Changed NHibernateManager.Load method Id parameter to object as it can be both UUID and uint. * Created NHibernateEstateData implementation. This is the actual estate storage. * Created NHibernate mapping files for both EstateSettings and EstateRegionLink * Created MigrationSyntaxDifferences.txt files to write notes about differences in migration scripts between different databases. * Created estate storage migration scripts for all four databases. * Created estate unit test classes for all four databases. * Updated one missing field to BasicEstateTest.cs * Tested NHibernate unit tests with NUnit GUI. Asset databases fail but that is not related to this patch. * Tested build with both Visual Studio and nant. * Executed build tests with nant succesfully. | ||||
* | Add an override for the % operator. | idb | 2009-02-14 | 1 | -0/+6 |
| | | | | | Fixes Mantis #3157 | ||||
* | This hopefully fixes a long-standing annoying behavior related to neighbour ↵ | diva | 2009-02-14 | 1 | -1/+6 |
| | | | | regions going up & down while avies are logged in (mantis #2701, perhaps? maybe not). This is the bug mentioned 2 commits ago. If this proves to work well in OSGrid, there's a lot of old code cleaning to do. | ||||
* | Making initialized an instance variable again. My last commit wrote over ↵ | diva | 2009-02-14 | 1 | -1/+1 |
| | | | | justin's r8383, for some strange reason. | ||||
* | Moved RegionUp to REST/LocalComms. The original functionality has been ↵ | diva | 2009-02-14 | 6 | -37/+361 |
| | | | | entirely maintained, although it will have to be revisited soon, because it's buggy. | ||||
* | Thank you, patnad, for a patch that removes the "Subdivision of" text | Melanie Thielker | 2009-02-14 | 1 | -1/+1 |
| | | | | | | | when dividing land. Fixes Mantis #3154 | ||||
* | Correct llGetNumberOfPrims to include sitting avatars in the count. | idb | 2009-02-13 | 1 | -2/+18 |
| | |||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2009-02-13 | 1 | -9/+9 |
| | |||||
* | Guard the values used to set the cursor position in the real time console | Melanie Thielker | 2009-02-13 | 2 | -16/+54 |
| | |||||
* | * Change static field "initialized" in RestInterregionComms to an instance field | Justin Clarke Casey | 2009-02-13 | 4 | -18/+13 |
| | | | | | | * This was the cause of teleport tests interfering with each other | ||||
* | * refactor: move alert commands from Scene to DialogModule | Justin Clarke Casey | 2009-02-13 | 5 | -63/+78 |
| | |||||
* | * Quieten down log messages from the Friends module | Justin Clarke Casey | 2009-02-13 | 3 | -10/+7 |
| | |||||
* | * add file missing from last commit | Justin Clarke Casey | 2009-02-13 | 1 | -0/+34 |
| | |||||
* | * refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule | Justin Clarke Casey | 2009-02-13 | 2 | -57/+65 |
| | |||||
* | * Remove old Scene.CreateTerrainTexture code that is now handled by the ↵ | Justin Clarke Casey | 2009-02-13 | 1 | -392/+5 |
| | | | | world map module | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=3149 | Justin Clarke Casey | 2009-02-13 | 1 | -14/+2 |
| | | | | | | | * If the texture does not contain any discard levels the last image packet was not sent * Thanks Snowdrop | ||||
* | * refactor: Move export map function to world map module from scene | Justin Clarke Casey | 2009-02-13 | 6 | -76/+94 |
| | |||||
* | fixing crash due to make-child and make-root stepping on each other's toes | Dr Scofield | 2009-02-13 | 1 | -7/+16 |
| | |||||
* | Commented the tests for region crossings for now -- they need to be ↵ | diva | 2009-02-13 | 1 | -2/+4 |
| | | | | substantially changed because of the callback from region B triggered by the client. | ||||
* | And finally... region crossings entirely over RESTComms/LocalComms. No more ↵ | diva | 2009-02-13 | 1 | -54/+66 |
| | | | | remoting for agent movements. WARNING: This breaks region crossing compatibility with previous versions. | ||||
* | Fix some compiler warnings. Minor formatting cleanup. | Jeff Ames | 2009-02-13 | 6 | -15/+9 |
| | |||||
* | Add copyright headers. Minor formatting cleanup. Fix some compiler ↵ | Jeff Ames | 2009-02-13 | 16 | -24/+103 |
| | | | | warnings. Fix some m_log declarations. | ||||
* | Update svn properties. | Jeff Ames | 2009-02-13 | 0 | -0/+0 |
| | |||||
* | Bug fix in prim crossing: making it clear when the local object needs to be ↵ | diva | 2009-02-13 | 4 | -8/+17 |
| | | | | cloned (regions on the same instance) and when it doesn't (regions on different instances). | ||||
* | Remove extra ID field from asset DB mapping. Mantis #3122, fixes Mantis #3080. | Mike Mazur | 2009-02-13 | 5 | -5/+0 |
| | |||||
* | Fixes a bug in the ScenePresence test itself. | diva | 2009-02-12 | 1 | -1/+1 |
| | |||||
* | Makes region crossings asynchronous. Moved the bulk of the original code out ↵ | diva | 2009-02-12 | 4 | -134/+219 |
| | | | | | | | | of ScenePresence and into SceneCommunicationService, where it should be (next to RequestTeleportToLocation). No changes in the crossing mechanism itself, yet. But this change opens the way to doing crossings as slowly as it needs to be, outside the simulator Update loop. Note: weirdnesses may occur! |