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* update prebuild to work with new script stuffSean Dague2007-08-081-7/+10
* * Prebuild vs2005 target will now skip project with name "OpenSim.DataStore.M...lbsa712007-08-082-0/+6
* Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it did...MW2007-08-082-2/+1
* Rotated the terrain textures that are created for world map by 90 degree as s...MW2007-08-081-1/+1
* Added ScriptEngine to solution (prebuild.xml)Tedd Hansen2007-08-084-3352/+65
* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-0829-0/+8188
* * Got SimpleApp working againlbsa712007-08-082-42/+53
* CAPS should now be working in standalone mode. Texture uploads will work even...Brian McBee2007-08-082-10/+26
* Whoops! left this out. second part of r1541Brian McBee2007-08-081-3/+4
* OGS1GridServices.csBrian McBee2007-08-081-0/+8
* Grid/GridServer/GridManager.csBrian McBee2007-08-081-9/+16
* starting to push some of the actual sql commands to get this to disk. Sean Dague2007-08-071-5/+52
* Some more work on new Sceneobject. MW2007-08-073-22/+91
* * koncept bugfixlbsa712007-08-072-0/+24
* a couple of changes in the new Sceneobject classes, just committing so things...MW2007-08-074-12/+27
* * Removed duplicated Script residuelbsa712007-08-073-98/+0
* actually transfer some data to the row definition. Going to hookSean Dague2007-08-071-3/+21
* actually get sqlite stuff to compile. This isn't connected to theSean Dague2007-08-071-21/+5
* some more sqlite stuff. Checking in to get it to another computerSean Dague2007-08-071-1/+30
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-2/+2
* adding shell of SqliteDataStoreSean Dague2007-08-061-0/+116
* added rest of the fields the prims haveSean Dague2007-08-061-0/+15
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+1
* first bits of updating sqlite to definition based on new objectsSean Dague2007-08-061-4/+11
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-43/+26
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+18
* Re-added Grid mode. (which had got removed/disabled in revision 1515)MW2007-08-063-12/+21
* * yet another mini-shape-commitlbsa712007-08-061-0/+21
* * commands are done foreach instead of by [i]lbsa712007-08-063-13/+22
* * renamed some scene to worldlbsa712007-08-065-112/+16
* * The empty Regions dir now back in svnlbsa712007-08-060-0/+0
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-067-55/+65
* * minor refactoringslbsa712007-08-067-14/+14
* ... and here's the second part...lbsa712007-08-0644-0/+0
* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0644-0/+0
* * Now we have boxes. Yay!lbsa712007-08-068-97/+88
* * SimpleApp works again:lbsa712007-08-067-53/+51
* And its license file.MW2007-08-041-0/+23
* Guess I should add the Nini.dll as wellMW2007-08-041-0/+0
* clean up of startup config settings (command line args etc),MW2007-08-046-102/+72
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-041-1/+1
* * More work on PermissionManager - going AFK for a bit.Adam Frisby2007-08-041-38/+79
* * More work on PermissionManagerAdam Frisby2007-08-042-5/+44
* * Little more cleaning of EstateManager - still needs packets to be moved, bu...Adam Frisby2007-08-041-43/+103
* * Extracted and refactored several large methods. Needs moving of packet hand...Adam Frisby2007-08-041-148/+172
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee2007-08-032-14/+14
* * a very small first step with shape wrapperslbsa712007-08-031-37/+26
* changed the properties so that most of them only take up one line per get/set.MW2007-08-032-127/+38
* * Changed some nameslbsa712007-08-032-42/+42