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| * minor: Add event name to existing debug output when a script event fails ↵Justin Clark-Casey (justincc)2015-01-081-1/+2
| | | | | | | | with an exception. To aid debugging.
| * When inspecting a script or notecard, also try to look up any assets ↵Justin Clark-Casey (justincc)2015-01-082-5/+11
| | | | | | | | | | | | | | embedded therein. This is primarily to fix an issue where inventory items for NPC attachments would not be saved in archives as the assets referenced in the appearance notecard were not checked in this manner. Relates to http://opensimulator.org/mantis/view.php?id=7376
| * Make the IteratingUuidGatherer the only UuidGatherer.Justin Clark-Casey (justincc)2015-01-088-713/+112
| | | | | | | | | | This UUID gatherer provides a superset of the previous gatherer's functionality as it also allows the caller to control gathering iterations for load purposes.
* | Added GetDisplayNames capability. For now, we don't actually use display ↵Diva Canto2015-01-0914-4/+348
|/ | | | names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
* Commented out clear_registry_ because (1) it isn't clearing up anything ↵Diva Canto2015-01-071-1/+1
| | | | anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port.
* Fix name of EstateDataRemoteConnector in the comment.Diva Canto2015-01-071-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-01-074-12/+39
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| * BulletSim: fix line ending problems.Robert Adams2015-01-071-1/+1
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| * BulletSim: make computation of hole cut in hull tester explicitRobert Adams2015-01-071-1/+1
| | | | | | | | math showing the odd PrimitiveBaseShape value rather than a constant.
| * BulletSim: tweek step parameters and logic to make walking up stepsRobert Adams2015-01-073-12/+39
| | | | | | | | | | | | | | closer to SL. This change should address small floor edges acting like walls, approaching a step at any angle (other than walking backwards) will allow walking up, and reducing the avatar pop-up when going up stairs.
* | Added a different/better way of specifying data services in DataSnapshot -- ↵Diva Canto2015-01-073-5/+34
|/ | | | using DATA_SRV_ keys, one per service. This allows 3rd party modules to add data services automatically.
* Donation of robust network connectors for estate service, as promised. This ↵Diva Canto2015-01-0613-16/+779
| | | | | | allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions. Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-01-047-3/+7
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| * Fix typo in OpenSim.ini.exampleBlueWall2015-01-041-1/+1
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| * BulletSim: comment out the reference to BSShapeHull in BulletSim testsRobert Adams2015-01-041-2/+2
| | | | | | | | | | which seems to cause the tests to fail when compiled on the OpenSim build system. It compiles and runs everywhere else. More research is needed.
| * BulletSim: update BulletSim DLLs and SOs to remove chatty debug log messages.Robert Adams2015-01-044-0/+0
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| * BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.Robert Adams2015-01-042-4/+8
| | | | | | | | Whoever defined that structure was really into esoteric coding.
* | Added overloaded LoadArchSpecificWindowsDll, to help addins load native ↵Diva Canto2015-01-041-2/+7
|/ | | | libraries.
* Removing the Wifi config example from Robust.HG.ini.example, because it is ↵Diva Canto2015-01-041-3/+0
| | | | not needed anymore. Wifi is now a mono addin to Robust, and it can be deployed in two ways: by installing the Wifi plugin via mautil or by compiling Wifi from source, in which case it will appear in the registry when Robust starts because the Diva Wifi dlls are present in bin.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-01-031-0/+0
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| * Make bin/mautil.exe executable when checked out.Robert Adams2015-01-031-0/+0
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* | Added utility function that simplifies configuration loading of all addins.Diva Canto2015-01-031-0/+57
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* Remove the extra key expansion added in commit ↵Diva Canto2015-01-031-2/+0
| | | | a88bc50a168ae729307740fa84540e9571258b13. It's not needed.
* Comment out the suppression of console output for mono addins in robust too. ↵Diva Canto2015-01-021-2/+2
| | | | Seriously, ppl, let's not ignore important warning messages!
* Changed the dll name that comes in Robust.HG.ini.example for Wifi.Diva Canto2015-01-021-1/+2
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* Amend to previous commits -- also needed for bug fixes: the mono addins dlls.Diva Canto2015-01-023-0/+0
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* Slight change in the way region module addins handle their configuration. ↵Diva Canto2015-01-022-3/+10
| | | | Rather than opensim grabbing their config file automatically from the addins folder, it's the module's responsibility to read its own config file. This makes it consistent with Robust-bound addins.
