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| * * Started work on converting BaseHttpServer to a stream dispatcherlbsa712007-07-044-76/+155
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| * Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-0314-118/+396
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| * *Fixed storage issue as noted in last commit of the OGS1 GridServermingchen2007-07-035-10/+11
| | | | | | | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
| * *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-039-29/+47
| | | | | | | | | | | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
| * *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵mingchen2007-07-034-264/+228
| | | | | | | | | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
| * * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-03184-1195/+693
| | | | | | | | | | * added some licensing info
| * * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵lbsa712007-07-039-24/+87
| | | | | | | | guru approval.
| * You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby2007-07-022-2/+4
| | | | | | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
| * Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby2007-07-022-21/+13
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| * *OGS1 Key2Name/Name2Key worksmingchen2007-07-024-81/+71
| | | | | | | | | | *OGS1 doesnt crash on startup anymore
| * * Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa712007-07-029-283/+382
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| * Applied Darok's PhysicsVector ToString patchMW2007-07-021-0/+5
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| * * Added "HiRAW" mode export for generating as precise outputs as possible in ↵Adam Frisby2007-07-021-1/+80
| | | | | | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
| * * Started working on LlsdMethod for BaseHttpServerlbsa712007-07-027-83/+113
| | | | | | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
| * * Added support for SL-style RAW export similar to the official simulators ↵Adam Frisby2007-07-021-0/+68
| | | | | | | | operation (low resolution)
| * * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-028-50/+43
| | | | | | | | | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build
| * * Applied Weathros/tedd's IP v6 patchlbsa712007-07-021-1/+19
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| * * worked some more on the RegionInfo attr fugglinesslbsa712007-07-021-61/+15
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| * Just committing this because I want my commit to be on the front page of ↵MW2007-07-014-77/+76
| | | | | | | | www.opensimulator.org rather than lbsa71's being there.
| * * removed try-catchall from scene constructorlbsa712007-07-014-39/+52
| | | | | | | | | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though.
| * More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-017-23/+129
| | | | | | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
| * * replaced some more of those butt-fuggly attr constructs with nice Get<> ↵lbsa712007-07-011-80/+4
| | | | | | | | calls; somebody should finish the job.
| * Can change the name and description of a prim.MW2007-07-0110-10/+112
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| * Started change to having SceneObject and then that having child Primitives ↵MW2007-07-0125-731/+1237
| | | | | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
| * * now saves ExternalHostName in configlbsa712007-07-012-8/+13
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| * MAJOR IP RESTRUCTURINGlbsa712007-07-0113-155/+271
| | | | | | | | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
| * Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-0158-383/+440
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
| * * Project files fixed for OGS.Adam Frisby2007-07-012-83/+79
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| * * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
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| * * Small bugfix comparing equal UUIDsAdam Frisby2007-06-291-2/+2
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| * * Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵Adam Frisby2007-06-292-15/+153
| | | | | | | | from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.
| * * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵Adam Frisby2007-06-293-199/+119
| | | | | | | | to force IPv4
| * * Applying Danx0r's BasicPhysics update.Adam Frisby2007-06-291-16/+23
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| * *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-2937-297/+208
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| * * just making sure build files are latestlbsa712007-06-297-21/+21
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| * Switched in NameSpaceChangeslbsa712007-06-29440-15072/+3152
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| | * *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-297-7/+7
| | | | | | | | | | | | sandbox mode
| | * * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-2845-468/+430
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| | * *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-2821-122/+158
| | | | | | | | | | | | | | | | | | | | | in sandbox mode) *Various small renamings
| | * enabled physics plugin flying flags.MW2007-06-282-2/+3
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| | * *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵mingchen2007-06-284-26/+33
| | | | | | | | | | | | -- its sandbox mode counterpart
| | * *Master User is now set upmingchen2007-06-2843-219/+339
| | | | | | | | | | | | | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
| | * Applied ScenePresence movement patch from Darok.MW2007-06-283-226/+174
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| | * *User Profile requests on OGS UserServer now uses XMLRPC instead of REST mingchen2007-06-286-139/+165
| | | | | | | | | | | | | | | *Added base support for setting up a master user
| | * Finished removing the old scripting code, Scene.Scripting.cs and ↵MW2007-06-2813-251/+43
| | | | | | | | | | | | OpenSim.Framework.Interfaces.Scripting.
| | * Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-2876-932/+2869
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| | * should now work.MW2007-06-2834-2/+175
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| | * *Added missing files from last commit (oops!)mingchen2007-06-281-0/+0
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| | * *Fixed UserServer and OpenSim so now they start without crashing.mingchen2007-06-285-6/+6
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| | * *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-2741-409/+648
| | | | | | | | | | | | | | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml