| Commit message (Expand) | Author | Age | Files | Lines |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -1/+1 |
* | remove pointless m_attachments == null check since this field is never null | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -1/+1 |
* | minor: seal up another instance of using the appearance list without locking | Justin Clark-Casey (justincc) | 2011-08-31 | 2 | -2/+3 |
* | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 2011-08-31 | 7 | -72/+98 |
* | remove pointless ToArray() call in AttachmentsModule.SaveChangedAttachments() | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -1/+1 |
* | minor: remove already processed avatar null check in Scene.RemoveClient() | Justin Clark-Casey (justincc) | 2011-08-30 | 3 | -6/+1 |
* | refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 5 | -26/+38 |
* | also get "nant clean" to remove old .mdb from .exe and .dll | Justin Clark-Casey (justincc) | 2011-08-30 | 2 | -0/+2 |
* | Hack our copy of Prebuild to just delete the dlls and mdbs in Physics, so as ... | Justin Clark-Casey (justincc) | 2011-08-30 | 3 | -1/+2 |
* | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 6 | -47/+103 |
* | add Name property to ISceneEntity | Justin Clark-Casey (justincc) | 2011-08-30 | 2 | -2/+6 |
* | refactor: migrate DropObject handling fully into AttachmentsModule from Scene | Justin Clark-Casey (justincc) | 2011-08-30 | 6 | -30/+17 |
* | minor: comment out friends number logging from login for now | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-08-30 | 5 | -4/+4 |
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| * | BulletSim: update values in OpenSimDefaults.ini to the same as defaults in th... | Robert Adams | 2011-08-30 | 1 | -4/+4 |
| * | BulletSim: add .so for 64 bit Linux. Move .config file to where it will be read. | Robert Adams | 2011-08-30 | 4 | -0/+0 |
* | | Fix bug where attachments were remaining on the avatar after being dropped. | Justin Clark-Casey (justincc) | 2011-08-30 | 3 | -8/+25 |
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* | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-30 | 8 | -24/+168 |
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| * | Fix bug in persisting saved appearances for npcs | Justin Clark-Casey (justincc) | 2011-08-30 | 8 | -24/+168 |
* | | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 2011-08-29 | 2 | -15/+23 |
* | | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-29 | 22 | -229/+266 |
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| * | Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... | Robert Adams | 2011-08-28 | 2 | -62/+62 |
| * | Add level of detail specification to optionally reduce the number of vertices... | Robert Adams | 2011-08-28 | 2 | -5/+42 |
| * | Related to #4689 - Adding missing null check for SceneObjectPart | Makopoppo | 2011-08-27 | 2 | -4/+18 |
| * | Stop avatars returning from neighbouring regions from stalling on the border ... | Justin Clark-Casey (justincc) | 2011-08-27 | 1 | -3/+22 |
| * | Eliminate duplicate AttachmentPoint properties by always using the one stored... | Justin Clark-Casey (justincc) | 2011-08-27 | 4 | -44/+41 |
| * | refactor: camel case AttachmentPoint method arg as per code standards | Justin Clark-Casey (justincc) | 2011-08-27 | 1 | -4/+4 |
| * | refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin... | Justin Clark-Casey (justincc) | 2011-08-27 | 16 | -113/+83 |
* | | BulletSim: add mesh representation. Use meshes for static objects and switch ... | Robert Adams | 2011-08-26 | 7 | -130/+231 |
* | | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-26 | 37 | -580/+1017 |
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| * | refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar | Justin Clark-Casey (justincc) | 2011-08-26 | 7 | -27/+26 |
| * | refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG... | Justin Clark-Casey (justincc) | 2011-08-26 | 2 | -41/+35 |
| * | refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o... | Justin Clark-Casey (justincc) | 2011-08-26 | 2 | -11/+12 |
| * | refactor: remove common presence set up in attachments tests | Justin Clark-Casey (justincc) | 2011-08-26 | 1 | -32/+38 |
| * | comment out verbose test logging from last commit | Justin Clark-Casey (justincc) | 2011-08-26 | 1 | -1/+1 |
| * | add regression test for detaching an attachment to the scene | Justin Clark-Casey (justincc) | 2011-08-26 | 1 | -0/+33 |
| * | refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl... | Justin Clark-Casey (justincc) | 2011-08-26 | 3 | -36/+23 |
| * | Downgrade warning about not saving unchanged attachment to debug instead, and... | Justin Clark-Casey (justincc) | 2011-08-26 | 1 | -1/+4 |
| * | Fix a very recent regression from llAttachToAvatar() fix where I accidentally... | Justin Clark-Casey (justincc) | 2011-08-26 | 1 | -5/+1 |
| * | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2011-08-25 | 2 | -51/+111 |
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| | * | llSetPrimitiveParams correct prim hollow for cases where limit should be 70%. | Micheil Merlin | 2011-08-25 | 2 | -51/+111 |
| * | | Remove forcing of phantom on ground attached objects - attachments can be bot... | Justin Clark-Casey (justincc) | 2011-08-24 | 3 | -7/+2 |
| * | | remove pointless IsDeleted check on SP.RezAttachments() | Justin Clark-Casey (justincc) | 2011-08-24 | 1 | -3/+0 |
| * | | refactor: simplify EntityBase.IsDeleted property | Justin Clark-Casey (justincc) | 2011-08-24 | 3 | -10/+5 |
| * | | extend initial rez regression test to check that attachment is phantom | Justin Clark-Casey (justincc) | 2011-08-24 | 1 | -9/+14 |
| * | | Make objects attached from the ground phantom | Justin Clark-Casey (justincc) | 2011-08-24 | 2 | -2/+12 |
| * | | add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab... | Justin Clark-Casey (justincc) | 2011-08-24 | 1 | -20/+46 |
| * | | return InventoryItemBase from AddSceneObjectAsAttachment() | Justin Clark-Casey (justincc) | 2011-08-24 | 1 | -8/+4 |
| * | | refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul... | Justin Clark-Casey (justincc) | 2011-08-24 | 2 | -86/+100 |
| * | | get rid of pointless grp null check in attachObjectAssetStore() | Justin Clark-Casey (justincc) | 2011-08-24 | 1 | -73/+69 |