| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
|
|
|
|
| |
* There appears to be a bug on mono 1.9.1 (and maybe later), where sometimes the async wait will be signalled even though that async callback has not executed
* This change may make it slightly better but it's difficult to tell (it definitely still occurs)
* Also this patch closes the wait handle explicitly, as recommended in the MSDN docs. This doesn't have any impact on the bug though
|
|
|
|
|
|
|
|
| |
notifications that won't actually lead to a client connection (because they are from a neighbouring teleport
target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
|
|
|
|
|
| |
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
|
|
|
|
|
|
|
|
| |
'new user notifications' that have existing scene presences
* The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
| |
enabled it
* In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they
specifically added it in
* This fix means that enabling inter-region rest comms is now the default
|
|
|
|
|
|
|
| |
* This fixes MSSQL for user friends lookups
* Thanks StrawberryFride
|
| |
|
|
|
|
|
|
|
|
| |
Multiple spaces or leading/trailing spaces when specifying the prims
to connect should no longer cause problems.
|
|
|
|
| |
locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
|
|
|
|
|
|
| |
to also transmit and use a Z coordinate.
|
|
|
|
|
| |
* This ensures that the user will be logged off successfully by a properly permissioned user server
|
|
|
|
|
| |
* Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
|
|
|
|
|
|
| |
* CapsUtil.GetRandomCapsObjectPath(); contains a / and the regionInfo.httpServerURI contains a / so that makes
* response.SeedCapability = regionInfo.httpServerURI + CapsUtil.GetCapsSeedPath(capsPath); contain two "//" leading to a seed caps path definition like //CAPS/f7ba4238-ec86-4a2b-b3f6-4d9b56070000/, which is wrong
|
|
|
|
|
| |
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
* Puts ordinary getters and setters into NHibernate.UserFriend since previous c# 3.0 get/set failed on MSVC#2005
* Thanks mpallari
|
|
|
|
|
|
|
| |
* Removes now unnecessary revision 2 and 3 files that should have been removed in an earlier patch
* Thanks tlaukkan!
|
|
|
|
|
|
| |
* If this was crucial to someone then it should be reinsertable as a module
|
| |
|
|
|
|
| |
friend to be terminated could not be found
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA
on request to a script when an avatar is sitting on the object that the script
resides in.
It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA
from the scripts when an avatar stands up. It doesn't remove the other automatically
granted permissions but this follows LL server behavior. Removing these two
permissions avoids some potential race conditions (accidentally taking
control after the avatar has stood up) which may be why LL put
them in the first place.
|
|
|
|
| |
checks that a sent in packet ends up on the client queue ready for processing
|
|
|
|
|
|
|
|
|
| |
Cleaned up schema creation scripts of MySQL to compliant form and created
SQLite scripts from them. In future it would be optimal if scripts from
different databases could be generated from MySQL scripts to ensure optimal
consistency between schemas of different databases. Did not yet review
column names. ID columns seem to have variety in naming which can be confusing.
|
|
|
|
| |
matches the existing Stop() and Restart() methods)
|
|
|
|
|
| |
Fixes Mantis #2989.
|
| |
|
|
|
|
|
|
| |
* Can't test result yet since the Client thread handles it with unpredictable timing
|
|
|
|
|
|
|
| |
* Add the KanEd scripts to the standard library
* Thanks Fly-Man-
|
|
|
|
| |
http://forge.opensimulator.org/gf/project/funmv/
|
|
|
|
|
|
|
| |
* Adds first version of MsSql2005Dialect support for NHibernate
* Thanks mpallari
|
|
|
|
|
|
|
|
| |
* Add single conversion to MSSQLManager.DbTypeFromType
* May resolve storage of prim information under MSSQL
* Thanks SirKimba
|
| |
|
|
|
|
|
|
|
| |
from disk, create from code, or modify a existing Wearable item. Its not currently used by anything in trunk but is a handy utility class.
I'll be writing some instructions on its use as part of a more general article on various methods of creating better initial avatars for new users. Which will include some code samples, but as each grid has its own requirements, there will be no out of the box solution included.
|
|
|
|
|
| |
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
|
|
|
|
|
|
|
| |
Expanded TestUserDataPlugin to cover new methods
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
|
|
|
|
|
|
|
| |
Fix propagation of folded permissions from object inventory to agent
inventory.
|
|
|
|
| |
year period. Still not working/in use but hopefully I can finish it soon.
|
| |
|
|
|
|
|
|
|
| |
are multiple messages in a second and that is usually (in my experience) meaning
the logging itself is slowing down the program. Leaving the unsuccesful message
as we need to know about that path.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixed all NHibernate unit tests by implementing missing persistency
methods, tables, columns and fixing bugs in the existing implementation.
Two minor changes to classes outside NHibernate module: Added Scene
instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest
as this was required by the NHibernate persistency. In the process added
also mock constructor to Scene which only populates RegionInfo in the scene
which is used by ScenePart.RegionUUID. NHibernate module is still in
experimental state and has not been tested at opensim region or ugaim runtime
configuration. Adding unit tests to build is not yet advisable nor using
NHibernate module in any production setup.
|
|
|
|
|
|
|
|
|
|
|
|
| |
NHibernate MySQL migration was not working as mysql dialect is
MySQL5Dialect now instead of MySQLDialect which is the migration
sub folder name. Fixed this by adding simple dialect to migration
sub type mapping to manager initialization to avoid need of renaming
migration script folder each time MySQL version changes. Removed
shared session and changed session to be constructed per call as
NHibernate session is not thread safe. Refactored manager member
names to be according to the naming convention (full words in camel case).
|
| |
|
|
|
|
|
| |
OpenSim.ini.example.
|
|
|
|
|
|
|
|
| |
Enable users to enable only selected methods out of the
available set of remote methods to restrict remote
functionality to less harmful methods, such as
admin_broadcast, or admin_region_query.
|