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* * Get Util.GetHostFromDNS to tell us the dns address it was trying to ↵Justin Clarke Casey2008-04-141-1/+15
| | | | resolve if it fails.
* make it so the IRC bridge only relays channel 0 messagesSean Dague2008-04-141-7/+10
| | | | | | not all of them (like it was doing before)
* Possible fix for the 100% CPU issue. I've not fully Sean Dague2008-04-141-2/+8
| | | | | | | | confirmed that this fixes the issue, however functional correctness of BlockingQueue requires that these locks be put into place anyway.
* #952 againTeravus Ovares2008-04-141-7/+21
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* Fix for mantis 952Teravus Ovares2008-04-141-23/+30
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* * Correct comment from previous patch - I'm not reversing mantis #912 at ↵Justin Clarke Casey2008-04-131-1/+1
| | | | all, which was in an entirely different location
* * Reverse mantis #912 since it was causing inventory to disappear from the ↵Justin Clarke Casey2008-04-131-1/+10
| | | | | | | | root folder on 1.19.1.4 non-cache clear relog. * The folder version numbers probably do need to be non-zero, but there is a further subtlety of the protocol to understand first
* * Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares2008-04-136-17/+898
| | | | | | | | when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
* * Temporarily, stop the exception of mantis #951 from killing the entire ↵Justin Clarke Casey2008-04-131-1/+13
| | | | client session.
* * Put in crude poll waiting for 60 seconds for delayed user inventory ↵Justin Clarke Casey2008-04-131-2/+27
| | | | | | | | | delivery from the inventory service * This will reduce failures where the inventory server is simply slow * Still need to properly inform the user if the inventory service has failed altogether
* Update svn properties.Jeff Ames2008-04-130-0/+0
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* * Added some comments to terrain module.Adam Frisby2008-04-132-3/+57
| | | | | * Fixed a range issue in the GenericSystemDrawing saving mechanism.
* first drop of user storage implementation for nhibernate. Sean Dague2008-04-112-2/+271
| | | | | | | This surely doesn't work yet, but it compiles, and I'm getting close to a stopping point for the day.
* add some convenience properties to get floats out ofSean Dague2008-04-111-0/+13
| | | | | | vectors for UserAgentData
* add user agent mappingSean Dague2008-04-111-0/+21
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* * Reduce publicly exposed fields on InventoryCollection, which was causing ↵Justin Clarke Casey2008-04-114-77/+48
| | | | | | | | | duplicate sets of inventory data to be sent over the grid * Won't actually fix anything, since we were handling the problem anyway * Also add more doc, fix up debugging messages, etc
* * Minor refactoring in OGS1InventoryServiceJustin Clarke Casey2008-04-111-27/+20
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* * Remove the worst excesses of my inventory debugging codeJustin Clarke Casey2008-04-111-6/+6
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* * Eliminate a class of errors where an inventory request could be made ↵Justin Clarke Casey2008-04-113-14/+31
| | | | | | | | | before the region had completely received the inventory for the user. * A much larger race condition where the inventory request could be made before the region gets any data at all will also be fixed in the near future. * This change also fixes a regression from two patches ago where items stopped appearing in standalone inventory
* * Minor inventory code cleanup following on from last patchJustin Clarke Casey2008-04-114-14/+1
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* * Change inventory async response deliver to deliver all items and folders ↵Justin Clarke Casey2008-04-118-89/+151
| | | | | | | | at once, rather than each individual * This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
* * fix bug 935Teravus Ovares2008-04-111-4/+7
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* * Fix bug 934Teravus Ovares2008-04-111-1/+7
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* * minor: replace test of CachedUserInfo.RootFolder != null with something ↵Justin Clarke Casey2008-04-112-14/+20
| | | | more readable, and make RootFolder get only
* * minor documenting, cleanup, renaming in user profile cache serviceJustin Clarke Casey2008-04-112-12/+29
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* * documenting and minor refactoring in UserProfileCacheServiceJustin Clarke Casey2008-04-111-14/+24
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* refactor: eliminate method in UserProfileCacheServiceJustin Clarke Casey2008-04-113-16/+15
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* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-113-35/+155
| | | | | | | | * This patch adds support for saving a dynamically generated region to the filesystem (as a region xml file) * Also adds some error checknig to make sure the dynamically generated region name, id or location are not already taken. * Thanks Dr Scofield
* From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague2008-04-111-11/+16
| | | | | | | | Attached is the second half of the fix for 821 - this is the null reference check for llDetectedName and the other *Detected* function.
* * Discerned between AddProfile and UpdateProfile in region registrationlbsa712008-04-117-9/+102
| | | | | :: Believe it or not, but INSERT/UPDATE is actually a better pattern than REPLACE, since, with INSERT/UPDATE you can catch erroneous UPDATES to non-INSERTed items as well as catch erroneous re-INSERTS. in 95% of the cases, you SHOULD have a clear INSERT context, and a clear and separate UPDATE context. If you think your case falls within the 5%, maybe you should re-evaluate your code. ::
* * Added a "regionload_regionsdir" option to OpenSim.ini which determines ↵Adam Frisby2008-04-112-0/+16
| | | | where Region.XML files are stored. If not set, it will default to the usual location.
* * Updated MapImageModule to support primitives showing on the world map ↵Adam Frisby2008-04-111-1/+43
| | | | image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference.
* add user profile mapping for nhibernateSean Dague2008-04-101-0/+29
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* add some convenience properties. Move all the fieldsSean Dague2008-04-101-69/+100
| | | | | | to the top of the file.
* * With Grid Comms up in the air.. I decided have the friends module update ↵Teravus Ovares2008-04-104-1/+166
| | | | | | | | you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface.
* * Minor: really just comment and subsequent indentation adjustment. ↵Justin Clarke Casey2008-04-102-41/+61
| | | | Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
* * Refactor GetUsersInventory()Justin Clarke Casey2008-04-103-12/+36
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* Thank you Justin for a patch that solves the issue of: When a sensor detects ↵Charles Krinke2008-04-101-4/+14
| | | | | | | | an Avatar, and llDetectedOwner is called on the script, the current implementation attempts to find the detected avatar as a SceneObjectPart and return the owner of that part.
* Thank you kindly, A_Biondi for a patch that:Charles Krinke2008-04-101-0/+13
| | | | | | Handles the CreateItem cap request for all wearables, setting the proper value in inType and assType.
* * Minor: get CreateNewUserInventory() to return true on successJustin Clarke Casey2008-04-103-4/+10
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* * Slightly smoother transition between land, shallow water and deep water in ↵Teravus Ovares2008-04-101-2/+11
| | | | map tile generation.
* * Minor inventory message cleanup and documentationJustin Clarke Casey2008-04-102-4/+14
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* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-107-63/+63
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-108-141/+276
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-1019-205/+205
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-1024-382/+595
| | | | | | | actually a little more work than I expected given the copious use of out params.
* * Brings back map tile generation based on the terrain. The algorithm ↵Teravus Ovares2008-04-101-0/+108
| | | | produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO.
* comment out OpenSim.Model until first class is added,Sean Dague2008-04-101-2/+2
| | | | | | otherwise nant is unhappy
* * Added stub OpenSim.Model project for migrating core types and base classeslbsa712008-04-101-1/+21
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* * Fix a null reference when there's no [Economy] section in the opensim.iniTeravus Ovares2008-04-101-3/+3
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