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* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-193-2/+63
| | | | | | | llWind always returns a zero vector. In the attached patch the WindModule has been changed slightly to make wind data available for llWind
* * minor: remove mono warningsJustin Clarke Casey2008-10-193-2/+3
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* * refactor: move loadInv and saveInv command line param functions up to the ↵Justin Clarke Casey2008-10-192-47/+47
| | | | | | | | interactive OpenSim class * direct module import is temporary
* * Restore loaded inventory items to the given folderJustin Clarke Casey2008-10-191-10/+47
| | | | | | | * Among many other deficiencies, currently a cache clear and relog is needed to see them, which is highly unsatisfactory * No user funcionality yet
* * move command line parsing code from inventory archive modules to opensim ↵Justin Clarke Casey2008-10-193-29/+44
| | | | | | | | | | server * use default inventory archive name if none is given * other minor cleanups * this facility is not useable yet
* * Fixed UDP server (again)Teravus Ovares2008-10-191-3/+14
| | | | | * Guys, there's an endless loop there *ON PURPOSE*. Please don't try to *fix* it. We must continue to process the UDP stream buffer on clients that disconnected nastily until it ends or the UDP server accept thread will die a horrible death.
* Added calling cards. Fixes Mantis#2409 and part of #1515.Homer Horwitz2008-10-195-8/+229
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* Update svn properties.Jeff Ames2008-10-190-0/+0
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* More progress towards implementing vertex normals - not complete yet.Dahlia Trimble2008-10-191-116/+371
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* * Null check before UseCircuitCode Check or the server crashes on packet loss!Teravus Ovares2008-10-191-1/+1
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* * Add root agent list/check for mapitem requests.Teravus Ovares2008-10-191-9/+52
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* A small attempt to make persisting prims more reliableMelanie Thielker2008-10-191-1/+1
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* Add a resource file on Strawberry's patch I missedMelanie Thielker2008-10-181-0/+7
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* * Changed the dupe collision depth limiter to be slightly more restrictive. ↵Teravus Ovares2008-10-181-3/+3
| | | | (less chance for a dupe)
* Prevent a null root part from stopping objects from being persisted, alsoMelanie Thielker2008-10-181-0/+7
| | | | | | remove any such objectsd from backup
* - Fix Util.UnixTimeSinceEpoch:Homer Horwitz2008-10-183-4/+11
| | | | | | | | | | | | * Unix epoch starts at midnight, not at 8:00am * All date/time handling should be done in UTC in the server, not in the local timezone. * Refactor out repeated computation of a constant value - Added setting of CreationTime to some places where inventoryitems are created This fixes Mantis#2390.
* Guard against a null ref that can prevent objects from being persistedMelanie Thielker2008-10-181-1/+2
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* Thank you, Strawberry Fride, for a patch that brings MSSQL even with MySQLMelanie Thielker2008-10-181-31/+35
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* Fix thingd so that autoreturn also works when the user is not in the sim.Melanie Thielker2008-10-184-10/+33
| | | | | | Also add experimental distance ordering for prims
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-1820-226/+419
| | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts.
* * Fix an over compensation for bounciness on flat PrimitiveTeravus Ovares2008-10-173-12/+176
| | | | | | * Implement the linear impulse portion of llPushObject. We should have a lsl compatible implementation of that portion of the push. Angular.. well. still have yet to implement a torque accumulator. * llPushObject respects the region and parcel settings for Restrict Push, it also respects GodMode as is defined in the LSL spec.
