Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Refactor asset request processing for consistent status information on ↵ | Justin Clarke Casey | 2007-12-19 | 4 | -25/+46 | |
| | | | | whether an asset was actually found or not | |||||
* | Stopped module loader from re-loading .dll once for every plugin found ↵ | Jeff Ames | 2007-12-19 | 1 | -12/+16 | |
| | | | | within it. | |||||
* | Updated asset_database options in OpenSim.ini.example | Jeff Ames | 2007-12-19 | 1 | -2/+5 | |
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* | Misc. cleanup: | Jeff Ames | 2007-12-19 | 16 | -155/+136 | |
| | | | | | | | * added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers | |||||
* | *Added Ban Lines around parcels for banned avatars, but there is no actual ↵ | mingchen | 2007-12-19 | 4 | -2/+32 | |
| | | | | | | | blocking done yet. *Made the OnSignificantClientMovement distance from .02 to .45 to make it easier on the server. | |||||
* | Thanks to CharlieO for: | Charles Krinke | 2007-12-19 | 1 | -2/+47 | |
| | | | | | llSetLinkColor() and a temp place holder for llOwnerSay() since many example scripts that are copy/pasted from outside sources have llOwnerSay() and its obnoxious to change in scripts each time. | |||||
* | *Parcels now fully work on MySQL as a datastore after a few tweaks and bug ↵ | mingchen | 2007-12-18 | 1 | -6/+75 | |
| | | | | fixes after testing | |||||
* | *Fixed MySQLDataStore bug causing errors on startup | mingchen | 2007-12-18 | 2 | -12/+13 | |
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* | *Using Mysql as the datastore should now store parcels across multiple sessions | mingchen | 2007-12-18 | 1 | -0/+228 | |
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* | Fix typo. AutionID -> AuctionID | Sean Dague | 2007-12-18 | 1 | -3/+3 | |
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* | *Removed Unneeded Debug I added in my last revison | mingchen | 2007-12-18 | 2 | -5/+2 | |
| | | | | | *Fixed typo causing access lists not to be stored correctly in sqlite | |||||
* | *Parcels and their access lists now store over multiple sessions when the ↵ | mingchen | 2007-12-18 | 7 | -13/+335 | |
| | | | | datastore is sqlite | |||||
* | * Sakai appears to be having some sort of socket error that we've not ↵ | Teravus Ovares | 2007-12-18 | 1 | -0/+18 | |
| | | | | accounted for. We're going to assume that our endpoint is okay and continue reading. | |||||
* | * Added Incomplete Handling of the RegionInfoRequest packet | Teravus Ovares | 2007-12-18 | 7 | -14/+101 | |
| | | | | | | | * Added Incomplete Handling of the EstateCovenantRequest packet * Added Incomplete Handling of the EstateOwnerMessageRequest.ChangeEstateCovenantid method * Fixed a race condition with avatar animations | |||||
* | * Removed redundant code in RestService.cs | Adam Frisby | 2007-12-18 | 5 | -16/+4 | |
| | | | | | | | | * Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored. * Removed unused variable m_newAvatar * Removed several unused try{}catch(Exception e){}'s. * Added null assignment in simpleapp to prevent warning. | |||||
* | * Renamed AgentWearable to AvatarWearable | lbsa71 | 2007-12-18 | 2 | -1/+1 | |
| | | | | | * Made Terrain texture temp (it's re-created on every run) | |||||
* | textures that fit in one packet expect the packet number to be 1. You clear ↵ | Brian McBee | 2007-12-18 | 1 | -1/+1 | |
| | | | | texture should now work. | |||||
* | Add a bit to svn:ignore | Jeff Ames | 2007-12-18 | 0 | -0/+0 | |
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* | Many Thanks to Alondria for adding: | Charles Krinke | 2007-12-18 | 5 | -244/+464 | |
| | | | | | | | | | | | | The list type and a bunch of support functions to LSL Added/ReImplmented: llGetListLength(), llList2Integer(), osList2Double() (note rename), llList2Float(), llList2String(), llList2Key(), llList2Vector(), llList2Rot(), llList2List(), llDeleteSubList(), llGetListEntryType(), llList2CSV(), llCSV2List(), llListInsertList(), llDumpList2String(), Borked Still: llListSort(), llListRandomize(), llList2ListStrided(), llListFindList(), Changed: llHTTPRequest() (Made wrapper of LSL_Types.list->List<string>) | |||||
* | * Fixed a potential race condition with adding Caps handlers | Teravus Ovares | 2007-12-18 | 1 | -1/+9 | |
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* | * Added a Verbose and Debug error to border crossing so that this can be ↵ | Teravus Ovares | 2007-12-18 | 1 | -1/+9 | |
| | | | | diagnosed further. | |||||
* | * Removed the ObjectDisposed error. | Teravus Ovares | 2007-12-18 | 1 | -4/+12 | |
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* | * Fix for mantis 0000040 After client logout remote host closed connection ↵ | Teravus Ovares | 2007-12-18 | 6 | -8/+66 | |
| | | | | | | | | | on Simulator makes sim unuseable->'Closed Connection Called' * I've fundamentally changed a few things, so this is experimental * The routine that I used needs to be tested on Linux. I don't expect it to cause a problem, but hey, it might. * Child agents are still not logged off properly, so when the first set time out, the second set get logged off also, on the second log in if the second login is initiated before the first one fully times out. | |||||
* | Make region storage Sqlite by default rather than NullStorage | Justin Clarke Casey | 2007-12-17 | 1 | -4/+8 | |
