Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * minor: Reduce statistic log snapshots to every 20 minutes to get more ↵ | Justin Clarke Casey | 2008-06-10 | 1 | -1/+1 |
| | | | | information | ||||
* | * minor: Report cache figures in rounded up KB instead of with decimal ↵ | Justin Clarke Casey | 2008-06-10 | 1 | -4/+4 |
| | | | | | | | | places in show stats * trade easier readability for pointless accuracy | ||||
* | * minor: Properly clear the pushed asset cache statistics where the ↵ | Justin Clarke Casey | 2008-06-10 | 3 | -1/+21 |
| | | | | | | | | clear-assets command is used on the region console * stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim | ||||
* | * If a server has statistics, print these out to the log every hour to get ↵ | Justin Clarke Casey | 2008-06-10 | 2 | -1/+22 |
| | | | | | | | | some idea of how these evolve * When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures | ||||
* | I'm going to need the Version property to manage | Sean Dague | 2008-06-10 | 1 | -0/+6 |
| | | | | | | | migrating from the old to the new system. Silly legacy code. | ||||
* | update of migration code to be more sane on version | Sean Dague | 2008-06-10 | 1 | -40/+37 |
| | | | | | | | tracking, and support sub types that we'll need for nhibernate. | ||||
* | Update svn properties. | Jeff Ames | 2008-06-10 | 1 | -51/+51 |
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* | Mantis#1529. Thank you kindly, Grumly57 for a patch to | Charles Krinke | 2008-06-10 | 2 | -1/+3 |
| | | | | | | xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name. | ||||
* | * Add memory currently allocated to OpenSim to 'show stats' statistics | Justin Clarke Casey | 2008-06-10 | 4 | -6/+59 |
| | | | | | | * This is the GC.GetTotalMemory() method, which I'm guessing does not include memory used by the VM (hence the memory usage reported in top on linux would be much higher) | ||||
* | Mantis#1501. Thank you kindly, Nebadon, for a patch that | Charles Krinke | 2008-06-10 | 1 | -1/+7 |
| | | | | | addresses the 'terrain fill 0' error. | ||||
* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-06-10 | 9 | -80/+63 |
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* | * This completes ObjectDuplicateOnRay. | Teravus Ovares | 2008-06-10 | 3 | -50/+76 |
| | | | | | * In English, that means that Copy Selection works now, including Copy Centers and Copy Rotates. | ||||
* | actually create and populate the migrations table correctly. | Sean Dague | 2008-06-09 | 1 | -8/+25 |
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* | migrations seem to not break anything at this point. | Sean Dague | 2008-06-09 | 1 | -12/+24 |
| | | | | | | | Tomorrow I'll start trying to integrate them into sqlite to see if this works right for table migration. | ||||
* | move Migration support into OpenSim.Data, because it | Sean Dague | 2008-06-09 | 2 | -25/+1 |
| | | | | | | | really turned out to be small enough to not need it's own assembly | ||||
* | fill out some more migration facilities | Sean Dague | 2008-06-09 | 1 | -19/+50 |
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* | more work in progress migration code, still a while before | Sean Dague | 2008-06-09 | 2 | -4/+95 |
| | | | | | | this becomes useful | ||||
* | start in on the shell for a generic database versioning module. My | Sean Dague | 2008-06-09 | 2 | -0/+100 |
| | | | | | | | intent is to create an easier way to manage database table versions like the model used for ruby on rails migrations. | ||||
* | *Fixed bug that caused failure when System.Console.Readline returns null (no ↵ | mingchen | 2008-06-09 | 2 | -6/+20 |
| | | | | | | | stdin) *Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name. | ||||
* | *Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2. | mingchen | 2008-06-09 | 1 | -1/+1 |
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* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-06-09 | 6 | -166/+168 |
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* | Mantis#1469. Thank you kindly, Mikem for a patch that addresses: | Charles Krinke | 2008-06-09 | 2 | -0/+125 |
| | | | | | | | | | | | | | | Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life: list mylist = []; mylist += [1, 2, 3]; mylist += "four"; list newlist = mylist + 5.0; The problem is that the LSL_Types.list class does not have an operator for adding a string to a list. I am including a patch which implements adding a string, integer or float to a list. I am also including tests. The file LSL_TypesTestList.cs belongs in OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/. | ||||
* | * Fixed it so you can do a lot more llDetected* methods in many additional ↵ | Teravus Ovares | 2008-06-08 | 4 | -111/+317 |
| | | | | | | | situations and have it work. * script Collision reporting works now in DotNetEngine | ||||
* | * Added compiler pre-processor, #if SPAM to SensorRepeat... so if you ↵ | Teravus Ovares | 2008-06-08 | 1 | -3/+12 |
| | | | | really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM | ||||
* | *Updated prebuild.xml for support with monodevelop | mingchen | 2008-06-08 | 1 | -53/+50 |
