| Commit message (Expand) | Author | Age | Files | Lines |
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* | remove a dead line of code | UbitUmarov | 2017-10-06 | 1 | -1/+1 |
* | mantis 8246: don't allow 'delete object name' to delete attachments, but all... | UbitUmarov | 2017-10-06 | 1 | -9/+12 |
* | bug fix: add missing stub for osSetInertia | UbitUmarov | 2017-10-01 | 2 | -0/+6 |
* | BulletSim: update MacOS version of libBulletSim to latest version. | Robert Adams | 2017-09-20 | 2 | -0/+0 |
* | bug fix: Of course i had to pick a wrong number for profileBegin | UbitUmarov | 2017-09-16 | 2 | -2/+2 |
* | double request.ReadWriteTimeout | UbitUmarov | 2017-09-16 | 1 | -2/+2 |
* | bug fix. Increase the values of profileHollow and profileBegin used to match ... | UbitUmarov | 2017-09-16 | 2 | -7/+19 |
* | BulletSim: Merge branch 'BulletSim2017' | Robert Adams | 2017-09-05 | 16 | -86/+414 |
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| * | BulletSim: add raycast filtering | Robert Adams | 2017-09-05 | 1 | -3/+35 |
| * | BulletSim: first version of raycast. Only single contact point and no | Robert Adams | 2017-09-03 | 8 | -128/+137 |
| * | BulletSim; Update BulletSim.dll's and so's for raycast. | Robert Adams | 2017-09-03 | 4 | -0/+0 |
| * | BulletSim: modify taint processing which use locks. | Robert Adams | 2017-09-02 | 5 | -27/+62 |
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| | * | BulletSim: add clock and change logic for taint processing a little | Robert Adams | 2017-08-28 | 5 | -27/+62 |
| * | | BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to | Robert Adams | 2017-09-02 | 8 | -0/+252 |
* | | | Fixed typos in comments in osslEnable.ini | Kevin Cozens | 2017-09-04 | 1 | -2/+2 |
* | | | Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch. | Kevin Cozens | 2017-09-04 | 1 | -3/+3 |
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* | | fix cache.cs (used on parcels info) | UbitUmarov | 2017-08-29 | 1 | -10/+14 |
* | | in some cases ll TPVs can only see avatar rotations around Z or camera misbe... | UbitUmarov | 2017-08-25 | 1 | -0/+13 |
* | | change camera view constraint. we need to do it a lot more :( | UbitUmarov | 2017-08-25 | 1 | -50/+40 |
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* | frozen avatars should not do local teleports. Possible none should not be all... | UbitUmarov | 2017-08-24 | 1 | -3/+13 |
* | change a few more parcel eject code paths | UbitUmarov | 2017-08-24 | 3 | -3/+3 |
* | add missing file. Also in last commit comment the flag was relative to (un)fr... | UbitUmarov | 2017-08-24 | 1 | -2/+16 |
* | (un)eject flag is only lowest bit, only protect active gods from freeze; do n... | UbitUmarov | 2017-08-24 | 1 | -3/+3 |
* | mantis 8233: media changes flag object updated in region db | UbitUmarov | 2017-08-22 | 1 | -0/+3 |
* | change SOP updates throttles again. Small values of omega on llSetTargetOmega... | UbitUmarov | 2017-08-19 | 2 | -58/+74 |
* | BulletSim: Update macOS version of BulletSim with the actual Bullet | Robert Adams | 2017-08-18 | 2 | -0/+0 |
* | Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot.... | Diva Canto | 2017-08-17 | 4 | -0/+0 |
* | Make VERSION_FLAVOUR public too, per request. I question the practice of insu... | Diva Canto | 2017-08-17 | 1 | -1/+1 |
* | BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision f... | Robert Adams | 2017-08-17 | 2 | -0/+0 |
* | fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle() | UbitUmarov | 2017-08-16 | 1 | -14/+9 |
* | Merge branch 'master' into BulletSim2017 | Robert Adams | 2017-08-15 | 3 | -12/+20 |
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| * | update libode for MAC, thanks again Gavin Hird | UbitUmarov | 2017-08-15 | 2 | -0/+0 |
| * | Refactor archive loading to optionally start script engine after loading. | Robert Adams | 2017-08-14 | 1 | -12/+20 |
* | | BulletSim: remove chatty debug message. | Robert Adams | 2017-08-14 | 1 | -2/+2 |
* | | BUlletSim: return better terrain height in | Robert Adams | 2017-08-14 | 1 | -4/+20 |
* | | Merge branch 'master' into BulletSim2017 | Robert Adams | 2017-08-14 | 5 | -170/+214 |
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| * | Revert "Let's try giving Common a default constructor instead of the workaround" | Diva Canto | 2017-08-14 | 3 | -4/+13 |
| * | Let's try giving Common a default constructor instead of the workaround | Diva Canto | 2017-08-14 | 3 | -13/+4 |
| * | This is the correct work around. Jenkins is confuzzled. | Diva Canto | 2017-08-14 | 2 | -4/+4 |
| * | Strengthen the tests for the possibility that SetUpFixture does not run in th... | Diva Canto | 2017-08-14 | 3 | -5/+14 |
| * | Comment to trigger jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | Comment that test dll for now. It's making jenkins fail. | Diva Canto | 2017-08-14 | 1 | -3/+7 |
| * | Forgot to add this too (nant auto tests) | Diva Canto | 2017-08-14 | 1 | -0/+5 |
| * | Listed new testable dll in THIS file | Diva Canto | 2017-08-14 | 1 | -1/+7 |
| * | Another comment for testing jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | Added comment just to trigger jenkins | Diva Canto | 2017-08-14 | 1 | -0/+1 |
| * | jenkins tests still don't set scene.IsRunning | UbitUmarov | 2017-08-13 | 1 | -2/+2 |
| * | change locking on sop updates | UbitUmarov | 2017-08-13 | 2 | -169/+186 |
* | | Update BulletSim with corrected collision computations. | Robert Adams | 2017-08-14 | 4 | -0/+0 |
* | | Update BulletSim with Bullet V2.86. | Robert Adams | 2017-08-09 | 4 | -0/+0 |
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