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* * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵Justin Clarke Casey2008-11-035-23/+43
| | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
* * mionr: correct CONTRIBUTORS file for PlughJustin Clarke Casey2008-11-032-3/+3
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* * minor: fussy little change to put colons in some log outputJustin Clarke Casey2008-11-031-12/+12
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* On TP, child-agents weren't closed down properly, as the list of child-regionsHomer Horwitz2008-11-031-0/+4
| | | | | | was cleared before using it to find the children.
* Add a bit more error-checking to GetFriendRegionInfos.Homer Horwitz2008-11-031-13/+24
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* * Pull client throttle multipler setting out of config source. Not an ↵Justin Clarke Casey2008-11-032-1/+16
| | | | adjustable setting yet (and then only for debug purposes)
* * minor: don't need to null check config source in clientstack settings ↵Justin Clarke Casey2008-11-032-2/+0
| | | | since this is always non null
* * minor: eliminate unused config fieldJustin Clarke Casey2008-11-031-3/+4
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* * Use nini to pass config information to the client stack, rather than the ↵Justin Clarke Casey2008-11-0310-29/+43
| | | | | | | | ClientStackUserSettings class * This conforms better to other module usage
* completing move to refactored multi-channel capable IRCBridgeModuleDr Scofield2008-11-033-30/+30
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* dropping old IRCBridgeModule.Dr Scofield2008-11-032-1095/+0
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* * Use the UUID regex sitting in utils for detection of uuids embedded in scriptsJustin Clarke Casey2008-11-032-10/+8
| | | | | | * Replaces the one in the module itself, which had a dumb bug in it anyway
* merging changes from IRCBridgeModule in to XIRCBridgeModule; swappingDr Scofield2008-11-036-67/+84
| | | | | | | | OpenSim.ini config tags in preparation for merge of IRCBridgeModule and XIRCBridgeModule.
* Thanks diva for a patch that removes an unnecessary dependency on ↵Dahlia Trimble2008-11-031-2/+2
| | | | CommunicationsOGS1 from OGS1UserServices
* Thanks diva for patch that makes a bunch of methods in InventoryServiceBase ↵Dahlia Trimble2008-11-031-8/+8
| | | | virtual, so that they can be overriden in subclasses.
* Mantis #2530. Thank you kindly, Idb for a patch that:Charles Krinke2008-11-031-5/+5
| | | | | | The attached patch changes the casts from explicit to implicit.
* Added some more coloring to nant-color (especially for tests)Homer Horwitz2008-11-021-0/+6
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* - Add Util.isUUIDHomer Horwitz2008-11-023-0/+26
| | | | | | | - Add tests for Util.isUUID - First part of the fix for protocol interoperability between viewer 1.20 and 1.21 for friend offers.
* Cause inventory to be fetched on scripted item gives if the destinationMelanie Thielker2008-11-021-0/+2
| | | | | | avatar is remote or offline.
* Update svn properties, formatting cleanup.Jeff Ames2008-11-022-14/+14
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* Mantis #2518Melanie Thielker2008-11-012-9/+121
| | | | | | | Thank you, idb, for a patch that fixes the conflicts of lsl identifiers with c# keywords
* * Apply http://opensimulator.org/mantis/view.php?id=2440Justin Clarke Casey2008-11-011-4/+27
| | | | | | | | * The attached patch changes the LSLInteger operator overrides for == and != to return LSLIntegers 1 or 0 instead of a bool and adds similar operator overrides for >, <, >= and <= * Thanks idb!
* * Massive cleanup of LLClientView, removed a few hundred unnecessary value ↵Adam Frisby2008-11-011-2558/+2526
| | | | initialisers, etc.
* * Minor cleanupAdam Frisby2008-11-013-3/+5
| | | | | * Added additional error message when a Object/SOG DB save fails so we can trace why.
