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| * | OptimizationsDan Lake2009-10-295-118/+123
| * | * Implemented foot collision plane for avatarsJohn Hurliman2009-10-291-215/+44
| * | Ported the Simian avatar animation system to OpenSim. Landing is currently no...John Hurliman2009-10-291-36/+203
| * | Fixing NullReferenceException regression in the previous commitJohn Hurliman2009-10-291-1/+1
| * | * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-297-81/+108
| * | Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-284-117/+53
| * | Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman2009-10-284-107/+6
| * | Limit physics time dilation to 1.0John Hurliman2009-10-282-2/+2
| * | * Standalone logins will now go through the sequence of "requested region, de...John Hurliman2009-10-286-32/+40
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-10-281-0/+56
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| | * \ Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-10-281-3/+3
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| | * | | Adding changes to previous patch to make it fit into core betterMelanie2009-10-281-19/+17
| | * | | patch kill by UUIDFredo Chaplin2009-10-281-0/+58
| * | | | * Reduce the velocity tolerance on sending terse updates to avoid slowly drif...John Hurliman2009-10-284-5/+15
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| * | | Fixed a bad check on velocity in the ODE near() callback (it was only checkin...John Hurliman2009-10-281-3/+3
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| * | Track timestamps when terse updates were last sent for a prim or avatar to av...John Hurliman2009-10-282-2/+10
| * | Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to testJohn Hurliman2009-10-281-1/+1
| * | Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
| * | Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3
| * | Modified visibilities of properties and methods. This is so that SL client ba...Mikko Pallari2009-10-282-12/+12
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-10-282-5/+7
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| | * | Changed True to true in OpenSim.ini.example.Diva Canto2009-10-271-1/+1
| | * | Make map search work also for hyperlinked regions.Diva Canto2009-10-271-4/+6
| * | | Updating the OpenJPEG libraries to the versions from libomv 0.8.0John Hurliman2009-10-285-3/+3
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-10-2724-1603/+0
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| * | | Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-274-17/+21
* | | | Merge branch 'master' into vehiclesMelanie2009-10-276-544/+0
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| * | | Remove the SECS loaderMelanie2009-10-276-544/+0
* | | | Merge branch 'master' into vehiclesMelanie2009-10-2761-7256/+37
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| * | | Remove the rest of SECS. It was never used, except by an experimental versionMelanie2009-10-2718-1059/+0
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-10-271-1/+1
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| | * Bump required Mono version in README up to 2.4.2Justin Clark-Casey (justincc)2009-10-271-1/+1
| * | Experimental test to rate limit the incoming packet handler and try to always...John Hurliman2009-10-272-0/+29
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| * Updating prebuild.xml to reflect the removal of DotNetEngineJohn Hurliman2009-10-271-285/+0
| * Removed the DotNetEngine scripting engine. You will need to create a fresh ch...John Hurliman2009-10-2737-5907/+1
| * Lowering the position tolerance of terse updates for ScenePresences to mitiga...John Hurliman2009-10-271-1/+1
| * Making the defaults for interest management variables match whether you have ...John Hurliman2009-10-271-3/+3
| * Forgot a line in the previous commitJohn Hurliman2009-10-271-0/+2
* | Merge branch 'master' into vehiclesMelanie2009-10-27101-1788/+2656
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| * Finally hunted down the Parallel deadlock. Packets were being handled asynchr...John Hurliman2009-10-272-7/+10
| * * Tweak to region module loading to check for a matching constructor first in...John Hurliman2009-10-275-23/+29
| * * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...John Hurliman2009-10-274-8/+12
| * Adding missing CSJ2K reference to OpenSim.Region.Physics.MeshingJohn Hurliman2009-10-261-0/+1
| * * Switched from OpenJPEG to CSJ2K in MeshmerizerJohn Hurliman2009-10-261-3/+1
| * Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-2632-878/+866
| * * Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman2009-10-263-62/+69
| * Removing the ClientManager reference from IScene and hiding it entirely insid...John Hurliman2009-10-265-21/+30
| * * Switched all operations on the list of clients that could be either sync or...John Hurliman2009-10-267-28/+44
| * Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman2009-10-262-0/+11
| * No need to create dupe TriMeshData for ODE. A previous patch created a dictio...Dan Lake2009-10-261-6/+14