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* a couple of changes in the new Sceneobject classes, just committing so things...MW2007-08-074-12/+27
* * Removed duplicated Script residuelbsa712007-08-073-98/+0
* actually transfer some data to the row definition. Going to hookSean Dague2007-08-071-3/+21
* actually get sqlite stuff to compile. This isn't connected to theSean Dague2007-08-071-21/+5
* some more sqlite stuff. Checking in to get it to another computerSean Dague2007-08-071-1/+30
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-2/+2
* adding shell of SqliteDataStoreSean Dague2007-08-061-0/+116
* added rest of the fields the prims haveSean Dague2007-08-061-0/+15
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+1
* first bits of updating sqlite to definition based on new objectsSean Dague2007-08-061-4/+11
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-43/+26
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+18
* Re-added Grid mode. (which had got removed/disabled in revision 1515)MW2007-08-063-12/+21
* * yet another mini-shape-commitlbsa712007-08-061-0/+21
* * commands are done foreach instead of by [i]lbsa712007-08-063-13/+22
* * renamed some scene to worldlbsa712007-08-065-112/+16
* * The empty Regions dir now back in svnlbsa712007-08-060-0/+0
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-067-55/+65
* * minor refactoringslbsa712007-08-067-14/+14
* ... and here's the second part...lbsa712007-08-0644-0/+0
* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0644-0/+0
* * Now we have boxes. Yay!lbsa712007-08-068-97/+88
* * SimpleApp works again:lbsa712007-08-067-53/+51
* And its license file.MW2007-08-041-0/+23
* Guess I should add the Nini.dll as wellMW2007-08-041-0/+0
* clean up of startup config settings (command line args etc),MW2007-08-046-102/+72
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-041-1/+1
* * More work on PermissionManager - going AFK for a bit.Adam Frisby2007-08-041-38/+79
* * More work on PermissionManagerAdam Frisby2007-08-042-5/+44
* * Little more cleaning of EstateManager - still needs packets to be moved, bu...Adam Frisby2007-08-041-43/+103
* * Extracted and refactored several large methods. Needs moving of packet hand...Adam Frisby2007-08-041-148/+172
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee2007-08-032-14/+14
* * a very small first step with shape wrapperslbsa712007-08-031-37/+26
* changed the properties so that most of them only take up one line per get/set.MW2007-08-032-127/+38
* * Changed some nameslbsa712007-08-032-42/+42
* ATTENTION!!! Change to default to "sandbox" (did we come up with a better nam...Brian McBee2007-08-031-5/+5
* Changes to prepare for future possible configuration of separate logdir, conf...Brian McBee2007-08-0311-18/+95
* Yet another commit related to the SceneObject rewrites.MW2007-08-032-5/+12
* Yet another commit related to the SceneObject rewrites.MW2007-08-031-4/+13
* and more work on those classes. Think they are just about ready to begin hook...MW2007-08-033-5/+107
* Ditto...More work on the AllNewSceneObject* classes.MW2007-08-032-6/+75
* More work on the AllNewSceneObject* classes.MW2007-08-034-4/+125
* *Estate settings are now saved in their own configuration file called estate_...mingchen2007-08-033-46/+685
* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4
* * Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby2007-08-021-5/+8
* * Fixed several issues with TerrainAdam Frisby2007-08-021-8/+13
* * Added new "terrain add" command.Adam Frisby2007-08-021-0/+5
* specify openjpeg with explicit path to current directory. Needed in some Sean Dague2007-08-021-2/+2
* (no commit message)Brian McBee2007-08-025-6/+6