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* | * Fixes llDetectedKey. | Teravus Ovares | 2008-06-08 | 1 | -53/+2 |
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* | Added a "if(entity != null)" before the call to | Charles Krinke | 2008-06-08 | 1 | -1/+3 |
| | | | | | | UpdateEntityMovement() to try to preclude the occaisional System.NullReferenceException in scene. | ||||
* | Mantis#1498. Thank you Melanie for an XEngine patch that addresses: | Charles Krinke | 2008-06-08 | 1 | -8/+15 |
| | | | | | | | | The attatched patch makes the changed() event fire properly and lets scripts run properly. NOTE: All existing state files must be deleted: rm ScriptEngines/*/*.state | ||||
* | Mantis#1499. Thank you kindly, DMiles for a patch that: | Charles Krinke | 2008-06-08 | 1 | -77/+132 |
| | | | | | | | was incorrectly sending the command along with the args to the CommandDelegate help was getting lost on top of normal help & help was getting missed except in an exact match (and only returning the first) | ||||
* | Mantis#1496. Thank you kindly, Melanie for a patch that: | Charles Krinke | 2008-06-07 | 5 | -106/+283 |
| | | | | | | | | Adds full implementation of all llDetected* functions for sensors, collisions and touches. Adds changed(CHANGED_REGION_RESTART) event to allow restarting of eye-candy functionality not currently persisted with the prim. | ||||
* | Mantis#1495. Thank you kindly, Kinoc for: | Charles Krinke | 2008-06-07 | 1 | -1/+93 |
| | | | | | | 0001495: [PATCH] Adds an API for for plugins to create new Console commands and Help | ||||
* | Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object ↵ | mingchen | 2008-06-07 | 2 | -4/+9 |
| | | | | reference not set to an instance of object' exception | ||||
* | Patch for mantis#1493: Several patches to xengine. Thanks Melanie! | Adam Johnson | 2008-06-07 | 5 | -53/+279 |
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* | Mantis#1476. Thank you kindly, Melanie for a patch that: | Charles Krinke | 2008-06-07 | 1 | -1/+1 |
| | | | | | | | 0001476: [PATCH] Allow larger script state files to be loaded The previous limitation on load file size was too small for larger script projects | ||||
* | Mantis#1475. Thank you kindly, Kinoc for a patch that: | Charles Krinke | 2008-06-07 | 2 | -222/+830 |
| | | | | | | | This patch brings the Yield Prolog in sync with the YP r669. Biggest item is support for functions asserta and assertz , providing dynamic databases. | ||||
* | *Fixing another object counting bug | mingchen | 2008-06-07 | 2 | -4/+4 |
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* | *Made Object Counting correct with linked objects and turned the previously ↵ | mingchen | 2008-06-06 | 2 | -14/+18 |
| | | | | protected functions that only return object counts to public so it can be easily used by outside classes. | ||||
* | * llSetPrimitiveParams PRIM_FLEXIBLE is now supported. | Teravus Ovares | 2008-06-06 | 1 | -0/+1 |
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* | * Added Light control from script in LLSetPrimitiveParams. | Teravus Ovares | 2008-06-06 | 2 | -2/+73 |
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* | * Added a configuration option for allowing god script lsl methods.. such ↵ | Teravus Ovares | 2008-06-06 | 2 | -19/+31 |
| | | | | as llSetObjectPermMask. By default it's off. | ||||
* | revert 5028, as this approach to 1 nick per avatar isn't going to work, | Sean Dague | 2008-06-06 | 1 | -21/+8 |
| | | | | | | | however, I think I understand now how to make it work. I just don't want to have this broken for people this weekend. | ||||
* | experimental IRC changes, because it's friday, and I'm curious if this | Sean Dague | 2008-06-06 | 1 | -8/+21 |
| | | | | | | will work. | ||||
* | * Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken ↵ | Teravus Ovares | 2008-06-06 | 1 | -5/+46 |
| | | | | because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim. | ||||
* | * How tall are you? Certainly not 127 meters! | Teravus Ovares | 2008-06-06 | 1 | -2/+9 |
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* | * true and not true or - not true and not true and. | Teravus Ovares | 2008-06-06 | 1 | -1/+1 |
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* | * This limits avatar to the heightfield height if they teleport or cross a ↵ | Teravus Ovares | 2008-06-06 | 1 | -1/+6 |
| | | | | border to a position below it. After teleporting, you can go under the terrain if you like as usual. | ||||
* | * This wraps the autopilot request to the client's sit response. An ↵ | Teravus Ovares | 2008-06-06 | 8 | -32/+186 |
| | | | | | | | interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen. | ||||
* | * Fixes incorrect message server startup prompt | Teravus Ovares | 2008-06-06 | 1 | -1/+1 |
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* | Fixes scale property with regards to the physics engine. | Teravus Ovares | 2008-06-06 | 1 | -0/+12 |
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* | Fixed a build problem with r5019 (Mikems patch) | Johan Berntsson | 2008-06-06 | 2 | -0/+0 |
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