Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Fixed a situation in ODE where it didn't call the mesher on a cube when ↵ | Teravus Ovares | 2008-02-08 | 1 | -0/+3 |
| | | | | you tapered if you didn't have a cut or a hollow. | ||||
* | * Stop asset transactions hanging around after they've completed | Justin Clarke Casey | 2008-02-08 | 2 | -11/+79 |
| | | | | | | | * Still not enough to solve the memory leak, though hopefully this is another step on the path * All these changes are pretty temporary - this will be addressed with a more fundamental refactor in the future | ||||
* | * Added Taper support to the Meshmerizer for Cube and Cylinder. | Teravus Ovares | 2008-02-08 | 3 | -14/+83 |
| | | | | | | * Removed the hull verbosity | ||||
* | Still chasing logout memory leak. Putting in small changes and temporary ↵ | Justin Clarke Casey | 2008-02-08 | 6 | -12/+39 |
| | | | | light verbosity to this end | ||||
* | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ↵ | Teravus Ovares | 2008-02-08 | 1 | -42/+44 |
| | | | | Enjoy the new physics-friendly prim type. | ||||
* | refactor - remove unused m_children from EntityBase | Justin Clarke Casey | 2008-02-08 | 2 | -24/+4 |
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* | Minor refactoring | Justin Clarke Casey | 2008-02-08 | 1 | -19/+15 |
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* | Minor ScenePresence related refactoring | Justin Clarke Casey | 2008-02-08 | 2 | -18/+30 |
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* | * Dun-dun-dun. JavaScript scripting now actually works. :) | Adam Frisby | 2008-02-08 | 1 | -3/+2 |
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* | update eol-style | Justin Clarke Casey | 2008-02-08 | 5 | -280/+280 |
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* | * Made some terrain functions faster computationally. | Adam Frisby | 2008-02-08 | 2 | -16/+8 |
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* | Rename README to README.txt | Justin Clarke Casey | 2008-02-08 | 1 | -0/+0 |
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* | Move TESTING.txt from bin to root | Justin Clarke Casey | 2008-02-08 | 1 | -23/+23 |
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* | * Forced nunit.framework.dll into the repo | Adam Frisby | 2008-02-08 | 1 | -0/+0 |
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* | * Added TESTING.txt | Adam Frisby | 2008-02-08 | 1 | -0/+24 |
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* | * Applying mantis 339 patches round 2 -- Thanks daedius | Adam Frisby | 2008-02-08 | 7 | -2/+368 |
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* | * Adding console spam to help track 'The Steve Bug'. | Adam Frisby | 2008-02-08 | 2 | -5/+18 |
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* | change counter from 3 => 2 based on feedback from mirceakitsune on mantis | Sean Dague | 2008-02-08 | 1 | -1/+1 |
| | | | | | | http://opensimulator.org/mantis/bug_view_page.php?bug_id=490 | ||||
* | From: Kurt Taylor <krtaylor@us.ibm.com> | Sean Dague | 2008-02-08 | 1 | -1/+12 |
| | | | | | | | | | | | Attached is a patch for Mantis 25 - this fixes the problem of not having a touch_start happen for all prims in a linked group. So, with this, large builds can now have a single script in the base prim and it will run when any prim in the linked build is touched. The problem was that the objectgrab event was not being propagated to all the prims in the group. | ||||
* | fix the issue found on IRC this morning. The logging call was mistructured | Sean Dague | 2008-02-08 | 1 | -1/+2 |
| | | | | | | | so threw and exception when attempting to log that we missed an asset and were waiting for it. | ||||
* | small bit of refactoring, | MW | 2008-02-08 | 2 | -4/+11 |
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* | * Removed a statement that crashes the Meshmerizer if you don't have a ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+1 |
| | | | | specific /dev/ folder | ||||
* | * Okay, fixed the path cut offset, however the inner wall isn't properly ↵ | Teravus Ovares | 2008-02-08 | 1 | -2/+2 |
| | | | | 'cut' from the hull, so slightly better support, but still limited. | ||||
* | * This update adds limited support for Cylinder meshed prim in the ↵ | Teravus Ovares | 2008-02-08 | 3 | -1/+312 |
| | | | | Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.) | ||||
* | * Fix: Send Parcel data on region crossing. | Teravus Ovares | 2008-02-08 | 2 | -0/+3 |
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* | Missed one event message that needed to be | Charles Krinke | 2008-02-08 | 1 | -8/+9 |
| | | | | | commented out. | ||||
* | Make timer events from scripts a little less chatty. | Charles Krinke | 2008-02-08 | 2 | -12/+16 |
| | | | | | DEBUG is defined by default in the Linux build. | ||||
* | * Updated the readme for pCampBot with info from Fly-Man- | Teravus Ovares | 2008-02-07 | 1 | -1/+5 |
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* | Maybe VB.Net will compile now... who knows ;) | Tedd Hansen | 2008-02-07 | 1 | -8/+8 |
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* | Same VB.Net patch done right. | Tedd Hansen | 2008-02-07 | 1 | -4/+9 |
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* | VB.Net compiler might work on Windows now. | Tedd Hansen | 2008-02-07 | 1 | -1/+1 |
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* | * Fixed negative child agents in the sim stats. | Teravus Ovares | 2008-02-07 | 1 | -0/+6 |
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* | * This update contains a bucket-full of network optimizations. | Teravus Ovares | 2008-02-07 | 6 | -7/+53 |
| | | | | | | | | | * ParcelProperties are sent only when needed instead of on any movement * Terse Updates and other temporary data packets are marked unreliable * After a certain amount of users, the sim actually sends updates on things less * Experimental * Tested to 68 avatar with pCampBot (And it's surprising what actually causes the most lag.. the text chat!) | ||||
* | * didn't save :P so, this is the other half to my last commit | Teravus Ovares | 2008-02-07 | 1 | -1/+20 |
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* | Missed the appender change on the previous log4net config file sync. | Jeff Ames | 2008-02-07 | 9 | -9/+9 |
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* | Fix warning in BotManager.cs | Jeff Ames | 2008-02-07 | 1 | -9/+3 |
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* | Convert pCampBot to use log4net | Jeff Ames | 2008-02-07 | 5 | -55/+50 |
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* | Update version numbers to 0.5 | Jeff Ames | 2008-02-07 | 11 | -13/+12 |
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* | Set svn:ignore in pCampBot | Jeff Ames | 2008-02-07 | 0 | -0/+0 |
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* | Removed .csproj from svn | Jeff Ames | 2008-02-07 | 1 | -102/+0 |
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* | Updated svn properties. | Jeff Ames | 2008-02-07 | 0 | -0/+0 |
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* | Sync other log4net config files with region server config. | Jeff Ames | 2008-02-07 | 9 | -9/+9 |
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* | Additional debugging print on LOGOUT if/else in userServer. | Charles Krinke | 2008-02-07 | 1 | -2/+1 |
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* | Shorten root inventory create folder message. | Charles Krinke | 2008-02-07 | 1 | -2/+1 |
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* | * Added the Scripted objectflag if there is a script running in a prim. ↵ | Teravus Ovares | 2008-02-07 | 3 | -2/+21 |
| | | | | Remove the flag if you delete all of the scripts in the object. | ||||
* | make a couple more changes to get us back very close to old color scheme | Sean Dague | 2008-02-06 | 2 | -4/+17 |
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* | * Allow terrain load-tile for RAW files | Justin Clarke Casey | 2008-02-06 | 1 | -1/+57 |
| | | | | | | * Patch from Sophie Lee [webmage] - IBM. Thanks very much! | ||||
* | ummm... removed 1 too many newlines, formating a bit better now | Sean Dague | 2008-02-06 | 1 | -1/+1 |
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* | * Chasing down memory leak where memory used by a client is not returned on ↵ | Justin Clarke Casey | 2008-02-06 | 5 | -10/+50 |
| | | | | | | | | client logout * This code may or may not be on the right track, but I want to save my work so far. | ||||
* | pass 1 on getting colors back to the console | Sean Dague | 2008-02-06 | 2 | -2/+71 |
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