Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Upgraded MySQL Connector to support 1222 changes. | Adam Frisby | 2007-07-14 | 2 | -3/+7 | |
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* | * Taking antother stab at #166 | lbsa71 | 2007-07-14 | 3 | -0/+0 | |
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* | * ServerIP can now take larger values (which could be used to store a ↵ | Adam Frisby | 2007-07-14 | 1 | -1/+1 | |
| | | | | hostname instead.) | |||||
* | *Updated getParcel to accept floats as well. This helps in finding the ↵ | mingchen | 2007-07-14 | 1 | -7/+14 | |
| | | | | parcel under an exact point (when precision matters) | |||||
* | * Added "quit" alias for the "shutdown" console command in RegionServer | Adam Frisby | 2007-07-14 | 1 | -0/+1 | |
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* | *Removed ParcelManager from SceneObject and Primitive and replaced with ↵ | mingchen | 2007-07-14 | 7 | -22/+50 | |
| | | | | | | | events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier | |||||
* | * SimpleApp finally doing something fun. :) | lbsa71 | 2007-07-14 | 1 | -12/+12 | |
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* | *Added support for simwide area and simwide prim count for parcels | mingchen | 2007-07-14 | 3 | -6/+55 | |
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* | * Worked some more on SimpleApp | lbsa71 | 2007-07-14 | 6 | -158/+108 | |
| | | | | | | * Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject | |||||
* | *Added support for prim counting on parcels | mingchen | 2007-07-14 | 6 | -20/+221 | |
| | | | | | | **No restrictions yet in place, or total prim count | |||||
* | Set up parcel manager and the master avatar in SimpleApp. | MW | 2007-07-14 | 4 | -78/+68 | |
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* | * encapsulated some public fields | lbsa71 | 2007-07-14 | 4 | -16/+29 | |
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* | * Apparently, we need to tell ParcelManager that there is no parcels. | lbsa71 | 2007-07-14 | 4 | -10/+19 | |
| | | | | | * Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you) | |||||
* | Added AddPreCompiledScript method to ScriptManager. | MW | 2007-07-14 | 9 | -11/+126 | |
| | | | | | | | Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into. | |||||
* | *Moved the OnSignificantClientMovement event to ScenePresence. | mingchen | 2007-07-13 | 6 | -31/+20 | |
| | | | | | | | *ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd | |||||
* | *Reworked parcel joining to work the same way as LL's method. | mingchen | 2007-07-13 | 5 | -25/+49 | |
| | | | | | | **Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters. | |||||
* | Chat/Shout/etc should be working again | MW | 2007-07-13 | 3 | -3/+9 | |
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* | * Added sample event to ScriptInterpretedEvents | Adam Frisby | 2007-07-13 | 1 | -1/+3 | |
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* | * Small commit: SceneObject now registers itself with the Backup event via ↵ | Adam Frisby | 2007-07-13 | 1 | -0/+12 | |
| | | | | the function ProcessBackup. | |||||
* | * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum. | Adam Frisby | 2007-07-13 | 2 | -4/+4 | |
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* | * Default parcel flags now allow flying, landmark creation, object entry, ↵ | Adam Frisby | 2007-07-13 | 2 | -2/+2 | |
| | | | | deeding to group, terraforming, object creation and outside scripts. | |||||
* | * Obsoleted ILocalStorage | Adam Frisby | 2007-07-13 | 3 | -0/+75 | |
| | | | | | | * Added IRegionDataStore * Added OnBackup event to EventManager | |||||
* | first draft sql definition for prims based on PrimData | Sean Dague | 2007-07-13 | 1 | -0/+56 | |
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* | Prim Copying (both CTRL+D and shift-drag) should now work. | MW | 2007-07-13 | 3 | -44/+66 | |
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* | * Fixed bug reported by xyzo - region assets are now stored in ↵ | Adam Frisby | 2007-07-13 | 2 | -4/+4 | |
| | | | | "regionassets.yap", asset server assets are now in "gridassets.yap" | |||||