* * Apply http://opensimulator.org/mantis/view.php?id=2521Justin Clarke Casey2008-11-011-0/+5
| | | | | | * Fix not tests in LSL which require implicit casting (see mantis for an example)
* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-0132-740/+1388
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* * minor: Remove mono compiler warningJustin Clarke Casey2008-11-011-1/+1
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* * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ↵Justin Clarke Casey2008-11-017-16/+15
| | | | SOP.IsAttachment
* Fix a compile warning about unreachable codeHomer Horwitz2008-11-011-2/+0
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* * Introduce an IsAttachment property on the group level (which just returns ↵Justin Clarke Casey2008-11-012-1/+21
| | | | | | | | | false if the group is already deleted) * This is to avoid repetitive null checks - I'm beginning to think that blasting away the root part on object deletion is actually a bad move. Perhaps we should leave it around and let the client ignore any superfluous packets (which it may well do anyway), since we're constantly exposing a race condition
* * Fix http://opensimulator.org/mantis/view.php?id=2517Justin Clarke Casey2008-11-015-15/+14
| | | | | | * Don't save attachments on saving oar, which stops them coming back as ghost prims
* Make the IM and friends modules optional. Clean up some code that dealtMelanie Thielker2008-11-015-35/+32
| | | | | | | | | | with the old Grid Instant Message over OGS1. Refactor the EventManager to be independent of the rigid module structure design imposed by the current implementation. Message routing is now done in the destination module rather than in the event manager. This way, more or less granular solutions are possible without core changes.
* Revert last checkin. Avatars fall through non-physical prims now.Charles Krinke2008-11-011-12/+7
| | | | | | There is more to the solution then just enabling soft_erp and soft_cfm for all d.Contact cases.
* Added soft_cfm and soft_erp to the general "contact" initializationCharles Krinke2008-11-011-7/+12
| | | | | | for physical prim interactions. They were not previously enabled for prim-prim interactions.
* Make the inventory transfer module replacable in config.Melanie Thielker2008-11-011-0/+9
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* Correct the handling of the creator field on inventory givesMelanie Thielker2008-11-011-3/+3
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* A stab a getting the user server to act right. Move acquisition of theMelanie Thielker2008-11-012-18/+21
| | | | | | | | locks to just before the try/catch/finally block, so that an exception thrown between taking the lock and entering the try doesn't leave a mutex locked
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-013-25/+25
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* * In the client stack, if the BeginReceive() throws an exception then do ↵Justin Clarke Casey2008-10-312-57/+53
| | | | | | | | | print this out to the log once * This may help us detect if mysterious UDP disconnects are happening because of this. * Shouldn't be any functional change but I would appreciate a buddy check from Teravus if he has time (as for all client stack changes)
* * Reinstate sending wearables back to the client in response to set appearanceJustin Clarke Casey2008-10-311-1/+1
| | | | | | | * Since the client sets the appearance in the first place (in response to receiving wearables information originally) this seems a little redundant * But I've realized I didn't actually test this assumption, so I'm going to reinstate it for now
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-315-13/+66
| | | | | | * set debug scene name on scene registration, rather than within the Scene constructor
* * Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding ↵Adam Frisby2008-10-311-1/+11
| | | | some alternate codepaths that avoid triggering OpenSim specific code. Probably not useful for most people, but might be for those working on interop projects.
* * Added some debug information to MySQL UserDataManager to help diagnose a ↵Adam Frisby2008-10-312-18/+25
| | | | potential issue when in high load. Related to mantis #2508.
* test: Extend malformed packet test to actually check that a valid packet can ↵Justin Clarke Casey2008-10-308-23/+140
| | | | get through after the malformed ones have been sent
* * test: Test that the client stack doesn't completely blow up if a client ↵Justin Clarke Casey2008-10-302-10/+43
| | | | passes it malformed data
* * Remove OpenSim.Data.SQLite.Tests.dll.config that probably accidentally ↵Justin Clarke Casey2008-10-301-35/+0
| | | | | | | | made it into the build * Not sure how to remove all those annoying XMLConfigurator errors though
* * Slightly tweak to teardown test, try a circuit which never existed in the ↵Justin Clarke Casey2008-10-301-3/+3
| | | | first place
* * minor: spacing adjustment before next commitJustin Clarke Casey2008-10-301-2/+1
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* * test: fill out circuit teardown testJustin Clarke Casey2008-10-301-1/+10
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* * minor: remove mono warningJustin Clarke Casey2008-10-301-1/+0
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