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| | * | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-210-0/+0
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| | | * | | | | | | | | | | | | | | testing github bot take 2nebadon2012-08-201-1/+0
| | | * | | | | | | | | | | | | | | testing github commit botnebadon2012-08-201-0/+1
| | * | | | | | | | | | | | | | | | Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...Justin Clark-Casey (justincc)2012-08-211-3/+5
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| | * | | | | | | | | | | | | | | refactoring out SetFaceColorSignpostMarv2012-08-202-54/+17
| | * | | | | | | | | | | | | | | making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-202-22/+27
| | * | | | | | | | | | | | | | | single operation for PRIM_COLORSignpostMarv2012-08-202-2/+50
| | * | | | | | | | | | | | | | | fix typoSignpostMarv2012-08-201-1/+1
| | * | | | | | | | | | | | | | | no-op change for cia.vc testJustin Clark-Casey (justincc)2012-08-201-0/+1
| | * | | | | | | | | | | | | | | When loading an OAR, validate any group UUIDs and properly reconstruct parcel...Justin Clark-Casey (justincc)2012-08-201-1/+62
| | * | | | | | | | | | | | | | | Tighten up OpenSim.Framework.Cache locking to avoid race conditions.Justin Clark-Casey (justincc)2012-08-201-30/+53
| | * | | | | | | | | | | | | | | Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-2014-22/+69
| | * | | | | | | | | | | | | | | Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
| | * | | | | | | | | | | | | | | Fix llDialog responses so that they can be heard throughout the region. This ...Melanie2012-08-191-1/+1
| | * | | | | | | | | | | | | | | Add a reference to OpenMetaverseType.dll to compiled script assemblies.Melanie2012-08-181-0/+2
| * | | | | | | | | | | | | | | | Merge branch 'avination' into careminsterMelanie2012-08-236-3/+26
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-08-201-6/+2
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-08-203-1/+12
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-08-187-37/+47
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| | * | | | | | | | | | | | | | | | | | integrating redundant code into operatorSignpostMarv2012-08-182-14/+7
| | * | | | | | | | | | | | | | | | | | Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
| | * | | | | | | | | | | | | | | | | | constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-183-6/+6
| | * | | | | | | | | | | | | | | | | | implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
| | * | | | | | | | | | | | | | | | | | adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
| | * | | | | | | | | | | | | | | | | | Implementing operators & constructors for QuaternionSignpostMarv2012-08-181-0/+18
| * | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminsterMelanie2012-08-180-0/+0
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| | * | | | | | | | | | | | | | | | | | Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
| * | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminsterMelanie2012-08-189-124/+119
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| | * | | | | | | | | | | | | | | | | | refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-189-125/+119
| * | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminsterMelanie2012-08-1823-347/+469
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| | * | | | | | | | | | | | | | | | | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1823-346/+469
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| | | * | | | | | | | | | | | | | | | | | When reporting a thread timeout, create a copy of the info rather than passin...Justin Clark-Casey (justincc)2012-08-181-1/+14
| | | * | | | | | | | | | | | | | | | | | adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| | | * | | | | | | | | | | | | | | | | | fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-172-3/+6
| | | * | | | | | | | | | | | | | | | | | implementedSignpostMarv2012-08-173-0/+64
| | | * | | | | | | | | | | | | | | | | | attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2012-08-172-2/+17
| | | * | | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-172-17/+33
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| | | | * | | | | | | | | | | | | | | | | | BulletSim: Properly regenerate hulls when objects made physical.Robert Adams2012-08-172-17/+33
| | | * | | | | | | | | | | | | | | | | | | Add information to ThreadStackSize about possibly increasing if suffering Sta...Justin Clark-Casey (justincc)2012-08-171-1/+3
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| | | * | | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-177-278/+149
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| | | | * | | | | | | | | | | | | | | | | | BulletSim: restore most of the Detail logging statements. Will haveRobert Adams2012-08-174-40/+51
| | | | * | | | | | | | | | | | | | | | | | Modify order of code so SOP doesn't set the physics actor flyingRobert Adams2012-08-171-7/+12
| | | | * | | | | | | | | | | | | | | | | | BulletSim: add parameters and functionality to specify the meshRobert Adams2012-08-174-48/+37
| | | | * | | | | | | | | | | | | | | | | | BulletSim: comments and parameter changes in dynamics engine.Robert Adams2012-08-172-26/+30
| | | | * | | | | | | | | | | | | | | | | | BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...Robert Adams2012-08-171-158/+20
| | | * | | | | | | | | | | | | | | | | | | minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-171-7/+9
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| | | * | | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-178-3/+28
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| | | | * | | | | | | | | | | | | | | | | | Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-151-1/+1
| | | | * | | | | | | | | | | | | | | | | | BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams2012-08-153-2/+27
| | | | * | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...Robert Adams2012-08-154-0/+0