* | * I want to commit too! | lbsa71 | 2007-07-13 | 4 | -27/+5 | |
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* | * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting | Adam Frisby | 2007-07-13 | 33 | -48/+48 | |
| | | | | | * Renamed OpenSim.Scripting to OpenSim.Region.Scripting | |||||
* | * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵ | Adam Frisby | 2007-07-13 | 14 | -2/+2 | |
| | | | | | | | specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API. | |||||
* | Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵ | MW | 2007-07-13 | 8 | -2/+602 | |
| | | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan. | |||||
* | * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark ↵ | Adam Frisby | 2007-07-13 | 2 | -137/+208 | |
| | | | | | | | | comment that they are defunct and best avoided at all costs. * More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar * More functions: osCos, osDeleteSubList, osDeleteSubString | |||||
* | * Added wrappers for: | Adam Frisby | 2007-07-13 | 1 | -0/+32 | |
| | | | | | | | llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil. | |||||
* | * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵ | Adam Frisby | 2007-07-13 | 7 | -0/+1513 | |
| | | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet. | |||||
* | Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project ↵ | MW | 2007-07-13 | 125 | -0/+21428 | |
| | | | | (which is based on the BulletXNA project, but modified to not use XNA). | |||||
* | Think SceneObject/Primitive copying should now work, just need to hook it up ↵ | MW | 2007-07-13 | 2 | -16/+15 | |
| | | | | to a event and test. | |||||
* | Changed simpleApp to use basic physics. | MW | 2007-07-13 | 6 | -19/+34 | |
| | | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000. | |||||
* | rename file to not have spaces in it | Sean Dague | 2007-07-13 | 1 | -0/+0 | |
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* | Shouldn't be needing explicitly adding login xmlrpc | lbsa71 | 2007-07-13 | 1 | -2/+0 | |
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* | * Merged solutions again; welcome home, boys! | lbsa71 | 2007-07-13 | 1 | -35/+0 | |
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* | * removed PrimitiveOld and CreatePrimFromObjectAdd | lbsa71 | 2007-07-13 | 3 | -629/+5 | |
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* | One of these days i WILL have my pulsating cube! | lbsa71 | 2007-07-13 | 3 | -14/+7 | |
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* | inlined packet deserialization | lbsa71 | 2007-07-13 | 2 | -35/+30 | |
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* | * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵ | lbsa71 | 2007-07-13 | 9 | -60/+53 | |
| | | | | instead - w00t! | |||||
* | * OGS project is now back down to zero warnings. | Adam Frisby | 2007-07-13 | 1 | -0/+1 | |
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* | * Moved SendNameReply to ClientView | lbsa71 | 2007-07-13 | 6 | -53/+31 | |
| | | | | | | * Removed unused LoginService * Minor renames on BinaryStreamHandler | |||||
* | * Fixing compiler warnings in an attempt to reduce them back down to zero. | Adam Frisby | 2007-07-13 | 4 | -4/+38 | |
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* | *Parcel updates are now sent to users over newly subdivided areas and users ↵ | mingchen | 2007-07-12 | 1 | -12/+19 | |
| | | | | | | | over parcels being joined to correctly update the viewers *NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc | |||||
* | add Linux friendly prebuild script | Sean Dague | 2007-07-12 | 1 | -0/+4 | |
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* | make Prebuild executable, so that it will run on Linux | Sean Dague | 2007-07-12 | 1 | -0/+0 | |
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* | *Parcel and estate support fully restored into Sugilite | mingchen | 2007-07-12 | 6 | -7/+43 | |
| | | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates | |||||
* | *Found and fixed bug that crashed viewer when logging in or viewing land owners | mingchen | 2007-07-12 | 4 | -14/+14 | |
| | | | | | | *Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel |