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* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-1973-709/+593
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* Ensure that the physics representation of a deleted object is also removedMelanie Thielker2008-11-191-1/+1
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* Fix deleting object that have been persisted already from the DBMelanie Thielker2008-11-192-1/+6
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* Adding the OSD dllMelanie Thielker2008-11-181-0/+0
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* Patch from jhurliman. Fixing the texture decoding issues in progressiveMelanie Thielker2008-11-189-11/+11
| | | | | | texture sending. Grain of salt not included.
* Remove perts of jhurliman's AD security patch that had slipped inMelanie Thielker2008-11-181-8/+0
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* Prevent a nullref when building new prims while others watchMelanie Thielker2008-11-182-1/+3
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* Fixed MySQL and SQLite so they will save theSean Dague2008-11-185-9/+177
| | | | | | | variable sun vector, adding 3 new fields on both. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Extended Agent TestsSean Dague2008-11-181-0/+46
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Apply JHurliman's texture sender patchMelanie Thielker2008-11-181-10/+43
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* * Added and removed debug information relating to client connectionsAdam Frisby2008-11-186-6/+13
| | | | | | * Minor client fixes * Added the ability for a client to login without a UserProfile, allowing certain alternate clients to connect to the region.
* Prevent the texture downloader from locking a null object when a downloadMelanie Thielker2008-11-171-0/+3
| | | | | | hits bad data
* Make newly created prims be the correct groupMelanie Thielker2008-11-176-10/+11
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* Make texture decode errors nonfatal. The texture send is simply droppedMelanie Thielker2008-11-171-25/+33
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* Fix a few small issues with the progressive texture-download:Homer Horwitz2008-11-172-11/+12
| | | | | | | | | | | | - The initial priority wasn't passed in, so a discardLevel of -1 in the first request automatically cancelled texture-download. - One-packet textures weren't handled, as CurrentPacket starts at 1 and StopPacket == 0 in that case. - Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads will cause more requests.
* Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker2008-11-174-1/+28
| | | | | | group
* * Remove Appdomain code in XEngine.csJustin Clarke Casey2008-11-171-12/+2
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* * Remove old unused libsecondlife and openjpeg librariesJustin Clarke Casey2008-11-173-0/+0
| | | | | | * Thanks to jhurliman for the pointer
* * Apply http://opensimulator.org/mantis/view.php?id=2611 Justin Clarke Casey2008-11-171-99/+169
| | | | | | | * Progressive texture delivery (ported from jhurliman's Simian code) * Thanks jhurliman!
* * Actually add the updated libraries this timeJustin Clarke Casey2008-11-174-0/+0
| | | | | | * This is why they don't let me out of the big house
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-1758-454/+473
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* * minor: add interface version to 'show version' command outputJustin Clarke Casey2008-11-171-1/+4
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* * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵Justin Clarke Casey2008-11-172-9/+21
| | | | | | | | | | | allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
* Add a few commentsMelanie Thielker2008-11-171-7/+13
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* Change some comments that have been supersededMelanie Thielker2008-11-171-10/+1
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* Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and getMelanie Thielker2008-11-171-2/+2
| | | | | | accepted in the quick buttons list
* * refactor: move user set permissions parsing code into a separate method ↵Justin Clarke Casey2008-11-171-39/+99
| | | | ready for reuse
* * Make sure that deleted objects do not send further object updates to the ↵Justin Clarke Casey2008-11-173-16/+11
| | | | client
* minor: remove mono compiler warningsJustin Clarke Casey2008-11-173-21/+21
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* * Remove the TransferRequest and hip debugging console output that crept in ↵Justin Clarke Casey2008-11-173-5/+4
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* * Eliminate SOG.FakeDeleteGroup() since it is now identical with ↵Justin Clarke Casey2008-11-173-47/+1
| | | | | | | | DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) * Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
* * minor: eliminate propogation of now unused permissionToDelete flagJustin Clarke Casey2008-11-172-9/+3
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* * Fix probable partial breakage of delete to inventory in last commitJustin Clarke Casey2008-11-172-16/+10
| | | | | | * Not nulling out parts and the root part allows the code to be simplified
* * Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey2008-11-177-39/+35
| | | | | | | | | | * This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted. However, in many cases this will not be necessary since updates to deleted parts will not be sent to the client * This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation * Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP * Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully
* fixing warnings in YProlog language supportDr Scofield2008-11-171-2/+2
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* commenting out unused variable.Dr Scofield2008-11-171-2/+2
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* cleaning up warningDr Scofield2008-11-171-1/+2
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* cleaning up warnings in MSSQL code.Dr Scofield2008-11-173-3/+3
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* adding #pragma warnings to yprolog language supportDr Scofield2008-11-179-24/+22
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* Use the message transfer module to pass items across the grid via the profileMelanie Thielker2008-11-171-9/+16
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* Correct prim counts for group land. Correct MessageTransferModule startupMelanie Thielker2008-11-172-14/+12
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* Make object chat come from the root prim's center, rather than trying to makeMelanie Thielker2008-11-172-12/+9
| | | | | | it come from a child prim position.
* Back out the attachment location patch to debug a crashMelanie Thielker2008-11-171-4/+5
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* Try to fix login crashMelanie Thielker2008-11-171-5/+8
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* Make the messageing server re-register with all it's user servers every fiveMelanie Thielker2008-11-171-1/+11
| | | | | | | | minutes. This ensures that things don't get messy if a user server is restarted and the user server's operator has no control over the host the message servers run on.
* Fix previous build breakMelanie Thielker2008-11-171-1/+1
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* Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker2008-11-172-19/+36
| | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
* Allow more then one user server in the user server config of theMelanie Thielker2008-11-171-25/+43
| | | | | | message server. This is needed for larger grids
* Add some null checksMelanie Thielker2008-11-171-2/+2
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* Fix child prims in attachments chatting from near 0,0,0 rather than Melanie Thielker2008-11-171-3/+3
| | | | | | the avatar position. Fixes "silent" child prim scripts