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* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-1511-27/+123
* compile error removed :)Tedd Hansen2007-08-151-8/+0
* Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen2007-08-154-436/+774
* *Added the ability to run commands after all regions have started upmingchen2007-08-154-2/+40
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-1514-56/+249
* * We now have a field of spinning objects.lbsa712007-08-151-3/+7
* * Added more spinning parts to ComplexObject.lbsa712007-08-152-15/+37
* * Again, FileSystemObject reports filename.lbsa712007-08-154-7/+17
* * Exploring Group/Part from an app perspective.lbsa712007-08-157-14/+125
* * Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2007-08-152-80/+114
* * Fixed bug with llModPowAdam Frisby2007-08-151-6/+6
* * New LSL functionsAdam Frisby2007-08-152-6/+17
* * Division of parcel boundaries occurs in double space rather than decimal.Adam Frisby2007-08-151-2/+2
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-157-125/+154
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-157-47/+208
* Partial fix for the permissions on edited notecards/scripts (now you might st...MW2007-08-141-0/+1
* Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen2007-08-141-2/+13
* Added public RegionInfo RegionsInfo property to SceneBase (so scripts can acc...MW2007-08-141-0/+5
* preliminary support for editing notecards and scripts. MW2007-08-147-22/+164
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-145-218/+342
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-142-3/+1
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-1411-41/+203
* Correct caps of Default.lsl for Linux. Thanks again krinkec. :)Tedd Hansen2007-08-142-2/+2
* Removed some debugging. Removed *.lso from project include in prebuild.xml.Tedd Hansen2007-08-143-4/+3
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-145-9/+9
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-1412-428/+69
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-147-28/+80
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-1414-31/+664
* Disabled ScriptEngine until I add error handling tomorrowTedd Hansen2007-08-131-4/+4
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-1311-20/+40
* committed a test version of OpenSimAssetSet.xml in last commit, so fixing that.MW2007-08-131-7/+0
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-134-1/+47
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-133-0/+17
* Changed ScriptLoader to use Path.combine.MW2007-08-131-1/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-136-3/+123
* Setting culture for startup thread to invariant. Config now read correctly on...Tedd Hansen2007-08-131-0/+6
* Some more work on SceneObjectGroupMW2007-08-131-5/+10
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-132-242/+382
* oops , guess I should include the new files next time MW2007-08-134-2/+474
* Separated Login Service from usermanager, which helps to clean up the code a ...MW2007-08-135-404/+31
* Added the SetPartText access method to SceneObjectGroup to set the text of me...MW2007-08-131-17/+35
* The Welcome message /message of the day shown in the client during login, can...MW2007-08-135-12/+25
* Some work to prepare for inventory server.MW2007-08-131-21/+31
* Deleted some unused code.MW2007-08-132-44/+0
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-134-60/+201
* ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2007-08-123-10/+35
* ScriptManager now uses LSL-compiler.Tedd Hansen2007-08-122-19/+21
* LSL_BaseClass now receives scene during initTedd Hansen2007-08-122-24/+6
* LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen2007-08-123-13/+365
* Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen2007-08-128-121/+101