* * Remove mono warningsJustin Clarke Casey2008-10-172-3/+3
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* * Finally, don't worry about doing containment checks on other dictionaries ↵Justin Clarke Casey2008-10-171-4/+2
| | | | | | | | | if we are adding a client * Regarding an earlier change, I think it would be possible to eliminate the creation of new IPEndPoints on every end receive if we did the client circuit lookup before starting the next receive. However, this would be a performance trade off and hence not worth trying without performance testing
* * Don't worry about trying to populate the other dictionaries if a client's ↵Justin Clarke Casey2008-10-171-13/+22
| | | | circuitcode is already found in the first one
* * close two potential race conditions where a new asynchronous UDP recieve ↵Justin Clarke Casey2008-10-171-69/+53
| | | | | | | | could overwrite an existing endpoint that had not yet been used by the previous thread * in practice these race conditions were probably pretty rare
* Add two missing settings to OpenSim.ini.example.Homer Horwitz2008-10-171-0/+5
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* * Temporarily resume creation of IPEndPoint on every callJustin Clarke Casey2008-10-171-5/+7
| | | | | | | * This widened what I think is an existing race condition where asynchronous recieves could potentially stomp on each other's end points (though this must occur very rarely, if at all, in reality)
* Fixed llDeleteSubList; the indices were swapped (Fixes Mantis#2399).Homer Horwitz2008-10-171-1/+1
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* * Instead of creating a new IPEndPoint on every udp packet receive, reuse ↵Justin Clarke Casey2008-10-172-23/+41
| | | | | | | | the existing one * This requires copying details into a new endpoint when it needs to be stored in client/circuit code hashes
* * reverse part of a change that accidentally crept in with the last revisionJustin Clarke Casey2008-10-172-1/+6
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* * Apply a modified version of http://opensimulator.org/mantis/view.php?id=2290Justin Clarke Casey2008-10-175-14/+56
| | | | | | | | | * This allows multiple user profile providers to be specified in OpenSim.ini separated by commas * If multiple providers are specified then a request for a user profile will query each in turn until the profile is either found or all have been queried * Unfortunately I don't believe this order can currently be specified, which if true is something that will need to be fixed. * Thanks to smeans for the original patch.
* * Adds a lot of stability and performance to the physics engine. The ↵Teravus Ovares2008-10-171-1/+86
| | | | | | | avatar bounces less and things are a bit less explosive. * Additionally, you can probably get more physical prim now together.. though, I think this puts us back on par with where we were in the beginning of the year on number of physical objects. Experiment. Make videos. Send Feedback. Enjoy.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-172-3/+3
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* * Added missing dependencies that was causing build to fail in windows. ↵Teravus Ovares2008-10-173-0/+4
| | | | Mono doesn't seem to care.
* Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz2008-10-164-4/+42
| | | | | | | | | | - Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.
* Split the currency module into currency and a new Combat module, becauseMelanie Thielker2008-10-162-55/+155
| | | | | | the combat function really doesn't belong into currency
* * minor: get rid of pointless ipeSenderJustin Clarke Casey2008-10-164-7/+10
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* - Removed debug print methodSean Dague2008-10-161-12/+1
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* more fun with rebasingSean Dague2008-10-161-2/+12
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* resorting out this merge from arthur, sorry for so many commits here.Sean Dague2008-10-161-8/+0
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-161-0/+5
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* * Apply http://opensimulator.org/mantis/view.php?id=2401Justin Clarke Casey2008-10-162-1/+22
| | | | | | | * Removes spacers that are also separators in llParseString2List * Thanks idb
* fix line endings, as apparently the bot didn't do this yetSean Dague2008-10-161-527/+527
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* - New attempt after merging problemSean Dague2008-10-161-5/+0
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-161-0/+3
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* - Removed a Console.Writeline and added a Test that will be changedSean Dague2008-10-161-2/+7
| | | | | | if the last commit is accepted
* - Removed debug print methodSean Dague2008-10-161-12/+1
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* - Enforced no user or agent with UUID 0 on agent DB insertionSean Dague2008-10-163-8/+12
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* Updated 32Bit launcher so it works in Visual Studio again. (So developers on ↵Tedd Hansen2008-10-164-9/+4
| | | | 64-bit os can run OpenSim in 32-bit mode)
* * Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey2008-10-163-2/+24
| | | | | | | * Implement llGetRegionFPS() * Thanks idb