Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
| * | Relocate one System.Core reference from last commit to the Tests project | justincc | 2010-08-06 | 1 | -1/+1 | |
| | | | | | | | | Ooops, shouldn't have assumed that the tests project came after the main on | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-06 | 6 | -27555/+27568 | |
| |\ | ||||||
| | * | These files want to be committed -- white space weirdness. | Diva Canto | 2010-08-06 | 4 | -27547/+27547 | |
| | | | ||||||
| | * | HACK ALERT! There's some underlying bug in the HTTP server that makes ↵ | Diva Canto | 2010-08-06 | 1 | -0/+7 | |
| | | | | | | | | | | | | requests come up with Accept headers from previous requests. Until that gets fixed, this hack goes in. | |||||
| * | | Add System.Core references to OpenSim.Region.CoreModules.* to fix windows build | Justin Clark-Casey (justincc) | 2010-08-06 | 1 | -0/+2 | |
| | | | | | | | | | | | | This addresses http://opensimulator.org/mantis/view.php?id=4923 | |||||
* | | | Correct display of landmark about info. Also correct region maturity rating | Melanie Thielker | 2010-08-07 | 9 | -13/+36 | |
| | | | | | | | | | | | | | | | in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity. | |||||
* | | | Change the (hackish) constant to match the changed enum for attachs | Melanie Thielker | 2010-08-07 | 1 | -2/+2 | |
| | | | ||||||
* | | | Make the landmark properties work again | Melanie Thielker | 2010-08-07 | 1 | -1/+1 | |
| |/ |/| | ||||||
* | | Fix a parenthesis in prior commit | Melanie | 2010-08-06 | 1 | -1/+1 | |
| | | ||||||
* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-06 | 32 | -24337/+28949 | |
|\ \ | |/ | ||||||
| * | Merge branch 'moap' | Justin Clark-Casey (justincc) | 2010-08-06 | 32 | -24337/+28949 | |
| |\ | ||||||
| | * | fix mysql/mssql prim serialization problem | Justin Clark-Casey (justincc) | 2010-08-04 | 2 | -12/+4 | |
| | | | ||||||
| | * | Implement MediaUrl persistence for MySQL and MsSQL | Justin Clark-Casey (justincc) | 2010-08-03 | 2 | -6/+18 | |
| | | | | | | | | | | | | Not sure how I forgot this. This may resolve problems with media textures not persisting over restart for these databases. | |||||
| | * | Simplify serialized version string. Change element capitalization for ↵ | Justin Clark-Casey (justincc) | 2010-08-03 | 2 | -36/+55 | |
| | | | | | | | | | | | | | | | | | | | | | consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries. | |||||
| | * | get rid of PrimitiveBaseShape.MediaRaw staging post | Justin Clark-Casey (justincc) | 2010-08-03 | 5 | -49/+15 | |
| | | | | | | | | | | | | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself | |||||
| | * | remove duplicated serialization code | Justin Clark-Casey (justincc) | 2010-08-03 | 2 | -67/+29 | |
| | | | ||||||
| | * | serialize media textures to inventory with a largely osd representation ↵ | Justin Clark-Casey (justincc) | 2010-08-03 | 2 | -7/+91 | |
| | | | | | | | | | | | | | | | | | | | | | rather than .net auto-serialization THIS WILL BREAK ANY EXISTING MEDIA TEXTURE SERIALIZATIONS. If you're testing this, please start with new databases. This makes media textures serialized in the same way, which is probably better in the long term. | |||||
| | * | add userExposed parameter to part copy event | Justin Clark-Casey (justincc) | 2010-07-28 | 4 | -5/+14 | |
| | | | ||||||
| | * | relocate moap specific cloning code to MoapModule | Justin Clark-Casey (justincc) | 2010-07-28 | 3 | -15/+49 | |
| | | | ||||||
| | * | Fix problem where changes to media textures for prims duplicated by shify ↵ | Justin Clark-Casey (justincc) | 2010-07-28 | 3 | -16/+33 | |
| | | | | | | | | | | | | | | | | | | copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting | |||||
| | * | comment out further debug line in BaseHttpServer | Justin Clark-Casey (justincc) | 2010-07-27 | 1 | -1/+1 | |
| | | | ||||||
| | * | comment out verbose debug logging | Justin Clark-Casey (justincc) | 2010-07-27 | 1 | -34/+36 | |
| | | | ||||||
| | * | Update OpenMetaverse libraries to r3287 + r3294 (removal of ↵ | Justin Clark-Casey (justincc) | 2010-07-27 | 9 | -24305/+27547 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OpenMetaverse.Http.dll dependency) + r3378 (treat MediaPermission as a bitfield) As far as I can determine, r3287 + r3294 patch was the previous update to the OpenMetaverse libraries This change just adds r3378 to overcome problems storing media textures with certain permission combinations in inventory This is a limited change in order to isolate moap from any other possible libomv update issues An update to the forthcoming libomv 0.8.3 is expected in due course to replace this This commit also deletes OpenMetaverse.Utilities.* as it's unused (on the advice of jhurliman). | |||||
| | * | make MoapModule ignore possible future media texture data that it can't handle | Justin Clark-Casey (justincc) | 2010-07-27 | 1 | -2/+4 | |
| | | | ||||||
| | * | Make MoapModule ignore non-sl media texture data | Justin Clark-Casey (justincc) | 2010-07-27 | 1 | -2/+10 | |
| | | | ||||||
| | * | Merge branch 'moap' of ssh://opensimulator.org/var/git/opensim into moap | Justin Clark-Casey (justincc) | 2010-07-26 | 0 | -0/+0 | |
| | |\ | ||||||
| | | * | add mssql support for media on a prim | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -4/+15 | |
| | | | | | | | | | | | | | | | | compiles but not tested. please test and correct if necessary! | |||||
| | | * | add mysql support for media on a prim | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -3/+14 | |
| | | | | ||||||
| | | * | provide config option for media on a prim | Justin Clark-Casey (justincc) | 2010-07-26 | 3 | -4/+26 | |
| | | | | ||||||
| | | * | relocate serialization code from SQLiteRegionData to MoapModule using load ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 3 | -55/+76 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time. | |||||
| | | * | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 3 | -5/+46 | |
| | | | | | | | | | | | | | | | | immediately before a copy of the group is persisted to storage | |||||
| | | * | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 3 | -9/+46 | |
| | | | | | | | | | | | | | | | | immediately after a scene object is loaded from storage. | |||||
| | | * | Put a wrapper around the media texture region serialization | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -15/+43 | |
| | | | | | | | | | | | | | | | | | | | | | | | | THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data. | |||||
| | | * | also add avatar id to an updated media url - not just new ones | Justin Clark-Casey (justincc) | 2010-07-21 | 1 | -1/+1 | |
| | | | | ||||||
| | | * | Properly set TextureEntry.MediaFlags when a media texture is set | Justin Clark-Casey (justincc) | 2010-07-21 | 1 | -3/+43 | |
| | | | | | | | | | | | | | | | | | | | | Media flags is cleared via a direct TextureEntry update from the client. If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received. If there are still media textures present then one is received. This change fixes drag-and-drop on Windows (and Mac?) clients. It may also fix problems with clearing and then subsequently setting new media textures. | |||||
| | | * | start adding user ids to the media urls | Justin Clark-Casey (justincc) | 2010-07-21 | 1 | -12/+16 | |
| | | | | ||||||
| | | * | add missing regionstore migration file for new fields. D'oh! | Justin Clark-Casey (justincc) | 2010-07-15 | 1 | -0/+6 | |
| | | | | | | | | | | | | | | | | this should enable persistence now | |||||
| | | * | Handle checking of line starting "*" wildcard for whitelist patterns | Justin Clark-Casey (justincc) | 2010-07-15 | 1 | -8/+22 | |
| | | | | | | | | | | | | | | | | A line starting * can only be applied to the domain, not the path | |||||
| | | * | refactor: simplify current whitelist url checking by using System.Uri | Justin Clark-Casey (justincc) | 2010-07-15 | 1 | -7/+8 | |
| | | | | ||||||
| | | * | Implement * end wildcard for whitelist urls | Justin Clark-Casey (justincc) | 2010-07-15 | 1 | -1/+5 | |
| | | | | ||||||
| | | * | properly expose prim media LSL functions to scripts | Justin Clark-Casey (justincc) | 2010-07-15 | 3 | -1/+19 | |
| | | | | | | | | | | | | | | | | | | | | scripts using these functions should now compile but I don't know how well the methods themselves work yet llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture | |||||
| | | * | fix bug where prim persistence would fail if media had never been set | Justin Clark-Casey (justincc) | 2010-07-14 | 1 | -6/+9 | |
| | | | | ||||||
| | | * | fix previous media interact serverside checking. perform very basic ↵ | Justin Clark-Casey (justincc) | 2010-07-14 | 2 | -10/+91 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | serverside url whitelist checks at the moment, only checking for the exact name prefix is implemented for some reason, whitelists are not persisting this commit also fixes a very recent problem where setting any media texture parameters after the initial configuration would not work | |||||
| | | * | implement code to deregister users on DeregisterCaps | Justin Clark-Casey (justincc) | 2010-07-14 | 1 | -3/+34 | |
| | | | | ||||||
| | | * | implement serverside checks for media texture navigation in order to stop ↵ | Justin Clark-Casey (justincc) | 2010-07-13 | 3 | -8/+52 | |
| | | | | | | | | | | | | | | | | naughty clients | |||||
| | | * | factor out soon to be common media permissions check code | Justin Clark-Casey (justincc) | 2010-07-13 | 1 | -4/+9 | |
| | | | | ||||||
| | | * | implement prim media control permissions serverside in order to stop bad clients | Justin Clark-Casey (justincc) | 2010-07-13 | 3 | -24/+127 | |
| | | | | ||||||
| | | * | discard an object media update message if it tries to set more media ↵ | Justin Clark-Casey (justincc) | 2010-07-13 | 1 | -0/+8 | |
| | | | | | | | | | | | | | | | | textures than the prim has faces | |||||
| | | * | Fire CHANGED_MEDIA event if a media texture is set or cleared | Justin Clark-Casey (justincc) | 2010-07-12 | 3 | -1/+8 | |
| | | | | ||||||
| | | * | implement llClearPrimMedia() | Justin Clark-Casey (justincc) | 2010-07-12 | 3 | -0/+35 | |
| | | | | | | | | | | | | | | | | untested |