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| * | Fix bug where objects couldn't be set back to the "none" group.Justin Clark-Casey (justincc)2011-12-171-8/+13
| * | Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-178-21/+50
| * | Add Garmin Kawaguichi to CONTRIBUTORS.txtJustin Clark-Casey (justincc)2011-12-171-0/+1
| * | If a startup simulator script is present, run it after the normal region sele...Justin Clark-Casey (justincc)2011-12-171-12/+12
| * | Add more documentation to EstateConnectorString in StandaloneCommon.ini.exampleJustin Clark-Casey (justincc)2011-12-171-1/+4
| * | refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...Justin Clark-Casey (justincc)2011-12-172-142/+81
| * | Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-164-27/+11
| * | Don't pass on ChaneWaterHeight event from EventManager is new water height is...Justin Clark-Casey (justincc)2011-12-161-0/+6
| * | Comment out accidentally left in "Adding physics prim" log messageJustin Clark-Casey (justincc)2011-12-161-1/+1
| * | Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...Justin Clark-Casey (justincc)2011-12-162-11/+10
* | | Fixed bug of avie going under the terrain when crossing regions in certain di...Diva Canto2011-12-201-2/+2
* | | Changed the async approach on close child agents. This may improve crossings ...Diva Canto2011-12-162-7/+7
* | | Commented a couple of verbose debug messages.Diva Canto2011-12-162-2/+2
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* | Sends the consistent child agent position upon creation of the child agent in...Diva Canto2011-12-161-1/+12
* | No functional changes. Changed the prefix of that log message [CONNECTION BEG...Diva Canto2011-12-162-15/+15
* | HG minor bug fix and marked one method obsolete in UAS.Diva Canto2011-12-163-1/+6
* | Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con...Justin Clark-Casey (justincc)2011-12-151-5/+0
* | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...Justin Clark-Casey (justincc)2011-12-154-24/+27
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-151-1/+1
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| * | minor fix to MegaRegions, typo spotted by Ubit!nebadon2011-12-151-1/+1
* | | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacterJustin Clark-Casey (justincc)2011-12-153-35/+56
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* | minor: add some currently commented log lines for use in debuggingJustin Clark-Casey (justincc)2011-12-141-1/+8
* | Simplify some manipulation of _taintedActors in OdeSceneJustin Clark-Casey (justincc)2011-12-141-13/+6
* | Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ...Justin Clark-Casey (justincc)2011-12-141-45/+14
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-142-11/+5
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| * Just adding a comment to SendFullUpdatToClientDan Lake2011-12-131-0/+2
| * Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...Dan Lake2011-12-131-11/+3
* | Fix off by one bug in objects GrabbingBehaviour of pCampBot.exeJustin Clark-Casey (justincc)2011-12-142-2/+2
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* In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...Justin Clark-Casey (justincc)2011-12-132-4/+6
* Get rid of the 'lolcat' library asset.Justin Clark-Casey (justincc)2011-12-122-6/+0
* minor: remove pointless comment from OdeScene.csJustin Clark-Casey (justincc)2011-12-121-2/+1
* Remove long unused libdb_dotNET43.dllJustin Clark-Casey (justincc)2011-12-121-0/+0
* Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake2011-12-126-50/+57
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-12-123-191/+72
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| * Mantis 5816: osParseJSON Decoding Problemsnebadon2011-12-113-191/+72
* | Added an option for extra settings within region ini file. Any non-hardcoded ...Dan Lake2011-12-121-20/+55
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* Implement handler for TeleportCancel inbound packetMelanie2011-12-105-0/+18
* minor: remove a mono compiler warningJustin Clark-Casey (justincc)2011-12-091-1/+1
* Print out one log message for every missing baked texture, rather than two.Justin Clark-Casey (justincc)2011-12-091-22/+4
* minor: comment out "unpacked appearance" log mesasge for nowJustin Clark-Casey (justincc)2011-12-091-1/+1
* Comment out ChildAgentDataUpdate.Pack() "Pack data" message for now.Justin Clark-Casey (justincc)2011-12-091-1/+1
* Do some clean up Scene.cs log messages.Justin Clark-Casey (justincc)2011-12-091-24/+38
* Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-097-57/+16
* remove some unused fields in ScenePresenceJustin Clark-Casey (justincc)2011-12-091-4/+0
* Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi.Justin Clark-Casey (justincc)2011-12-091-4/+5
* Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...Justin Clark-Casey (justincc)2011-12-091-4/+6
* Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-093-4/+95
* Revert "Revert "Stop performing the asset save part of baked texture uploadin...Justin Clark-Casey (justincc)2011-12-081-5/+9
* Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2011-12-082-45/+31
* Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)2011-12-083-93/+116