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* * Change opensim.ini.example guidance on asset_database setting to be "local"...Justin Clarke Casey2008-03-132-14/+11
* * Change opensim.ini.example to flesh out database *_plugin optionsJustin Clarke Casey2008-03-131-2/+8
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-135-19/+55
* * Updated LibSL _packets_.cs to latest revision. AKA New Packets.Teravus Ovares2008-03-121-0/+0
* there was a single instance where the log4net object was notSean Dague2008-03-121-1/+1
* * Fix mantis 757.Justin Clarke Casey2008-03-124-26/+32
* * Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2008-03-122-31/+44
* * Since remoting exceptions occur quite often in some cases (e.g. when a neig...Justin Clarke Casey2008-03-121-31/+65
* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-125-11/+20
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-124-10/+12
* Applied patch from mantis #610, fixed invalid filenames with dump_assets_to_f...MW2008-03-122-27/+56
* * Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2008-03-122-2/+64
* * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2008-03-122-1/+4
* * Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't supp...Adam Frisby2008-03-121-2/+1
* Update svn properties.Jeff Ames2008-03-121-51/+51
* * Updated Terrain ModuleAdam Frisby2008-03-121-3/+3
* * made some privates protected lbsa712008-03-121-2/+2
* * made GridManager class publiclbsa712008-03-121-1/+1
* * Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby2008-03-1210-122/+79
* * Renamed Main.cs to GridServerBase.cslbsa712008-03-122-3/+3
* * Refactored out exe bit out of Grid Server for great justicelbsa712008-03-122-54/+44
* * Refactored some internals in Grid Server Mainlbsa712008-03-121-24/+21
* * Refactored out creation of LoginResponselbsa712008-03-121-114/+121
* * Extracted RegionProfileData from Requestlbsa712008-03-122-131/+141
* * minor refactoringlbsa712008-03-121-84/+82
* * ignored some binslbsa712008-03-120-0/+0
* * Ignored some binslbsa712008-03-120-0/+0
* better fix for 551, not sure why I missed this earlierSean Dague2008-03-121-12/+10
* Refactor out some duplicate code.Jeff Ames2008-03-112-5/+5
* Update svn properties.Jeff Ames2008-03-110-0/+0
* Ensure resolution of mantis 113Sean Dague2008-03-111-1/+3
* get rid of artificial InventoryLock object in favor ofSean Dague2008-03-111-18/+13
* added early readmeSean Dague2008-03-111-0/+25
* Attempted fix for http://opensimulator.org/mantis/view.php?id=551Sean Dague2008-03-111-3/+0
* moving everything into OpenSim.TestSuite namespaceSean Dague2008-03-114-21/+68
* * Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...Justin Clarke Casey2008-03-111-1/+4
* * Very temporarily put AgentCachedTexturePackets onto the wind rather than th...Justin Clarke Casey2008-03-111-1/+5
* clone off pCampBot to OpenSim.TestSuite, as I'm going to be Sean Dague2008-03-114-0/+584
* * Very minor error message change in GridAssetClientJustin Clarke Casey2008-03-111-3/+1
* * Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!Adam Frisby2008-03-111-2/+2
* * Applying patch from Mantis #607 - Grid Server crash. Thanks Diva.Adam Frisby2008-03-111-10/+22
* Eliminated several compiler warning messagesJohan Berntsson2008-03-114-163/+5
* The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson2008-03-113-19/+7
* this fixes a port initialization problem in the LoadBalancer pluginJohan Berntsson2008-03-111-3/+3
* this fixes up the exponentially growing startup times causedSean Dague2008-03-111-9/+8
* * Added Linear Acceleration reporting to the ODEPlugin.Teravus Ovares2008-03-102-3/+22
* ODEPluginTeravus Ovares2008-03-1011-0/+111
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-1013-12/+259
* * Fixed a few things and enabling Physical Prim border crossings again.Teravus Ovares2008-03-092-66/+75
* * Fix for hydraulic erosion brush. Still not working as planned, but getting ...Adam Frisby2008-03-091-9/+19