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* set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwinJustin Clark-Casey (justincc)2012-05-141-0/+0
* minor: add explanative comment to 'missing baked texture' logging commonly se...Justin Clark-Casey (justincc)2012-05-141-0/+10
* minor: comment out individual attachment transfer log messages for nowJustin Clark-Casey (justincc)2012-05-141-4/+4
* Set the agent in transit teleport flag at the first available opportunity (i....Justin Clark-Casey (justincc)2012-05-141-11/+37
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-145-67/+188
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| * Oops - missed the config changesBlueWall2012-05-141-0/+8
| * Merge branch 'master' of /home/opensim/src/OpenSimBlueWall2012-05-133-29/+34
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| | * Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...Chris Koeritz2012-05-133-29/+34
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-05-131-1/+1
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| * | Add configurable SpawnPointRoutingBlueWall2012-05-132-38/+146
* | | Add more region information to some teleport related loggingJustin Clark-Casey (justincc)2012-05-141-7/+8
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* | Fix mono compiler warning.Justin Clark-Casey (justincc)2012-05-121-1/+1
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* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-126-100/+5
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-106-5/+100
* Print out more information on connecting botsJustin Clark-Casey (justincc)2012-05-112-9/+19
* Increase minimum period between bot actions to 3 seconds, so that teleport do...Justin Clark-Casey (justincc)2012-05-111-2/+2
* Stagger multiple bot logins by 5 seconds to make this part of the test more '...Justin Clark-Casey (justincc)2012-05-111-0/+13
* Do bot startup on another thread so console is responsive during this processJustin Clark-Casey (justincc)2012-05-112-1/+5
* Do each bot shutdown on its own threads to prevent one slow shutdown holding ...Justin Clark-Casey (justincc)2012-05-111-8/+13
* Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, C...Justin Clark-Casey (justincc)2012-05-112-5/+22
* If a bot is not connected, show region name "(none)" instead of throwing an e...Justin Clark-Casey (justincc)2012-05-111-1/+3
* Add ConsoleTable framework class for future uniform formatting of console out...Justin Clark-Casey (justincc)2012-05-102-8/+165
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-103-7/+34
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-05-1028-27/+136
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| * | Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-103-7/+34
* | | Add "attachments" show console command that will show the server's record of ...Justin Clark-Casey (justincc)2012-05-101-0/+177
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* | Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-103-9/+13
* | Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect the...Justin Clark-Casey (justincc)2012-05-0915-0/+0
* | Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-094-8/+15
* | Escape and unescape xml element names if necessary in ServerUtils.BuildXmlDat...Justin Clark-Casey (justincc)2012-05-091-3/+3
* | Mantis 6015 new LSL function llGetAgentList.Talun2012-05-094-0/+96
* | Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...Justin Clark-Casey (justincc)2012-05-091-7/+9
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-05-081-0/+2
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| * Mantis 1456 same region teleport of a sitting avatar.Talun2012-05-091-0/+2
* | Trigger event when scene presences are updatedDan Lake2012-05-082-0/+34
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* Add automated TestllBreakLink()Justin Clark-Casey (justincc)2012-05-081-0/+27
* Add automated TestllCreateLink()Justin Clark-Casey (justincc)2012-05-081-0/+112
* refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)2012-05-0810-46/+36
* Instead of constantly looking up unchanging self item in script code, pass in...Justin Clark-Casey (justincc)2012-05-0810-190/+145
* Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...Justin Clark-Casey (justincc)2012-05-081-75/+89
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6
* Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-05-071-19/+19
* Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-073-6/+32
* For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...Justin Clark-Casey (justincc)2012-05-071-8/+10
* refactor: Instead of performing a ScenePresence lookup twice over LocateClien...Justin Clark-Casey (justincc)2012-05-071-18/+2
* Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...Justin Clark-Casey (justincc)2012-05-071-2/+7
* add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...dahlia2012-05-071-4/+8
* remove default values from prior commit since mono cant deal with themdahlia2012-05-075-5/+5
* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia2012-05-064-4/+9
* Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1