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* | Remove now redundant mysql files from share/sql and replace with ↵ | Justin Clarke Casey | 2007-12-17 | 8 | -180/+12 | |
| | | | | mysql_README.txt | |||||
* | * Turned all instances of ForEach loops in ClientManager into Local Arrays. | Teravus Ovares | 2007-12-17 | 3 | -17/+63 | |
| | | | | | | * Added Locking while the Copy is taking place. * Added an error message to describe what's actually happening. | |||||
* | make it so prims don't relay into IRC | Sean Dague | 2007-12-17 | 1 | -4/+2 | |
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* | ignore Primitive for the IRC relay | Sean Dague | 2007-12-17 | 1 | -1/+3 | |
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* | Thank you to Kiryu for a patch to fix an out of Sync | Charles Krinke | 2007-12-17 | 6 | -30/+112 | |
| | | | | | error in Scene. Affects 6 files and is Mantis#201 | |||||
* | Thank you, Kiryu for a patch to fix out of sync error in UDP server | Charles Krinke | 2007-12-17 | 1 | -15/+7 | |
| | | | | | | in the file UDPServer.cs. Submitted by Jeff Ames via Mantis#200 | |||||
* | * Hack to make sim saving terrain more friendly to larger parcel selection ↵ | Teravus Ovares | 2007-12-17 | 1 | -0/+5 | |
| | | | | modifications | |||||
* | *Land has now been linked to the StorageManager. Next step is to fill in the ↵ | mingchen | 2007-12-17 | 10 | -63/+154 | |
| | | | | functions for the different datastore interfaces for Land Objects. | |||||
* | Again, thanks to Alondria for: | Charles Krinke | 2007-12-17 | 5 | -20/+71 | |
| | | | | | | | | | | Added: LinkNum to SceneObjectPart Added: Bunch-o settings of LinkNum in SceneObjectGroup Added: llGetNumberOfPrims() Added: llGetLinkNumber() Added: llGetLinkKey() Added: llGetLinkName() (and change to string return type) | |||||
* | The "Got a packet from an invalid client" has served its purpose | Charles Krinke | 2007-12-17 | 1 | -1/+2 | |
| | | | | | | and is commented out, but is still there to help us if Mr.Murphy decides to teach us (me) a lesson. | |||||
* | Clean up the Login message on UserServer console just | Charles Krinke | 2007-12-16 | 1 | -1/+2 | |
| | | | | | before CustomizeResponse is called (this one redundant). | |||||
* | More subtle message tuning of log messages. | Charles Krinke | 2007-12-16 | 1 | -1/+1 | |
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* | A bit more tuning of UserServer messages. | Charles Krinke | 2007-12-16 | 1 | -6/+8 | |
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* | Comment out an unneeded "Home Location" message. | Charles Krinke | 2007-12-16 | 1 | -1/+2 | |
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* | *Access/Ban list now copies correctly to a new parcel after a subdivision ↵ | mingchen | 2007-12-16 | 1 | -0/+10 | |
| | | | | occurs. | |||||
* | Improve UserServer login messages for logging. | Charles Krinke | 2007-12-16 | 1 | -4/+8 | |
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* | *Adding and Removing Avatars from the Access/Ban List for a parcel now ↵ | mingchen | 2007-12-16 | 6 | -7/+164 | |
| | | | | works, but the actual ban lines, etc are not done. | |||||
* | Reposition 'user profile not found' messages to stop spurious messages ↵ | Justin Clarke Casey | 2007-12-16 | 2 | -29/+28 | |
| | | | | | | | | caused by other usermanager usage This should stop the regular spurious messages in the grid user console | |||||
* | * Beating on the head that is terrain editing. | Teravus Ovares | 2007-12-15 | 2 | -10/+80 | |
| | | | | | | * SelectAABB + Radio Button Action + 'brush size' + Apply works now. * There's something wrong with the byte for brush size that causes it to be unpredictable sometimes causing massive spikes. This appears to have always been this way, however it's more noticeable now that you can apply the effect to a selection of terrain. | |||||
* | Moved mssql_connection.ini to an .example file as well. | Jeff Ames | 2007-12-15 | 1 | -0/+0 | |
| | | | | | Added the two _connection.ini files to svn:ignore | |||||
* | move mysql_connection.ini to mysql_connection.ini.example | Sean Dague | 2007-12-15 | 1 | -0/+0 | |
| | | | | | | to prevent people checking in their own copies of this. | |||||
* | revert accidental checkin of my own mysql_connection.ini | Justin Clarke Casey | 2007-12-15 | 1 | -3/+3 | |
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* | Put out a more comprehensible message when user authentication fails than ↵ | Justin Clarke Casey | 2007-12-15 | 8 | -118/+40 | |
| | | | | the current NullReferenceException based one | |||||
* | more dorking around with exporter. Still far | Sean Dague | 2007-12-15 | 1 | -19/+18 | |
| | | | | | | from doing anything useful. | |||||
* | * Make inventory operations sync rather than async. This is to alleviate ↵ | Justin Clarke Casey | 2007-12-15 | 4 | -39/+53 | |
| | | | | | | | | | race conditions such as that in mantis #190 * Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there. | |||||
* | * Added support for multiple terrain blocks to be edited at the same time | Teravus Ovares | 2007-12-15 | 3 | -6/+9 | |
| | | | | | | | * Now sending South and East cords to the terrain editor.. * No new functionality from a user perspective * Programming wise, there's enough information to get the select based terrain editor working in an upcoming revision. |