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* Allow opening a https port using only http so that nginx can be used for sslMelanie Thielker2014-04-263-18/+42
* minor: Remove unused System.Linq reference and use ParcelFlags.None instead o...Justin Clark-Casey (justincc)2014-04-231-2/+1
* Prevent sending Land Properties for unprivileged usersDev Random2014-04-231-5/+8
* Implement Oren's fix to prevent a privilege escalation with groupsMelanie Thielker2014-04-201-3/+6
* Change OfflineMessageModule to support more differentiated return values and ...Melanie Thielker2014-04-061-8/+47
* Guard against Scene being null in attachments it the wearing avatar is in the...Melanie Thielker2014-03-251-14/+16
* Remove the spammy "voice not enabled" message some viewers trigger in non voi...Melanie Thielker2014-03-251-4/+4
* Reinstate the timed region change signalMelanie Thielker2014-03-251-0/+4
* Add delete maptile ability to MapImageService - yet untestedMelanie Thielker2014-03-183-2/+92
* Minor: Add prentheses to make a condition clearerMelanie2014-01-151-2/+1
* Mono 2.0 fix - call ToArray() explicitlyMelanie2013-09-084-5/+19
* Fix exception when brokering HG asset idsMelanie Thielker2013-09-081-1/+7
* Harmonize the class name, ID and Name of the default perms moduleMelanie Thielker2013-09-084-11/+11
* Reinstate SecurePermissionsLoading functionality, default ONMelanie Thielker2013-09-081-24/+16
* Bring Core Groups up to current versionroot2013-09-0712-284/+504
* Add two argument constructor to GridInstantMessageroot2013-09-071-0/+18
* Add support for simple external CAPS texture servicesroot2013-09-071-19/+31
* Fix the root cause of keyframe motion region crossing offset - UpdateSceneObjectMelanie2013-08-252-23/+5
* * This fixes the border crossing offsets by storing the final keyframe locati...teravus2013-08-241-2/+22
* * Fix a null ref that causes a stack unwind when crossing borders. Less stac...teravus2013-08-243-11/+48
* Revert "* This increases accuracy when border crossing (the reason is.. the...teravus2013-08-241-7/+7
* * This increases accuracy when border crossing (the reason is.. the border ...teravus2013-08-231-7/+7
* Make attachment state load work againMelanie2013-08-011-1/+1
* Fix prim locking to behave like SLMelanie2013-06-231-2/+2
* Allow coalesced objects to be rezzed even if they extend past the sim boundsMelanie2013-06-181-2/+6
* Forward the reason to the scriptMelanie2013-06-131-1/+1
* Add a result param to te money module interfaceMelanie2013-06-133-4/+7
* * This fixes having to select and deselect prim to get keyframemotion to star...Melanie2013-06-133-2/+8
* Put the "script saved" and "notecard saved" messages back into the bottomMelanie2013-06-111-2/+2
* Explicitly set uploaded mesh object permsMelanie2013-06-101-10/+13
* Make objects attached from the ground appear in inventory again. Fixes a numberMelanie2013-06-081-1/+1
* Clean up poll serviceMelanie2013-06-072-319/+0
* Update HTTP serverMelanie2013-06-041-0/+0
* Fix llTeleportAgentGlobalCoordsMelanie2013-06-021-11/+16
* Unsit seated avatars when an object is deletedMelanie2013-06-021-0/+8
* Implement PERMISSION_TELEPORT and the needed checks to make it work.Melanie2013-06-022-7/+19
* Fix multi-wear of alpha and tattoo layers.Melanie2013-05-313-6/+6
* Stop sending velocity to avoid snap-backMelanie2013-05-311-1/+1
* Allow Linden trees to preserve their type when taken into inventory and rezze...Melanie2013-05-263-4/+20
* Update the money framework to allow sending the new style linden "serverside ...Melanie2013-05-259-44/+32
* Reset "Show in search" on parcels cut off other parcels that are in searchMelanie2013-05-241-0/+2
* Port fix from justicc - decouple pay prices on drag-copied primsMelanie2013-05-241-0/+1
* Let the event queue do lees work - expire every 40s as per Teravus instead of...Melanie2013-05-221-1/+1
* * This fixes the avatar stuck in objects on login and teleport by gently appl...teravus2013-05-141-0/+12
* * Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ...teravus2013-05-141-1/+27
* Explicitly zero avatar velocity on sitMelanie2013-05-131-0/+4
* Small adjustments to the floater moduleMelanie2013-05-132-2/+5
* Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie2013-05-111-1/+9
* Refactor to get closer to coreMelanie2013-05-112-3/+3
* Remove dumb "Region found!" message from map searchMelanie2013-05-061-2/+2