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* Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-276-15/+199
* Unconditionally set the slam bit oon all object to agent inventory transfers.Melanie Thielker2008-11-271-1/+1
* Cause the slam bit to be set in transferred inv itemsMelanie Thielker2008-11-271-0/+1
* Fix permission propagation that was broken some revision back, causingMelanie Thielker2008-11-273-5/+5
* Added local lookup before we ask the messaging server.Homer Horwitz2008-11-261-6/+26
* * restore deleted method documentation, some to IRegionDataStore and some to ...Justin Clarke Casey2008-11-262-1/+35
* * minor: Remove unused SetAnimation method that was identical to TrySetAnimationJustin Clarke Casey2008-11-261-13/+1
* * Eliminate forceAvatarMovement() in favour of existing AddNewMovement()Justin Clarke Casey2008-11-261-7/+4
* * Get rid of the phenomena where the avatar sometimes reverts to the stand an...Justin Clarke Casey2008-11-263-7/+35
* ScriptSponsor and LSL_Api are now MarshalByRefObjectTedd Hansen2008-11-262-2/+2
* Made ScriptSponsor serializableTedd Hansen2008-11-261-0/+1
* Change the max value of the bytes in tests to 127. MySQL bytes are signedMelanie Thielker2008-11-261-5/+5
* Yay for unit tests. Increased the type width of the prims and primshapesMelanie Thielker2008-11-264-77/+82
* A migration to make the floats in prims table be doublesMelanie Thielker2008-11-261-0/+41
* Reduce the numerical range of text values to match what MySQL offersMelanie Thielker2008-11-261-13/+13
* And fix to prebuild.xmlTedd Hansen2008-11-261-0/+1
* Attempt to give script objects a proper lease time (DNE and xengine). Relies ...Tedd Hansen2008-11-265-16/+48
* Comment one more field that can't be tested that way anymoreMelanie Thielker2008-11-261-1/+2
* * Adding ScenePresence.ClientView property to return IClientCore interface to...Adam Frisby2008-11-261-0/+6
* A migration to convert the floats int the database to doubles.Melanie Thielker2008-11-262-0/+60
* Fix 2 of the failed tests. Cause terrain queries to return null when noMelanie Thielker2008-11-262-9/+1
* Committing the LCO database layer. Native MySQL, no ADO. New reconnectMelanie Thielker2008-11-266-1479/+778
* Next step of the PresenceModule. Still not complete; local optimizations and theHomer Horwitz2008-11-251-33/+101
* Mantis#2692: Thanks Diva, for a patch that fixes a bug in HyperGrid.Homer Horwitz2008-11-253-7/+19
* Revert the rest of r7468Homer Horwitz2008-11-253-1/+0
* Revert last patch. I'll try to be on the right branch, next time, before aHomer Horwitz2008-11-254-52/+0
* Local changesHomer Horwitz2008-11-257-0/+53
* * Make a step on removing direct access to TaskInventoryDictionary from other...Justin Clarke Casey2008-11-254-31/+16
* * Remove direct access to Inventory.SerialJustin Clarke Casey2008-11-253-14/+18
* * refactor: Establish an IEntityInventory interface for SceneObjectPartInvent...Justin Clarke Casey2008-11-253-2/+225
* Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-256-17/+71
* Update svn properties.Jeff Ames2008-11-2519-5506/+5506
* * minor: eliminate mono compiler warningsJustin Clarke Casey2008-11-257-14/+16
* made the messaging server OpenMessage_Main constructor public (from private) ...MW2008-11-251-1/+1
* * Apply http://opensimulator.org/mantis/view.php?id=2640Justin Clarke Casey2008-11-2520-186/+5557
* * Adding some virtual hooks and making some privaets protected for great just...lbsa712008-11-254-9/+21
* * Adding the incoming url as Param[2] in the XmlRpcRequestlbsa712008-11-251-1/+3
* * First step in refactoring the login code - extracting the authenticationlbsa712008-11-251-43/+49
* WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz2008-11-244-3/+101
* - Evaluate config only onceHomer Horwitz2008-11-241-21/+35
* * Added some debug information when console commands fail.Adam Frisby2008-11-241-0/+1
* * Removed more locks on EntitiesAdam Frisby2008-11-243-32/+8
* * Refactored a number of locks into EntityManager to limit the scope of the l...Adam Frisby2008-11-241-37/+17
* * Swaps Scene.Entities Dictionary for EntityManager.Adam Frisby2008-11-248-19/+48
* * Makes EntityManager IEnumerable - meaning we should be good to go to enable...Adam Frisby2008-11-241-2/+16
* * Adding EntityManager.csAdam Frisby2008-11-241-0/+148
* Some refactoring from about a week ago that I forgot to commit, of AssetTrans...MW2008-11-245-127/+300
* Thanks SachaMagne for a patch which adds the following console commands:Dahlia Trimble2008-11-242-1/+32
* Remove code from an experimantal patch that wasn't supposed to be committedMelanie Thielker2008-11-231-39/+13
* Don't serve texture preview from other people's objects if youMelanie Thielker2008-11-233-13/+88