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* Merge branch 'ubitworkmaster'Melanie Thielker2014-10-041-4/+4
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| * bug fix: revert back check on creating linkUbitUmarov2014-10-041-4/+4
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* | Merge branch 'ubitworkmaster'Melanie Thielker2014-10-041-61/+68
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| * added a missing angularVelocity.Zero on sitting, removed odd camera basedUbitUmarov2014-10-031-61/+68
| | | | | | | | movement vectors, plus little other things
* | Merge branch 'ubitworkmaster'Melanie Thielker2014-10-0311-309/+637
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| * clean up coments, use a even faster XY move request detectionUbitUmarov2014-10-011-65/+19
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| * removed useless unreal inworld movement vector estimation. Do animation ↵UbitUmarov2014-10-011-70/+97
| | | | | | | | | | | | state using movement control flags only, on avatar frame of reference. This will hold valid until the up direction is allowed to be diferent from the world one.
| * do global position X and Y with double precision in autopilot, soUbitUmarov2014-09-301-4/+7
| | | | | | | | corrected viewers do work
| * fix a incomplet landing handling caseUbitUmarov2014-09-301-14/+11
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| * persist script changes to mediaURL and musicURL ( heavy thing )UbitUmarov2014-09-301-0/+2
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| * fix musicURL change being sent back with wrong snap_selection, and notUbitUmarov2014-09-301-22/+20
| | | | | | | | sent to other avatars.
| * keep same animation if in transitUbitUmarov2014-09-301-0/+3
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| * remove check of other prim top height on steps climb codeUbitUmarov2014-09-291-3/+4
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| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-293-35/+62
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| * | change avatar physics and motion control. Still not that good :(UbitUmarov2014-09-294-200/+493
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| * | change permitions againUbitUmarov2014-09-261-3/+3
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| * | change it again...UbitUmarov2014-09-262-12/+37
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| * | remove unnecessary argument refUbitUmarov2014-09-262-2/+2
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| * | make c# more happyUbitUmarov2014-09-262-6/+3
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| * | use central animationset permitions defineUbitUmarov2014-09-261-2/+2
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| * | change animset permitions to reflect no transfer natureUbitUmarov2014-09-261-4/+8
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| * | add centerlized AnimationSet item permitions settingUbitUmarov2014-09-261-0/+19
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| * | refuse to do a inventory link if provided asset type is not a link orUbitUmarov2014-09-261-0/+4
| | | | | | | | | | | | folderlink
| * | remove debug msgsUbitUmarov2014-09-262-7/+1
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| * | debug msgUbitUmarov2014-09-261-0/+5
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| * | little debugUbitUmarov2014-09-261-1/+3
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* | | Also store names of assets in the AnimationSetMelanie Thielker2014-10-031-6/+36
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* | Also fetch and store old asset for animation setsMelanie Thielker2014-09-271-2/+4
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* | Reinstate the part of the id theft protection that was lost in a long ago mergeMelanie Thielker2014-09-271-0/+20
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* | Make changes to AnimationSet to allow indexing by names rather than indices. ↵Melanie Thielker2014-09-272-35/+40
|/ | | | Add some debugging output and prepare for parsing an ascii-based format.
* bug fix: add missing attach to region heartbeat event to update animationsUbitUmarov2014-09-261-0/+2
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* Add a sample use for the validationMelanie Thielker2014-09-252-1/+18
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* Rename = too genericMelanie Thielker2014-09-251-2/+2
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* Add the AnimationSet skelMelanie Thielker2014-09-251-0/+99
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* Extend upload verification to all upload pathsMelanie Thielker2014-09-252-0/+10
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* fix animation asset name to "animatn", use "animset" for the newUbitUmarov2014-09-251-8/+10
| | | | animationSet
* add also the name animset until its clear the name liru will useUbitUmarov2014-09-251-0/+7
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* add animationset to upload assets, for now no costUbitUmarov2014-09-251-0/+6
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* Merge branch 'ubitworkmaster'Melanie Thielker2014-09-240-0/+0
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| * bad format.. again... :(UbitUmarov2014-09-241-1/+1
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* | Fix a string formatMelanie Thielker2014-09-241-1/+1
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* make CreateAgent sync for logins, async for other casesUbitUmarov2014-09-241-13/+18
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* coment out stack trace at newUserConnection, add log msh at createAgentUbitUmarov2014-09-242-3/+4
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* add stack trace debug messageUbitUmarov2014-09-241-0/+2
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* TEST do createAgent sync, forcing grid services and other regions to waitUbitUmarov2014-09-241-2/+7
| | | | for it to complet. This is not that good, but maybe needed
* fix wrong formatUbitUmarov2014-09-241-1/+1
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* add debug messageUbitUmarov2014-09-241-2/+3
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* change melanies patch, reusing caps if circuit and caps path is the same.UbitUmarov2014-09-241-14/+18
| | | | Do the aditional cleanup, if the path did change
* same thing on another lock(acd)UbitUmarov2014-09-241-1/+5
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* replace a lock on a unkown origin object with a lock on a well definedUbitUmarov2014-09-241-1/+4
| | | | one.