* Another minor improvement to mautil related to ↵Diva Canto2015-01-021-0/+0
| | | | https://github.com/mono/mono-addins/issues/22. And since these commits show up in that issue report, I thought I'd say 'hi' to the zealous Xamarin developer who seems to be eager to get pull requests. Not yet, my friend, not until I fix all the bugs that stand in my way, now that I'm using mautil :-)
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-01-0210-110/+869
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| * Fix cut-and-paste error that made StatsManager web fetch queriesRobert Adams2015-01-011-1/+1
| | | | | | | | fail for container specification.
| * BulletSim: remove compile reference error trying to figure out why mono ↵Robert Adams2014-12-311-2/+2
| | | | | | | | compiling doesn't like it
| * BulletSim: add the beginnings of hull creation unit testing.Robert Adams2014-12-315-12/+394
| | | | | | | | | | | | Change how physics engine is created in unit tests to resolve a lib reference problem. Add ShapeInfoInfo class to collect info about the created physical shape for debugging and unit test testing.
| * BulletSim: Add axis locking enabled through the ExtendedPhysics module.Robert Adams2014-12-315-97/+474
| | | | | | | | | | Allows locking of prim/linkset relative moving in each of the linear and angular axis. Limits on movement or rotation can be set.
* | Switched mautil.exe with another that has a bug fix for this bug report: ↵Diva Canto2015-01-021-0/+0
| | | | | | | | https://github.com/mono/mono-addins/issues/22
* | Bug fix in LoadPLugin so that it can take paths to dlls that look like this ↵Diva Canto2015-01-021-3/+10
| | | | | | | | "C:\foo\MyDll.dll:MyType" -- the split on : was messing things up.
* | Changed the Robust-as-addin version number to match OpenSim release numbers.Diva Canto2015-01-021-1/+1
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* Fixed declaration switcharoo on the region combiner dll.Diva Canto2014-12-312-2/+1
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* Commenting out the suppression of console warnings from Mono addins while we ↵Diva Canto2014-12-311-2/+2
| | | | test this new model for the next couple of weeks.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-301-0/+0
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| * compile Prebuild.exe with mono 3.2.8 targeting .NET framework 3.5dahlia2014-12-301-0/+0
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* | Capitalization fail.Diva Canto2014-12-301-1/+1
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-307-37/+156
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| * Merge branch 'mb-throttle-test'Mic Bowman2014-12-307-37/+156
| |\ | | | | | | | | | Merge in the new throttle code.
| | * Comment out the debugging statements added in the last commit. KeepingMic Bowman2014-12-302-13/+13
| | | | | | | | | | | | | | | | | | | | | them in the code for later use rather than just reverting them. Fixed the throttle tests for the new algorithm used when packets are marked as expired.
| | * Turn on logging of old acks, this is for debugging only, stats version ↵Mic Bowman2014-12-301-1/+12
| | | | | | | | | | | | coming later
| | * Another technique inspired by some of the newer flow control algorithms... ↵Mic Bowman2014-12-301-11/+17
| | | | | | | | | | | | | | | | | | | | | | | | rather than drop exponentially to 0 (and then adjust up for the minimum flow), drop on the delta between current rate and the minimum rate. This should smooth the fallback to minimum.
| | * Fix the throttle tests. Remove the hardcoded constant multipliers andMic Bowman2014-12-301-9/+11
| | | | | | | | | | | | compute the expected values without depending on the token bucket code.
| | * Change the effect of successfully acknowledged packets to bump theMic Bowman2014-12-293-7/+7
| | | | | | | | | | | | | | | | | | | | | adaptive throttle by a full MTU. This is consistent with some implementations of congestion control algorithms and certainly has the effect of opening the throttle window more quickly after errors. This is especially important after initial scene load when the number and size of packets is small.
| | * Enable runtime configuration of the minimum rate for adaptiveMic Bowman2014-12-294-19/+53
| | | | | | | | | | | | | | | | | | | | | | | | throttles. Setting adaptive_throttle_min_bps will change the minimum rate that the adapative throttles will drop to in case of network packet loss. The current rate default rate is 256kbps. The viewer can throttle rates under that amount, but the dynamic adaptation will not.
| | * Add debugging code for simulating packet loss in outgoing UDP packets. TheMic Bowman2014-12-291-0/+66
| | | | | | | | | | | | | | | | | | | | | algorithm for dropping packets is a modified two state algorithm for creating bursts of dropped packets. As configured there is about a 1.5% drop rate. Invocation of the packet loss code is commented out by default.