| Commit message (Collapse) | Author | Age | Files | Lines |
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Solves the Object-Key problem when using llHTTPRequest()
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are now being given a default appearance if there is none in the user database. This issue affected newly created accounts, which aren't given an appearance at time of creation. May address some of the issues reported in mantis #3204 (but the incompatibility with pre-8447 is unaffected and continues to exist).
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command, to make sure the .xml is passed in the command arguments. Thanks BlueWall
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can't try to add duplicate interfaces and cause a exception.
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can't try to add duplicate interfaces and cause a exception.
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common Initialise method.
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Currently they aren't plugin modules as the support for dynamically loading them isn't complete.
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"http", the ? is just an ordinary character in that field.
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nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.
This fixes mantis #3210. Thank you, tlaukkan!
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The built-in default is OpenSim, unless a user server url is given, then
that is used, unless "shard" is also goven, then shard takes precedence.
The defult in OpenSim.ini is "OpenSim" for compatibility.
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* Fixes NHibernate problem where prim contents show as textures
* Thanks Tommil!
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Re-fixing remote admin XmlRpc handler registration.
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0.6.3.* to better track down dll ref and overwrite problems.
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* Access NHibernate Manager as read-only property rather than public field
* Thanks Tommil
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http://opensimulator.org/mantis/view.php?id=3159
* Not locking causes enumeration exceptions as described in this matis
* part.TaskInventory needs to be locked for every access as it's a dictionary
* Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is
cloned instead
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logical and and logical or in LSL. Fixes Mantis #3174.
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versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all.
There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
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the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
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*sigh*
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IAssetDataPlugin being in OpenSim.Data
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* And there, all refs to OpenSim.Grid.AssetServer.exe gone.
/me takes a bow.
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getting there...
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PostAssetStreamHandler.cs - then killed off original (misnomed) file.
* Really, who wrote this jurassic shit code all with totally wrong file names? Ah yeah, that'd be me. Sorry.
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* Consequentially, dropped Prebuild solution from Prebuild.xml as the 1.7 schema does not allow for more than one solution per xml file. (*rolls eyes*)
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rid of ugly CoreModules dependency on AssetServer.exe
* And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
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* Fixes NHibernate overflow exception when saving some objects (under at least PostgreSQL 8.3)
* Thanks Tommil!
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* Ignored some gens
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* Changes varchar(36) columns to UUID type in MSSQL - this will be much more efficient
* ===As always, please, please backup your database before applying this patch===
* Thanks Ruud Lathrop (for the patch) and StrawberryFride (for the review)
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Prebuild copied dlls promiscuously, and this led to the references being all mixed up (/bin dlls overwritten by different versions on every csc)
* Something that thus needs fixing is the fact that ProjectReferences has to be marked
<ProjectReference>
<Private>False</Private>
</ProjectReference>
but that is not configurable in the upstream Xml Schema. I've hardcoded it in our repo for now.
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* Make it possible once again to set a console log level threshold in OpenSim.exe.config
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it actually does
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necessary assets (textures, objects within objects, textures referenced in scripts contained in
objects contained in another object, etc.)
* Not yet ready for general use
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and will get back up on the horse tomorrow.
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poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
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projects.
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trying to get to the bottom of this.
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