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* Added "Local" and "Temporary" Fields to the AssetBase class.MW2007-09-052-1/+3
* Fix for permissions on library textures.Brian McBee2007-09-051-176/+176
* Recompiled libode to work on older processorsBrian McBee2007-09-052-0/+0
* Just trying to get more debug info from a exception that has been reported.MW2007-09-041-1/+1
* Added partial help info when calling "help" command with a region set.MW2007-09-043-3/+38
* Fixed it so "shutdown" command works when a region is set as the active conso...MW2007-09-041-1/+1
* Part 2 of Darok's BulletX patches.MW2007-09-041-135/+115
* Part 1 of Darok's BulletX patches.MW2007-09-041-16/+39
* Removed the exit-region command, now use "change-region root" or "change-regi...MW2007-09-043-19/+45
* Added "show modules" command that if at root level will display a list of loa...MW2007-09-042-3/+57
* Using change-region without a region name will now display the currently acti...MW2007-09-041-3/+14
* Fixed it so change-region works with region names that have spaces in them. MW2007-09-042-9/+34
* Some work on Module loading/management.MW2007-09-0428-226/+659
* reverting opensim.ini to proper default statedan miller2007-09-011-1/+1
* ODE bugfix: multiple avatars now supported properlydan miller2007-09-012-2/+2
* once more, without the debug statements (ODE multi-region fixes, various debu...dan miller2007-09-012-2/+1
* umm, nevermind all that -- this is the real ODE region fix. I'll get subvers...dan miller2007-09-011-22/+33
* oops -- restoring opensim.inidan miller2007-09-011-2/+2
* more ODE fixes & optimizations. Works better with 1834!dan miller2007-09-011-2/+2
* remove some more rote Verbose strings, leave only ones that actually have som...Sean Dague2007-08-311-3/+0
* Added a Debug method to the Console/log class that has the Conditional attrib...MW2007-08-319-9/+153
* change debugging around failed prim loading. I have one prim that doesn't Sean Dague2007-08-311-2/+5
* danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bugdan miller2007-08-301-4/+7
* remove debugging statementSean Dague2007-08-301-1/+1
* Config option for loading ScriptEngine (wjordan)Tedd Hansen2007-08-302-15/+12
* Added some place holder classes for various modules.MW2007-08-3010-38/+216
* default to sqlite for user storage. You will have to recreateSean Dague2007-08-301-1/+2
* few small changes (all work in progress).MW2007-08-292-8/+33
* Remove a debug line.MW2007-08-291-2/+1
* Fixed the problem of prims not being loaded from the database (that my last c...MW2007-08-292-82/+118
* Various small changes (some likely to be removed again soon)MW2007-08-299-13/+26
* Attempt to cut down how often objects are backed up to the database.MW2007-08-292-3/+15
* Attempt to fix bug on linux where estate_settings.xml gets wiped. Brian McBee2007-08-291-1/+4
* Partial fix for corner-handle prim resize bug. Doesn't work correctly with li...Brian McBee2007-08-291-2/+4
* Fixed the problem of uploaded animations not showing up in inventory [Mantis ...MW2007-08-281-1/+1
* Applied danx0r's ODE patch [mantis number 340].MW2007-08-283-88/+106
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-2816-16/+16
* Taken the old scripting engine out of Region.Environment and moved it into a ...MW2007-08-2845-3081/+3727
* startup event on script added to object, not all inside object.Tedd Hansen2007-08-284-11/+19
* As part of our "we aim to please" commitment, have added the ability to creat...MW2007-08-282-12/+25
* use order by ParentID to ensure root prims are selected firstSean Dague2007-08-281-35/+38
* Removed last commit, as sdague has also done a fix.MW2007-08-281-18/+3
* Attempt to track down the loading prims error. So Temporary fix to see if it ...MW2007-08-281-1/+20
* some changes which get us closer to Sqlite storage for usersSean Dague2007-08-283-6/+16
* Moved XferModule to OpenSim.Region.Environment.Modules namespace/directory.MW2007-08-281-1/+1
* Start of trying to make Region/Scene more modular. MW2007-08-2822-125/+546
* Ensure that UserProfileData doesn't pass down null values. Sean Dague2007-08-282-22/+32
* sqlite is storing now, uint64 makes things "interesting".Sean Dague2007-08-281-7/+8
* added some more types that will be neededSean Dague2007-08-281-2/+14
* sqlite user datastore "should" be functionally completeSean Dague2007-08-281-115/+74