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* some refactoringMW2007-10-102-0/+40
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* The files that I missed from Tleiades patch.MW2007-10-084-0/+42
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* Applied patch 485, inventory patch from tleiades (thanks again).MW2007-10-0811-254/+409
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* small bug fixMW2007-10-081-1/+1
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* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-0710-104/+853
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* removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from ↵MW2007-10-061-1/+0
| | | | OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed
* Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW2007-10-063-14/+90
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* this ode.dll should fix problems with windows server 2003, and perhaps other ↵dan miller2007-10-061-0/+0
| | | | windows systems
* Fixed bug in last commitTedd Hansen2007-10-051-1/+1
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* Some more work on new ScriptEngine.Tedd Hansen2007-10-0535-7/+8174
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* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-059-9/+1002
| | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data
* getting all our line endings consistant againSean Dague2007-10-0540-2836/+2836
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-0512-456/+456
| | | | of things. Reverting 2056.
* * minor refactoringlbsa712007-10-052-8/+3
| | | | | * using base type IUserService
* Some tiny refactoringMW2007-10-053-6/+7
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* * UserProfileData meets code conventionslbsa712007-10-0512-456/+456
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* == The "right name and place" commit ==lbsa712007-10-0535-139/+127
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * ignored ScriptServer/binlbsa712007-10-050-0/+0
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* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-053-4/+4
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* * Renamed IUserServices to IUserServicelbsa712007-10-054-5/+5
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* * ignored config fileslbsa712007-10-050-0/+0
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* * minor renaminglbsa712007-10-031-3/+3
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* more refactoringMW2007-10-035-173/+166
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* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-034-64/+68
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* Droppin da fyzyx bomb on yadan miller2007-10-031-41/+89
| | | | | | | | seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape The internal logic is quite different, and CPU usage may be affected. Also some work remains wrt flying. Please test this rev out before you deploy widely
* * Deleted erroneous reflbsa712007-10-021-1/+0
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* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-026-59/+23
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* removed debug statementsdan miller2007-10-011-3/+1
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* fixing odeplugin debug bugdan miller2007-10-011-1/+0
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* reverting opensim.ini & ode.NET.dlldan miller2007-10-012-2/+2
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* this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2007-10-013-3/+4
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* revert working getInventoryFolder function because this seemsSean Dague2007-10-011-6/+13
| | | | | | to break multi region environments.
* Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot2007-09-301-2/+132
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* Corrected the typo in the folder name.Dalien Talbot2007-09-302-0/+0
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* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-292-0/+839
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* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-2910-35/+264
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* * Restored trunklbsa712007-09-290-0/+0
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* negative code checkin. All these functions are in the baseSean Dague2007-09-281-162/+1
| | | | | | class which we get for free now.
* implement getInventoryItem and getInventoryFolder (notSean Dague2007-09-281-5/+15
| | | | | | sure why these weren't implemented previously)
* this should fix 443 and compile!dan miller2007-09-271-1/+1
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* this should fix mantis #443dan miller2007-09-271-3/+6
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-2737-1155/+425
| | | | Tleiades patch 444 and 445.
* revert change to libsecondlife.dll.config which breaks LinuxSean Dague2007-09-271-2/+2
| | | | | | loading of native libraries
* added missing inventory xml filesSean Dague2007-09-272-0/+125
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* oops, I broke the build. Fixed nowSean Dague2007-09-271-3/+3
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* * Tleiades patch #445 - the inventory folders displayed does not show the ↵lbsa712007-09-271-2/+2
| | | | | | | expected folder icons Tahnx, Tleiades; keep up the good work!
* That weren't supposed to go there.lbsa712007-09-271-8/+8
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* implement something in sqlite inventory that wasn't beforeSean Dague2007-09-271-3/+7
| | | | | | not sure how we missed this function
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-2737-432/+1033
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* Terrain:Adam Frisby2007-09-257-62/+66
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.