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* Running start-sim in scripts now starts everything up, with a delay.onefang2019-08-051-2/+36
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* ROBUST now reports INITIALIZATION COMPLETE FOR ROBUST.onefang2019-08-051-0/+2
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* Limits -= 2onefang2019-08-052-5/+6
| | | | | | | | | | | Low Y regions are no longer reserved for HG links. Varregions don't have to be square. Both now report a warning, but continue anyway. Cool VL Viewer handles non square regions, Singularity crashes. Not tested on others.
* More basic web server.onefang2019-08-052-17/+53
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* Warning--onefang2019-08-051-1/+1
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* Minor tweak to let inventory backup script work again.onefang2019-08-041-1/+1
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* Add a basic generic web server, and a login page, plus stubs for the other ↵onefang2019-08-0413-8/+236
| | | | | | basic pages. And update everyone to suit.
* Don't wait_for_text for anything between [], coz that's a grep thing.onefang2019-08-041-1/+1
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* start-sim wait for the [RegionReady]: INITIALIZATION COMPLETE FOR message.onefang2019-08-041-1/+12
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* Better sim startup finished messages.onefang2019-08-041-4/+4
| | | | | | Inform neighbours we are up before the finished messages. Always send the "[RegionReady]: INITIALIZATION COMPLETE FOR" message.
* Don't inform neighbours that we are up twice.onefang2019-08-041-3/+4
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* Tweaking create_sim.onefang2019-08-042-18/+17
| | | | | | ExternalHostName = "${Const|HostName}" Move size to the third argument.
* Hypergridders have their full name in firstname, and their grid in lastname. ↵onefang2019-08-031-1/+14
| | | | | | | Sometimes. Code filled with gotos may be spaghetti code, but object oriented code can be like chopped spaghetti. At least with gotos you can follow them.
* Another attempt at sorting out the auto group chicken and egg problems.onefang2019-08-027-16/+33
| | | | Are you a local? Asking for a friend.
* Bump sim ports up by 2 when creating, coz 5 is silly.onefang2019-08-021-1/+1
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* Oops, move the GridService Region_ stuff to grid specific config files.onefang2019-08-023-3/+12
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* Tag and release OpenSim_SC 0.9.0.1 RC0.OpenSim_SC_0.9.0.1_RC0onefang2019-08-011-7/+6
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* AddDefaultGroup and AddHGDefaultGroup_ config options added.onefang2019-08-012-53/+33
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* Comments++ about how to build and test debug builds.onefang2019-08-012-0/+3
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* TODO-- These got fixed a while ago.onefang2019-08-011-9/+0
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* ROBUST does support includes, so use them.onefang2019-08-016-17/+6
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* Automatically add members to certain groups, and HGers from specific grids ↵onefang2019-07-315-8/+132
| | | | | | | | | to certain other groups. It doesn't let them know, though the last group added will be their active group. This replaces a PHP script I used to use, that got broken by a PHP update. It also didn't let people know, no one complained. This is better.
* OpenSim found a new way for archiving to be spammy.onefang2019-07-312-23/+17
| | | | | The few resources that I have checked are actually missing from the database. All the ones I tried in world are not missing anything.
* Opensim user needs a proper shell.onefang2019-07-301-1/+1
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* Move from IG to SC flavour.onefang2019-07-302-4/+5
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* A few typoes slipped through.onefang2019-07-301-5/+5
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* Forgot to update a script comment.onefang2019-07-281-1/+1
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* Update and add more docs.onefang2019-07-283-0/+127
| | | | I can feel a release coming. B-)
* Jiggle the grid specific configs.onefang2019-07-284-43/+53
| | | | | | | | | | | Add GodNames. Move the Groups and AuthorizationService sections back to config_*. Fix up the AuthorizationService for some sims. Add the so far not written AddDefaultGroup options. I'll write this soon.
* Make the stats log file sim specific.onefang2019-07-281-0/+1
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* apt-get -> apt.onefang2019-07-281-2/+2
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* Merge LureModule into HGLureModule.onefang2019-07-254-306/+18
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* Gatekeeper -> GatekeeperURIonefang2019-07-2510-22/+21
| | | | | | | Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s.
* OpenSim dev typo--onefang2019-07-251-1/+1
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* Combine LureModule and HGLureModule.onefang2019-07-252-70/+102
| | | | Still need to clean up after this, LureModule.cs isn't needed anymore.
* Allow sitting on attachments, and attaching tings with people sitting on them.onefang2019-07-242-20/+20
| | | | | Now we have to fix all the viewers that though it would be great to enshrine this bug in viewer side.
* Make the installation more robust.onefang2019-07-242-2/+4
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* Move the terrain.raw file out of tree to a sim specific name.onefang2019-07-241-4/+13
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* For the "teleport from above" case, do the right thing.onefang2019-07-244-31/+61
| | | | | | | Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords.
* Revert list content type check.onefang2019-07-241-6/+10
| | | | https://sledjhamr.org/mantisbt/view.php?id=19
* Warnings--onefang2019-07-231-9/+9
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* TODO--onefang2019-07-231-17/+0
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* Add a test script for the unit tests.onefang2019-07-231-0/+21
| | | | Now that nant wont work anymore.
* Updated for Mono 6.onefang2019-07-231-4/+4
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* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-214-10/+12
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* Randomise the spawn points by default.onefang2019-07-211-1/+1
| | | | Seems it works after all.
* Allow menu items longer than 24 characters once more.onefang2019-07-202-6/+3
| | | | I've never seen any problems with allowing this, my NPC tool does that.
* Switch to using the internal offline message URL by default.onefang2019-07-191-1/+2
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* Tweak the login logging a bit, especially for impersonations.onefang2019-07-191-3/+7
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* Fix up prebuild stuff.onefang2019-07-192-9/+11
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